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-rw-r--r--extern/mantaflow/preprocessed/plugin/flip.cpp1
-rw-r--r--extern/mantaflow/preprocessed/plugin/fluidguiding.cpp1
-rw-r--r--extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp5
3 files changed, 1 insertions, 6 deletions
diff --git a/extern/mantaflow/preprocessed/plugin/flip.cpp b/extern/mantaflow/preprocessed/plugin/flip.cpp
index f6d082900b5..4dfeff1d0ac 100644
--- a/extern/mantaflow/preprocessed/plugin/flip.cpp
+++ b/extern/mantaflow/preprocessed/plugin/flip.cpp
@@ -1407,7 +1407,6 @@ struct correctLevelset : public KernelBase {
{
if (rAcc(i, j, k) <= VECTOR_EPSILON)
return; // outside nothing happens
- Real x = pAcc(i, j, k).x;
// create jacobian of pAcc via central differences
Matrix3x3f jacobian = Matrix3x3f(0.5 * (pAcc(i + 1, j, k).x - pAcc(i - 1, j, k).x),
diff --git a/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp b/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp
index 13383581123..18a5a37771f 100644
--- a/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp
+++ b/extern/mantaflow/preprocessed/plugin/fluidguiding.cpp
@@ -381,7 +381,6 @@ void getSpiralVelocity(const FlagGrid &flags,
nz = flags.getSizeZ();
Real midX = 0.5 * (Real)(nx - 1);
Real midY = 0.5 * (Real)(ny - 1);
- Real midZ = 0.5 * (Real)(nz - 1);
for (int i = 0; i < nx; i++) {
for (int j = 0; j < ny; j++) {
for (int k = 0; k < nz; k++) {
diff --git a/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp b/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp
index 281e12ef04b..18582d57e64 100644
--- a/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp
+++ b/extern/mantaflow/preprocessed/plugin/secondaryparticles.cpp
@@ -1099,7 +1099,7 @@ void PbRegister_flipSampleSecondaryParticles()
// evaluates cubic spline with radius h and distance l in dim dimensions
Real cubicSpline(const Real h, const Real l, const int dim)
{
- const Real h2 = square(h), h3 = h2 * h, h4 = h3 * h, h5 = h4 * h;
+ const Real h2 = square(h), h3 = h2 * h;
const Real c[] = {
Real(2e0 / (3e0 * h)), Real(10e0 / (7e0 * M_PI * h2)), Real(1e0 / (M_PI * h3))};
const Real q = l / h;
@@ -1175,9 +1175,6 @@ struct knFlipUpdateSecondaryParticlesLinear : public KernelBase {
}
Vec3i gridpos = toVec3i(pts_sec[idx].pos);
- int i = gridpos.x;
- int j = gridpos.y;
- int k = gridpos.z;
// spray particle
if (neighborRatio(gridpos) < c_s) {