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Diffstat (limited to 'extern/ode/dist/INSTALL')
-rw-r--r-- | extern/ode/dist/INSTALL | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/extern/ode/dist/INSTALL b/extern/ode/dist/INSTALL deleted file mode 100644 index f82285db1b2..00000000000 --- a/extern/ode/dist/INSTALL +++ /dev/null @@ -1,44 +0,0 @@ - -here are the steps to buid ODE: - -(1) get the GNU 'make' tool. many unix platforms come with this, although - sometimes it is called 'gmake'. i have provided a version of GNU make - for windows at: http://q12.org/ode/bin/make.exe - -(2) edit the settings in the file config/user-settings. the list of supported - platforms is given in that file. - -(3) run 'make' to configure and build ODE and the graphical test programs. - to build parts of ODE the make targets are: - - make configure create configuration file include/ode/config.h - make ode-lib build the core ODE library - make drawstuff-lib build the OpenGL-based graphics library - make ode-test build some ODE tests (they need drawstuff) - make drawstuff-test build a test app for the drawstuff library - - all of these targets will do an implicit 'make configure'. if the - configurator screws up then you can edit the settings directly in - include/ode/config.h. - -(4) to install the ODE library onto your system you should copy the 'lib' and - 'include' directories to a suitable place, e.g. on unix: - - include/ode --> /usr/local/include/ode - lib/libode.a --> /usr/local/lib/libode.a - -ODE has been verified to build on the following platforms: - - config ode-lib ode-test - ------ ------- -------- - windows - MSVC msvc * * - MinGW mingw * * - CygWin cygwin * * - linux (x86, mandrake 8.1) unix-gcc * * - linux (alpha, debian 2.2) unix-gcc * ? - linux (RS/6000, debian 2.2) unix-gcc * ? - linux (Sparc U60, debian 2.2) unix-gcc * ? - freebsd 4.3 unix-gcc * ? - Mac OS-X osx * ? - Solaris 8 (Sparc R220) unix-gcc * ? |