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+/* -*- mode: C++; indent-tabs-mode: nil; -*-
+ *
+ * This file is a part of LEMON, a generic C++ optimization library.
+ *
+ * Copyright (C) 2003-2009
+ * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
+ * (Egervary Research Group on Combinatorial Optimization, EGRES).
+ *
+ * Permission to use, modify and distribute this software is granted
+ * provided that this copyright notice appears in all copies. For
+ * precise terms see the accompanying LICENSE file.
+ *
+ * This software is provided "AS IS" with no warranty of any kind,
+ * express or implied, and with no claim as to its suitability for any
+ * purpose.
+ *
+ */
+
+#ifndef GRID_GRAPH_H
+#define GRID_GRAPH_H
+
+#include <lemon/core.h>
+#include <lemon/bits/graph_extender.h>
+#include <lemon/dim2.h>
+#include <lemon/assert.h>
+
+///\ingroup graphs
+///\file
+///\brief GridGraph class.
+
+namespace lemon {
+
+ class GridGraphBase {
+
+ public:
+
+ typedef GridGraphBase Graph;
+
+ class Node;
+ class Edge;
+ class Arc;
+
+ public:
+
+ GridGraphBase() {}
+
+ protected:
+
+ void construct(int width, int height) {
+ _width = width; _height = height;
+ _node_num = width * height;
+ _edge_num = 2 * _node_num - width - height;
+ _edge_limit = _node_num - _width;
+ }
+
+ public:
+
+ Node operator()(int i, int j) const {
+ LEMON_DEBUG(0 <= i && i < _width &&
+ 0 <= j && j < _height, "Index out of range");
+ return Node(i + j * _width);
+ }
+
+ int col(Node n) const {
+ return n._id % _width;
+ }
+
+ int row(Node n) const {
+ return n._id / _width;
+ }
+
+ dim2::Point<int> pos(Node n) const {
+ return dim2::Point<int>(col(n), row(n));
+ }
+
+ int width() const {
+ return _width;
+ }
+
+ int height() const {
+ return _height;
+ }
+
+ typedef True NodeNumTag;
+ typedef True EdgeNumTag;
+ typedef True ArcNumTag;
+
+ int nodeNum() const { return _node_num; }
+ int edgeNum() const { return _edge_num; }
+ int arcNum() const { return 2 * _edge_num; }
+
+ Node u(Edge edge) const {
+ if (edge._id < _edge_limit) {
+ return edge._id;
+ } else {
+ return (edge._id - _edge_limit) % (_width - 1) +
+ (edge._id - _edge_limit) / (_width - 1) * _width;
+ }
+ }
+
+ Node v(Edge edge) const {
+ if (edge._id < _edge_limit) {
+ return edge._id + _width;
+ } else {
+ return (edge._id - _edge_limit) % (_width - 1) +
+ (edge._id - _edge_limit) / (_width - 1) * _width + 1;
+ }
+ }
+
+ Node source(Arc arc) const {
+ return (arc._id & 1) == 1 ? u(arc) : v(arc);
+ }
+
+ Node target(Arc arc) const {
+ return (arc._id & 1) == 1 ? v(arc) : u(arc);
+ }
+
+ static int id(Node node) { return node._id; }
+ static int id(Edge edge) { return edge._id; }
+ static int id(Arc arc) { return arc._id; }
+
+ int maxNodeId() const { return _node_num - 1; }
+ int maxEdgeId() const { return _edge_num - 1; }
+ int maxArcId() const { return 2 * _edge_num - 1; }
+
+ static Node nodeFromId(int id) { return Node(id);}
+ static Edge edgeFromId(int id) { return Edge(id);}
+ static Arc arcFromId(int id) { return Arc(id);}
+
+ typedef True FindEdgeTag;
+ typedef True FindArcTag;
+
+ Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
+ if (prev != INVALID) return INVALID;
+ if (v._id > u._id) {
+ if (v._id - u._id == _width)
+ return Edge(u._id);
+ if (v._id - u._id == 1 && u._id % _width < _width - 1) {
+ return Edge(u._id / _width * (_width - 1) +
+ u._id % _width + _edge_limit);
+ }
+ } else {
+ if (u._id - v._id == _width)
+ return Edge(v._id);
+ if (u._id - v._id == 1 && v._id % _width < _width - 1) {
+ return Edge(v._id / _width * (_width - 1) +
+ v._id % _width + _edge_limit);
+ }
+ }
+ return INVALID;
+ }
+
+ Arc findArc(Node u, Node v, Arc prev = INVALID) const {
+ if (prev != INVALID) return INVALID;
+ if (v._id > u._id) {
+ if (v._id - u._id == _width)
+ return Arc((u._id << 1) | 1);
+ if (v._id - u._id == 1 && u._id % _width < _width - 1) {
+ return Arc(((u._id / _width * (_width - 1) +
+ u._id % _width + _edge_limit) << 1) | 1);
+ }
+ } else {
+ if (u._id - v._id == _width)
+ return Arc(v._id << 1);
+ if (u._id - v._id == 1 && v._id % _width < _width - 1) {
+ return Arc((v._id / _width * (_width - 1) +
+ v._id % _width + _edge_limit) << 1);
+ }
+ }
+ return INVALID;
+ }
+
+ class Node {
+ friend class GridGraphBase;
+
+ protected:
+ int _id;
+ Node(int id) : _id(id) {}
+ public:
+ Node() {}
+ Node (Invalid) : _id(-1) {}
+ bool operator==(const Node node) const {return _id == node._id;}
+ bool operator!=(const Node node) const {return _id != node._id;}
+ bool operator<(const Node node) const {return _id < node._id;}
+ };
+
+ class Edge {
+ friend class GridGraphBase;
+ friend class Arc;
+
+ protected:
+ int _id;
+
+ Edge(int id) : _id(id) {}
+
+ public:
+ Edge() {}
+ Edge (Invalid) : _id(-1) {}
+ bool operator==(const Edge edge) const {return _id == edge._id;}
+ bool operator!=(const Edge edge) const {return _id != edge._id;}
+ bool operator<(const Edge edge) const {return _id < edge._id;}
+ };
+
+ class Arc {
+ friend class GridGraphBase;
+
+ protected:
+ int _id;
+
+ Arc(int id) : _id(id) {}
+
+ public:
+ Arc() {}
+ Arc (Invalid) : _id(-1) {}
+ operator Edge() const { return _id != -1 ? Edge(_id >> 1) : INVALID; }
+ bool operator==(const Arc arc) const {return _id == arc._id;}
+ bool operator!=(const Arc arc) const {return _id != arc._id;}
+ bool operator<(const Arc arc) const {return _id < arc._id;}
+ };
+
+ static bool direction(Arc arc) {
+ return (arc._id & 1) == 1;
+ }
+
+ static Arc direct(Edge edge, bool dir) {
+ return Arc((edge._id << 1) | (dir ? 1 : 0));
+ }
+
+ void first(Node& node) const {
+ node._id = _node_num - 1;
+ }
+
+ static void next(Node& node) {
+ --node._id;
+ }
+
+ void first(Edge& edge) const {
+ edge._id = _edge_num - 1;
+ }
+
+ static void next(Edge& edge) {
+ --edge._id;
+ }
+
+ void first(Arc& arc) const {
+ arc._id = 2 * _edge_num - 1;
+ }
+
+ static void next(Arc& arc) {
+ --arc._id;
+ }
+
+ void firstOut(Arc& arc, const Node& node) const {
+ if (node._id % _width < _width - 1) {
+ arc._id = (_edge_limit + node._id % _width +
+ (node._id / _width) * (_width - 1)) << 1 | 1;
+ return;
+ }
+ if (node._id < _node_num - _width) {
+ arc._id = node._id << 1 | 1;
+ return;
+ }
+ if (node._id % _width > 0) {
+ arc._id = (_edge_limit + node._id % _width +
+ (node._id / _width) * (_width - 1) - 1) << 1;
+ return;
+ }
+ if (node._id >= _width) {
+ arc._id = (node._id - _width) << 1;
+ return;
+ }
+ arc._id = -1;
+ }
+
+ void nextOut(Arc& arc) const {
+ int nid = arc._id >> 1;
+ if ((arc._id & 1) == 1) {
+ if (nid >= _edge_limit) {
+ nid = (nid - _edge_limit) % (_width - 1) +
+ (nid - _edge_limit) / (_width - 1) * _width;
+ if (nid < _node_num - _width) {
+ arc._id = nid << 1 | 1;
+ return;
+ }
+ }
+ if (nid % _width > 0) {
+ arc._id = (_edge_limit + nid % _width +
+ (nid / _width) * (_width - 1) - 1) << 1;
+ return;
+ }
+ if (nid >= _width) {
+ arc._id = (nid - _width) << 1;
+ return;
+ }
+ } else {
+ if (nid >= _edge_limit) {
+ nid = (nid - _edge_limit) % (_width - 1) +
+ (nid - _edge_limit) / (_width - 1) * _width + 1;
+ if (nid >= _width) {
+ arc._id = (nid - _width) << 1;
+ return;
+ }
+ }
+ }
+ arc._id = -1;
+ }
+
+ void firstIn(Arc& arc, const Node& node) const {
+ if (node._id % _width < _width - 1) {
+ arc._id = (_edge_limit + node._id % _width +
+ (node._id / _width) * (_width - 1)) << 1;
+ return;
+ }
+ if (node._id < _node_num - _width) {
+ arc._id = node._id << 1;
+ return;
+ }
+ if (node._id % _width > 0) {
+ arc._id = (_edge_limit + node._id % _width +
+ (node._id / _width) * (_width - 1) - 1) << 1 | 1;
+ return;
+ }
+ if (node._id >= _width) {
+ arc._id = (node._id - _width) << 1 | 1;
+ return;
+ }
+ arc._id = -1;
+ }
+
+ void nextIn(Arc& arc) const {
+ int nid = arc._id >> 1;
+ if ((arc._id & 1) == 0) {
+ if (nid >= _edge_limit) {
+ nid = (nid - _edge_limit) % (_width - 1) +
+ (nid - _edge_limit) / (_width - 1) * _width;
+ if (nid < _node_num - _width) {
+ arc._id = nid << 1;
+ return;
+ }
+ }
+ if (nid % _width > 0) {
+ arc._id = (_edge_limit + nid % _width +
+ (nid / _width) * (_width - 1) - 1) << 1 | 1;
+ return;
+ }
+ if (nid >= _width) {
+ arc._id = (nid - _width) << 1 | 1;
+ return;
+ }
+ } else {
+ if (nid >= _edge_limit) {
+ nid = (nid - _edge_limit) % (_width - 1) +
+ (nid - _edge_limit) / (_width - 1) * _width + 1;
+ if (nid >= _width) {
+ arc._id = (nid - _width) << 1 | 1;
+ return;
+ }
+ }
+ }
+ arc._id = -1;
+ }
+
+ void firstInc(Edge& edge, bool& dir, const Node& node) const {
+ if (node._id % _width < _width - 1) {
+ edge._id = _edge_limit + node._id % _width +
+ (node._id / _width) * (_width - 1);
+ dir = true;
+ return;
+ }
+ if (node._id < _node_num - _width) {
+ edge._id = node._id;
+ dir = true;
+ return;
+ }
+ if (node._id % _width > 0) {
+ edge._id = _edge_limit + node._id % _width +
+ (node._id / _width) * (_width - 1) - 1;
+ dir = false;
+ return;
+ }
+ if (node._id >= _width) {
+ edge._id = node._id - _width;
+ dir = false;
+ return;
+ }
+ edge._id = -1;
+ dir = true;
+ }
+
+ void nextInc(Edge& edge, bool& dir) const {
+ int nid = edge._id;
+ if (dir) {
+ if (nid >= _edge_limit) {
+ nid = (nid - _edge_limit) % (_width - 1) +
+ (nid - _edge_limit) / (_width - 1) * _width;
+ if (nid < _node_num - _width) {
+ edge._id = nid;
+ return;
+ }
+ }
+ if (nid % _width > 0) {
+ edge._id = _edge_limit + nid % _width +
+ (nid / _width) * (_width - 1) - 1;
+ dir = false;
+ return;
+ }
+ if (nid >= _width) {
+ edge._id = nid - _width;
+ dir = false;
+ return;
+ }
+ } else {
+ if (nid >= _edge_limit) {
+ nid = (nid - _edge_limit) % (_width - 1) +
+ (nid - _edge_limit) / (_width - 1) * _width + 1;
+ if (nid >= _width) {
+ edge._id = nid - _width;
+ return;
+ }
+ }
+ }
+ edge._id = -1;
+ dir = true;
+ }
+
+ Arc right(Node n) const {
+ if (n._id % _width < _width - 1) {
+ return Arc(((_edge_limit + n._id % _width +
+ (n._id / _width) * (_width - 1)) << 1) | 1);
+ } else {
+ return INVALID;
+ }
+ }
+
+ Arc left(Node n) const {
+ if (n._id % _width > 0) {
+ return Arc((_edge_limit + n._id % _width +
+ (n._id / _width) * (_width - 1) - 1) << 1);
+ } else {
+ return INVALID;
+ }
+ }
+
+ Arc up(Node n) const {
+ if (n._id < _edge_limit) {
+ return Arc((n._id << 1) | 1);
+ } else {
+ return INVALID;
+ }
+ }
+
+ Arc down(Node n) const {
+ if (n._id >= _width) {
+ return Arc((n._id - _width) << 1);
+ } else {
+ return INVALID;
+ }
+ }
+
+ private:
+ int _width, _height;
+ int _node_num, _edge_num;
+ int _edge_limit;
+ };
+
+
+ typedef GraphExtender<GridGraphBase> ExtendedGridGraphBase;
+
+ /// \ingroup graphs
+ ///
+ /// \brief Grid graph class
+ ///
+ /// GridGraph implements a special graph type. The nodes of the
+ /// graph can be indexed by two integer values \c (i,j) where \c i is
+ /// in the range <tt>[0..width()-1]</tt> and j is in the range
+ /// <tt>[0..height()-1]</tt>. Two nodes are connected in the graph if
+ /// the indices differ exactly on one position and the difference is
+ /// also exactly one. The nodes of the graph can be obtained by position
+ /// using the \c operator()() function and the indices of the nodes can
+ /// be obtained using \c pos(), \c col() and \c row() members. The outgoing
+ /// arcs can be retrieved with the \c right(), \c up(), \c left()
+ /// and \c down() functions, where the bottom-left corner is the
+ /// origin.
+ ///
+ /// This class is completely static and it needs constant memory space.
+ /// Thus you can neither add nor delete nodes or edges, however
+ /// the structure can be resized using resize().
+ ///
+ /// \image html grid_graph.png
+ /// \image latex grid_graph.eps "Grid graph" width=\textwidth
+ ///
+ /// A short example about the basic usage:
+ ///\code
+ /// GridGraph graph(rows, cols);
+ /// GridGraph::NodeMap<int> val(graph);
+ /// for (int i = 0; i < graph.width(); ++i) {
+ /// for (int j = 0; j < graph.height(); ++j) {
+ /// val[graph(i, j)] = i + j;
+ /// }
+ /// }
+ ///\endcode
+ ///
+ /// This type fully conforms to the \ref concepts::Graph "Graph concept".
+ /// Most of its member functions and nested classes are documented
+ /// only in the concept class.
+ ///
+ /// This class provides constant time counting for nodes, edges and arcs.
+ class GridGraph : public ExtendedGridGraphBase {
+ typedef ExtendedGridGraphBase Parent;
+
+ public:
+
+ /// \brief Map to get the indices of the nodes as \ref dim2::Point
+ /// "dim2::Point<int>".
+ ///
+ /// Map to get the indices of the nodes as \ref dim2::Point
+ /// "dim2::Point<int>".
+ class IndexMap {
+ public:
+ /// \brief The key type of the map
+ typedef GridGraph::Node Key;
+ /// \brief The value type of the map
+ typedef dim2::Point<int> Value;
+
+ /// \brief Constructor
+ IndexMap(const GridGraph& graph) : _graph(graph) {}
+
+ /// \brief The subscript operator
+ Value operator[](Key key) const {
+ return _graph.pos(key);
+ }
+
+ private:
+ const GridGraph& _graph;
+ };
+
+ /// \brief Map to get the column of the nodes.
+ ///
+ /// Map to get the column of the nodes.
+ class ColMap {
+ public:
+ /// \brief The key type of the map
+ typedef GridGraph::Node Key;
+ /// \brief The value type of the map
+ typedef int Value;
+
+ /// \brief Constructor
+ ColMap(const GridGraph& graph) : _graph(graph) {}
+
+ /// \brief The subscript operator
+ Value operator[](Key key) const {
+ return _graph.col(key);
+ }
+
+ private:
+ const GridGraph& _graph;
+ };
+
+ /// \brief Map to get the row of the nodes.
+ ///
+ /// Map to get the row of the nodes.
+ class RowMap {
+ public:
+ /// \brief The key type of the map
+ typedef GridGraph::Node Key;
+ /// \brief The value type of the map
+ typedef int Value;
+
+ /// \brief Constructor
+ RowMap(const GridGraph& graph) : _graph(graph) {}
+
+ /// \brief The subscript operator
+ Value operator[](Key key) const {
+ return _graph.row(key);
+ }
+
+ private:
+ const GridGraph& _graph;
+ };
+
+ /// \brief Constructor
+ ///
+ /// Construct a grid graph with the given size.
+ GridGraph(int width, int height) { construct(width, height); }
+
+ /// \brief Resizes the graph
+ ///
+ /// This function resizes the graph. It fully destroys and
+ /// rebuilds the structure, therefore the maps of the graph will be
+ /// reallocated automatically and the previous values will be lost.
+ void resize(int width, int height) {
+ Parent::notifier(Arc()).clear();
+ Parent::notifier(Edge()).clear();
+ Parent::notifier(Node()).clear();
+ construct(width, height);
+ Parent::notifier(Node()).build();
+ Parent::notifier(Edge()).build();
+ Parent::notifier(Arc()).build();
+ }
+
+ /// \brief The node on the given position.
+ ///
+ /// Gives back the node on the given position.
+ Node operator()(int i, int j) const {
+ return Parent::operator()(i, j);
+ }
+
+ /// \brief The column index of the node.
+ ///
+ /// Gives back the column index of the node.
+ int col(Node n) const {
+ return Parent::col(n);
+ }
+
+ /// \brief The row index of the node.
+ ///
+ /// Gives back the row index of the node.
+ int row(Node n) const {
+ return Parent::row(n);
+ }
+
+ /// \brief The position of the node.
+ ///
+ /// Gives back the position of the node, ie. the <tt>(col,row)</tt> pair.
+ dim2::Point<int> pos(Node n) const {
+ return Parent::pos(n);
+ }
+
+ /// \brief The number of the columns.
+ ///
+ /// Gives back the number of the columns.
+ int width() const {
+ return Parent::width();
+ }
+
+ /// \brief The number of the rows.
+ ///
+ /// Gives back the number of the rows.
+ int height() const {
+ return Parent::height();
+ }
+
+ /// \brief The arc goes right from the node.
+ ///
+ /// Gives back the arc goes right from the node. If there is not
+ /// outgoing arc then it gives back INVALID.
+ Arc right(Node n) const {
+ return Parent::right(n);
+ }
+
+ /// \brief The arc goes left from the node.
+ ///
+ /// Gives back the arc goes left from the node. If there is not
+ /// outgoing arc then it gives back INVALID.
+ Arc left(Node n) const {
+ return Parent::left(n);
+ }
+
+ /// \brief The arc goes up from the node.
+ ///
+ /// Gives back the arc goes up from the node. If there is not
+ /// outgoing arc then it gives back INVALID.
+ Arc up(Node n) const {
+ return Parent::up(n);
+ }
+
+ /// \brief The arc goes down from the node.
+ ///
+ /// Gives back the arc goes down from the node. If there is not
+ /// outgoing arc then it gives back INVALID.
+ Arc down(Node n) const {
+ return Parent::down(n);
+ }
+
+ /// \brief Index map of the grid graph
+ ///
+ /// Just returns an IndexMap for the grid graph.
+ IndexMap indexMap() const {
+ return IndexMap(*this);
+ }
+
+ /// \brief Row map of the grid graph
+ ///
+ /// Just returns a RowMap for the grid graph.
+ RowMap rowMap() const {
+ return RowMap(*this);
+ }
+
+ /// \brief Column map of the grid graph
+ ///
+ /// Just returns a ColMap for the grid graph.
+ ColMap colMap() const {
+ return ColMap(*this);
+ }
+
+ };
+
+}
+#endif