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+/* -*- mode: C++; indent-tabs-mode: nil; -*-
+ *
+ * This file is a part of LEMON, a generic C++ optimization library.
+ *
+ * Copyright (C) 2003-2009
+ * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
+ * (Egervary Research Group on Combinatorial Optimization, EGRES).
+ *
+ * Permission to use, modify and distribute this software is granted
+ * provided that this copyright notice appears in all copies. For
+ * precise terms see the accompanying LICENSE file.
+ *
+ * This software is provided "AS IS" with no warranty of any kind,
+ * express or implied, and with no claim as to its suitability for any
+ * purpose.
+ *
+ */
+
+#ifndef LEMON_RADIX_HEAP_H
+#define LEMON_RADIX_HEAP_H
+
+///\ingroup heaps
+///\file
+///\brief Radix heap implementation.
+
+#include <vector>
+#include <lemon/error.h>
+
+namespace lemon {
+
+
+ /// \ingroup heaps
+ ///
+ /// \brief Radix heap data structure.
+ ///
+ /// This class implements the \e radix \e heap data structure.
+ /// It practically conforms to the \ref concepts::Heap "heap concept",
+ /// but it has some limitations due its special implementation.
+ /// The type of the priorities must be \c int and the priority of an
+ /// item cannot be decreased under the priority of the last removed item.
+ ///
+ /// \tparam IM A read-writable item map with \c int values, used
+ /// internally to handle the cross references.
+ template <typename IM>
+ class RadixHeap {
+
+ public:
+
+ /// Type of the item-int map.
+ typedef IM ItemIntMap;
+ /// Type of the priorities.
+ typedef int Prio;
+ /// Type of the items stored in the heap.
+ typedef typename ItemIntMap::Key Item;
+
+ /// \brief Exception thrown by RadixHeap.
+ ///
+ /// This exception is thrown when an item is inserted into a
+ /// RadixHeap with a priority smaller than the last erased one.
+ /// \see RadixHeap
+ class PriorityUnderflowError : public Exception {
+ public:
+ virtual const char* what() const throw() {
+ return "lemon::RadixHeap::PriorityUnderflowError";
+ }
+ };
+
+ /// \brief Type to represent the states of the items.
+ ///
+ /// Each item has a state associated to it. It can be "in heap",
+ /// "pre-heap" or "post-heap". The latter two are indifferent from the
+ /// heap's point of view, but may be useful to the user.
+ ///
+ /// The item-int map must be initialized in such way that it assigns
+ /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
+ enum State {
+ IN_HEAP = 0, ///< = 0.
+ PRE_HEAP = -1, ///< = -1.
+ POST_HEAP = -2 ///< = -2.
+ };
+
+ private:
+
+ struct RadixItem {
+ int prev, next, box;
+ Item item;
+ int prio;
+ RadixItem(Item _item, int _prio) : item(_item), prio(_prio) {}
+ };
+
+ struct RadixBox {
+ int first;
+ int min, size;
+ RadixBox(int _min, int _size) : first(-1), min(_min), size(_size) {}
+ };
+
+ std::vector<RadixItem> _data;
+ std::vector<RadixBox> _boxes;
+
+ ItemIntMap &_iim;
+
+ public:
+
+ /// \brief Constructor.
+ ///
+ /// Constructor.
+ /// \param map A map that assigns \c int values to the items.
+ /// It is used internally to handle the cross references.
+ /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
+ /// \param minimum The initial minimum value of the heap.
+ /// \param capacity The initial capacity of the heap.
+ RadixHeap(ItemIntMap &map, int minimum = 0, int capacity = 0)
+ : _iim(map)
+ {
+ _boxes.push_back(RadixBox(minimum, 1));
+ _boxes.push_back(RadixBox(minimum + 1, 1));
+ while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
+ extend();
+ }
+ }
+
+ /// \brief The number of items stored in the heap.
+ ///
+ /// This function returns the number of items stored in the heap.
+ int size() const { return _data.size(); }
+
+ /// \brief Check if the heap is empty.
+ ///
+ /// This function returns \c true if the heap is empty.
+ bool empty() const { return _data.empty(); }
+
+ /// \brief Make the heap empty.
+ ///
+ /// This functon makes the heap empty.
+ /// It does not change the cross reference map. If you want to reuse
+ /// a heap that is not surely empty, you should first clear it and
+ /// then you should set the cross reference map to \c PRE_HEAP
+ /// for each item.
+ /// \param minimum The minimum value of the heap.
+ /// \param capacity The capacity of the heap.
+ void clear(int minimum = 0, int capacity = 0) {
+ _data.clear(); _boxes.clear();
+ _boxes.push_back(RadixBox(minimum, 1));
+ _boxes.push_back(RadixBox(minimum + 1, 1));
+ while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
+ extend();
+ }
+ }
+
+ private:
+
+ bool upper(int box, Prio pr) {
+ return pr < _boxes[box].min;
+ }
+
+ bool lower(int box, Prio pr) {
+ return pr >= _boxes[box].min + _boxes[box].size;
+ }
+
+ // Remove item from the box list
+ void remove(int index) {
+ if (_data[index].prev >= 0) {
+ _data[_data[index].prev].next = _data[index].next;
+ } else {
+ _boxes[_data[index].box].first = _data[index].next;
+ }
+ if (_data[index].next >= 0) {
+ _data[_data[index].next].prev = _data[index].prev;
+ }
+ }
+
+ // Insert item into the box list
+ void insert(int box, int index) {
+ if (_boxes[box].first == -1) {
+ _boxes[box].first = index;
+ _data[index].next = _data[index].prev = -1;
+ } else {
+ _data[index].next = _boxes[box].first;
+ _data[_boxes[box].first].prev = index;
+ _data[index].prev = -1;
+ _boxes[box].first = index;
+ }
+ _data[index].box = box;
+ }
+
+ // Add a new box to the box list
+ void extend() {
+ int min = _boxes.back().min + _boxes.back().size;
+ int bs = 2 * _boxes.back().size;
+ _boxes.push_back(RadixBox(min, bs));
+ }
+
+ // Move an item up into the proper box.
+ void bubbleUp(int index) {
+ if (!lower(_data[index].box, _data[index].prio)) return;
+ remove(index);
+ int box = findUp(_data[index].box, _data[index].prio);
+ insert(box, index);
+ }
+
+ // Find up the proper box for the item with the given priority
+ int findUp(int start, int pr) {
+ while (lower(start, pr)) {
+ if (++start == int(_boxes.size())) {
+ extend();
+ }
+ }
+ return start;
+ }
+
+ // Move an item down into the proper box
+ void bubbleDown(int index) {
+ if (!upper(_data[index].box, _data[index].prio)) return;
+ remove(index);
+ int box = findDown(_data[index].box, _data[index].prio);
+ insert(box, index);
+ }
+
+ // Find down the proper box for the item with the given priority
+ int findDown(int start, int pr) {
+ while (upper(start, pr)) {
+ if (--start < 0) throw PriorityUnderflowError();
+ }
+ return start;
+ }
+
+ // Find the first non-empty box
+ int findFirst() {
+ int first = 0;
+ while (_boxes[first].first == -1) ++first;
+ return first;
+ }
+
+ // Gives back the minimum priority of the given box
+ int minValue(int box) {
+ int min = _data[_boxes[box].first].prio;
+ for (int k = _boxes[box].first; k != -1; k = _data[k].next) {
+ if (_data[k].prio < min) min = _data[k].prio;
+ }
+ return min;
+ }
+
+ // Rearrange the items of the heap and make the first box non-empty
+ void moveDown() {
+ int box = findFirst();
+ if (box == 0) return;
+ int min = minValue(box);
+ for (int i = 0; i <= box; ++i) {
+ _boxes[i].min = min;
+ min += _boxes[i].size;
+ }
+ int curr = _boxes[box].first, next;
+ while (curr != -1) {
+ next = _data[curr].next;
+ bubbleDown(curr);
+ curr = next;
+ }
+ }
+
+ void relocateLast(int index) {
+ if (index != int(_data.size()) - 1) {
+ _data[index] = _data.back();
+ if (_data[index].prev != -1) {
+ _data[_data[index].prev].next = index;
+ } else {
+ _boxes[_data[index].box].first = index;
+ }
+ if (_data[index].next != -1) {
+ _data[_data[index].next].prev = index;
+ }
+ _iim[_data[index].item] = index;
+ }
+ _data.pop_back();
+ }
+
+ public:
+
+ /// \brief Insert an item into the heap with the given priority.
+ ///
+ /// This function inserts the given item into the heap with the
+ /// given priority.
+ /// \param i The item to insert.
+ /// \param p The priority of the item.
+ /// \pre \e i must not be stored in the heap.
+ /// \warning This method may throw an \c UnderFlowPriorityException.
+ void push(const Item &i, const Prio &p) {
+ int n = _data.size();
+ _iim.set(i, n);
+ _data.push_back(RadixItem(i, p));
+ while (lower(_boxes.size() - 1, p)) {
+ extend();
+ }
+ int box = findDown(_boxes.size() - 1, p);
+ insert(box, n);
+ }
+
+ /// \brief Return the item having minimum priority.
+ ///
+ /// This function returns the item having minimum priority.
+ /// \pre The heap must be non-empty.
+ Item top() const {
+ const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
+ return _data[_boxes[0].first].item;
+ }
+
+ /// \brief The minimum priority.
+ ///
+ /// This function returns the minimum priority.
+ /// \pre The heap must be non-empty.
+ Prio prio() const {
+ const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
+ return _data[_boxes[0].first].prio;
+ }
+
+ /// \brief Remove the item having minimum priority.
+ ///
+ /// This function removes the item having minimum priority.
+ /// \pre The heap must be non-empty.
+ void pop() {
+ moveDown();
+ int index = _boxes[0].first;
+ _iim[_data[index].item] = POST_HEAP;
+ remove(index);
+ relocateLast(index);
+ }
+
+ /// \brief Remove the given item from the heap.
+ ///
+ /// This function removes the given item from the heap if it is
+ /// already stored.
+ /// \param i The item to delete.
+ /// \pre \e i must be in the heap.
+ void erase(const Item &i) {
+ int index = _iim[i];
+ _iim[i] = POST_HEAP;
+ remove(index);
+ relocateLast(index);
+ }
+
+ /// \brief The priority of the given item.
+ ///
+ /// This function returns the priority of the given item.
+ /// \param i The item.
+ /// \pre \e i must be in the heap.
+ Prio operator[](const Item &i) const {
+ int idx = _iim[i];
+ return _data[idx].prio;
+ }
+
+ /// \brief Set the priority of an item or insert it, if it is
+ /// not stored in the heap.
+ ///
+ /// This method sets the priority of the given item if it is
+ /// already stored in the heap. Otherwise it inserts the given
+ /// item into the heap with the given priority.
+ /// \param i The item.
+ /// \param p The priority.
+ /// \pre \e i must be in the heap.
+ /// \warning This method may throw an \c UnderFlowPriorityException.
+ void set(const Item &i, const Prio &p) {
+ int idx = _iim[i];
+ if( idx < 0 ) {
+ push(i, p);
+ }
+ else if( p >= _data[idx].prio ) {
+ _data[idx].prio = p;
+ bubbleUp(idx);
+ } else {
+ _data[idx].prio = p;
+ bubbleDown(idx);
+ }
+ }
+
+ /// \brief Decrease the priority of an item to the given value.
+ ///
+ /// This function decreases the priority of an item to the given value.
+ /// \param i The item.
+ /// \param p The priority.
+ /// \pre \e i must be stored in the heap with priority at least \e p.
+ /// \warning This method may throw an \c UnderFlowPriorityException.
+ void decrease(const Item &i, const Prio &p) {
+ int idx = _iim[i];
+ _data[idx].prio = p;
+ bubbleDown(idx);
+ }
+
+ /// \brief Increase the priority of an item to the given value.
+ ///
+ /// This function increases the priority of an item to the given value.
+ /// \param i The item.
+ /// \param p The priority.
+ /// \pre \e i must be stored in the heap with priority at most \e p.
+ void increase(const Item &i, const Prio &p) {
+ int idx = _iim[i];
+ _data[idx].prio = p;
+ bubbleUp(idx);
+ }
+
+ /// \brief Return the state of an item.
+ ///
+ /// This method returns \c PRE_HEAP if the given item has never
+ /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
+ /// and \c POST_HEAP otherwise.
+ /// In the latter case it is possible that the item will get back
+ /// to the heap again.
+ /// \param i The item.
+ State state(const Item &i) const {
+ int s = _iim[i];
+ if( s >= 0 ) s = 0;
+ return State(s);
+ }
+
+ /// \brief Set the state of an item in the heap.
+ ///
+ /// This function sets the state of the given item in the heap.
+ /// It can be used to manually clear the heap when it is important
+ /// to achive better time complexity.
+ /// \param i The item.
+ /// \param st The state. It should not be \c IN_HEAP.
+ void state(const Item& i, State st) {
+ switch (st) {
+ case POST_HEAP:
+ case PRE_HEAP:
+ if (state(i) == IN_HEAP) {
+ erase(i);
+ }
+ _iim[i] = st;
+ break;
+ case IN_HEAP:
+ break;
+ }
+ }
+
+ }; // class RadixHeap
+
+} // namespace lemon
+
+#endif // LEMON_RADIX_HEAP_H