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Diffstat (limited to 'extern/quadriflow/src/parametrizer-mesh.cpp')
-rw-r--r--extern/quadriflow/src/parametrizer-mesh.cpp615
1 files changed, 615 insertions, 0 deletions
diff --git a/extern/quadriflow/src/parametrizer-mesh.cpp b/extern/quadriflow/src/parametrizer-mesh.cpp
new file mode 100644
index 00000000000..19effe92390
--- /dev/null
+++ b/extern/quadriflow/src/parametrizer-mesh.cpp
@@ -0,0 +1,615 @@
+#include "config.hpp"
+#include "dedge.hpp"
+#include "field-math.hpp"
+#include "loader.hpp"
+#include "merge-vertex.hpp"
+#include "parametrizer.hpp"
+#include "subdivide.hpp"
+#include "dedge.hpp"
+#include <queue>
+
+namespace qflow {
+
+void Parametrizer::NormalizeMesh() {
+ double maxV[3] = {-1e30, -1e30, -1e30};
+ double minV[3] = {1e30, 1e30, 1e30};
+
+ for (int i = 0; i < V.cols(); ++i) {
+ for (int j = 0; j < 3; ++j) {
+ maxV[j] = std::max(maxV[j], V(j, i));
+ minV[j] = std::min(minV[j], V(j, i));
+ }
+ }
+ double scale =
+ std::max(std::max(maxV[0] - minV[0], maxV[1] - minV[1]), maxV[2] - minV[2]) * 0.5;
+#ifdef WITH_OMP
+#pragma omp parallel for
+#endif
+ for (int i = 0; i < V.cols(); ++i) {
+ for (int j = 0; j < 3; ++j) {
+ V(j, i) = (V(j, i) - (maxV[j] + minV[j]) * 0.5) / scale;
+ }
+ }
+#ifdef LOG_OUTPUT
+ printf("vertices size: %d\n", (int)V.cols());
+ printf("faces size: %d\n", (int)F.cols());
+#endif
+ this->normalize_scale = scale;
+ this->normalize_offset = Vector3d(0.5 * (maxV[0] + minV[0]), 0.5 * (maxV[1] + minV[1]), 0.5 * (maxV[2] + minV[2]));
+ // merge_close(V, F, 1e-6);
+}
+
+void Parametrizer::Load(const char* filename) {
+ load(filename, V, F);
+ NormalizeMesh();
+}
+
+void Parametrizer::Initialize(int faces) {
+ ComputeMeshStatus();
+ //ComputeCurvature(V, F, rho);
+ rho.resize(V.cols(), 1);
+ for (int i = 0; i < V.cols(); ++i) {
+ rho[i] = 1;
+ }
+#ifdef PERFORMANCE_TEST
+ scale = sqrt(surface_area / (V.cols() * 10));
+#else
+ if (faces <= 0) {
+ scale = sqrt(surface_area / V.cols());
+ } else {
+ scale = std::sqrt(surface_area / faces);
+ }
+#endif
+ double target_len = std::min(scale / 2, average_edge_length * 2);
+#ifdef PERFORMANCE_TEST
+ scale = sqrt(surface_area / V.cols());
+#endif
+
+ if (target_len < max_edge_length) {
+ while (!compute_direct_graph(V, F, V2E, E2E, boundary, nonManifold))
+ ;
+ subdivide(F, V, rho, V2E, E2E, boundary, nonManifold, target_len);
+ }
+
+ while (!compute_direct_graph(V, F, V2E, E2E, boundary, nonManifold))
+ ;
+ generate_adjacency_matrix_uniform(F, V2E, E2E, nonManifold, adj);
+
+ for (int iter = 0; iter < 5; ++iter) {
+ VectorXd r(rho.size());
+ for (int i = 0; i < rho.size(); ++i) {
+ r[i] = rho[i];
+ for (auto& id : adj[i]) {
+ r[i] = std::min(r[i], rho[id.id]);
+ }
+ }
+ rho = r;
+ }
+ ComputeSharpEdges();
+ ComputeSmoothNormal();
+ ComputeVertexArea();
+
+ if (flag_adaptive_scale)
+ ComputeInverseAffine();
+
+#ifdef LOG_OUTPUT
+ printf("V: %d F: %d\n", (int)V.cols(), (int)F.cols());
+#endif
+ hierarchy.mA[0] = std::move(A);
+ hierarchy.mAdj[0] = std::move(adj);
+ hierarchy.mN[0] = std::move(N);
+ hierarchy.mV[0] = std::move(V);
+ hierarchy.mE2E = std::move(E2E);
+ hierarchy.mF = std::move(F);
+ hierarchy.Initialize(scale, flag_adaptive_scale);
+}
+
+void Parametrizer::ComputeMeshStatus() {
+ surface_area = 0;
+ average_edge_length = 0;
+ max_edge_length = 0;
+ for (int f = 0; f < F.cols(); ++f) {
+ Vector3d v[3] = {V.col(F(0, f)), V.col(F(1, f)), V.col(F(2, f))};
+ double area = 0.5f * (v[1] - v[0]).cross(v[2] - v[0]).norm();
+ surface_area += area;
+ for (int i = 0; i < 3; ++i) {
+ double len = (v[(i + 1) % 3] - v[i]).norm();
+ average_edge_length += len;
+ if (len > max_edge_length) max_edge_length = len;
+ }
+ }
+ average_edge_length /= (F.cols() * 3);
+}
+
+void Parametrizer::ComputeSharpEdges() {
+ sharp_edges.resize(F.cols() * 3, 0);
+
+ if (flag_preserve_boundary) {
+ for (int i = 0; i < sharp_edges.size(); ++i) {
+ int re = E2E[i];
+ if (re == -1) {
+ sharp_edges[i] = 1;
+ }
+ }
+ }
+
+ if (flag_preserve_sharp == 0)
+ return;
+
+ std::vector<Vector3d> face_normals(F.cols());
+ for (int i = 0; i < F.cols(); ++i) {
+ Vector3d p1 = V.col(F(0, i));
+ Vector3d p2 = V.col(F(1, i));
+ Vector3d p3 = V.col(F(2, i));
+ face_normals[i] = (p2 - p1).cross(p3 - p1).normalized();
+ }
+
+ double cos_thres = cos(60.0/180.0*3.141592654);
+ for (int i = 0; i < sharp_edges.size(); ++i) {
+ int e = i;
+ int re = E2E[e];
+ Vector3d& n1 = face_normals[e/3];
+ Vector3d& n2 = face_normals[re/3];
+ if (n1.dot(n2) < cos_thres) {
+ sharp_edges[i] = 1;
+ }
+ }
+}
+
+void Parametrizer::ComputeSharpO() {
+ auto& F = hierarchy.mF;
+ auto& V = hierarchy.mV[0];
+ auto& O = hierarchy.mO[0];
+ auto& E2E = hierarchy.mE2E;
+ DisajointTree tree(V.cols());
+ for (int i = 0; i < edge_diff.size(); ++i) {
+ if (edge_diff[i][0] == 0 && edge_diff[i][1] == 0) {
+ tree.Merge(edge_values[i].x, edge_values[i].y);
+ }
+ }
+ std::map<DEdge, std::vector<Vector3d> > edge_normals;
+ for (int i = 0; i < F.cols(); ++i) {
+ int pv[] = {tree.Parent(F(0, i)), tree.Parent(F(1, i)), tree.Parent(F(2, i))};
+ if (pv[0] == pv[1] || pv[1] == pv[2] || pv[2] == pv[0])
+ continue;
+ DEdge e[] = {DEdge(pv[0], pv[1]), DEdge(pv[1], pv[2]), DEdge(pv[2], pv[0])};
+ Vector3d d1 = O.col(F(1, i)) - O.col(F(0, i));
+ Vector3d d2 = O.col(F(2, i)) - O.col(F(0, i));
+ Vector3d n = d1.cross(d2).normalized();
+ for (int j = 0; j < 3; ++j) {
+ if (edge_normals.count(e[j]) == 0)
+ edge_normals[e[j]] = std::vector<Vector3d>();
+ edge_normals[e[j]].push_back(n);
+ }
+ }
+ std::map<DEdge, int> sharps;
+ for (auto& info : edge_normals) {
+ auto& normals = info.second;
+ bool sharp = false;
+ for (int i = 0; i < normals.size(); ++i) {
+ for (int j = i + 1; j < normals.size(); ++j) {
+ if (normals[i].dot(normals[j]) < cos(60.0 / 180.0 * 3.141592654)) {
+ sharp = true;
+ break;
+ }
+ }
+ if (sharp)
+ break;
+ }
+ if (sharp) {
+ int s = sharps.size();
+ sharps[info.first] = s;
+ }
+ }
+ for (auto& s : sharp_edges)
+ s = 0;
+ std::vector<int> sharp_hash(sharps.size(), 0);
+ for (int i = 0; i < F.cols(); ++i) {
+ for (int j = 0; j < 3; ++j) {
+ int v1 = tree.Parent(F(j, i));
+ int v2 = tree.Parent(F((j + 1) % 3, i));
+ DEdge e(v1, v2);
+ if (sharps.count(e) == 0)
+ continue;
+ int id = sharps[e];
+ if (sharp_hash[id])
+ continue;
+ sharp_hash[id] = 1;
+ sharp_edges[i * 3 + j] = 1;
+ sharp_edges[E2E[i * 3 + j]] = 1;
+ }
+ }
+
+}
+
+void Parametrizer::ComputeSmoothNormal() {
+ /* Compute face normals */
+ Nf.resize(3, F.cols());
+#ifdef WITH_OMP
+#pragma omp parallel for
+#endif
+ for (int f = 0; f < F.cols(); ++f) {
+ Vector3d v0 = V.col(F(0, f)), v1 = V.col(F(1, f)), v2 = V.col(F(2, f)),
+ n = (v1 - v0).cross(v2 - v0);
+ double norm = n.norm();
+ if (norm < RCPOVERFLOW) {
+ n = Vector3d::UnitX();
+ } else {
+ n /= norm;
+ }
+ Nf.col(f) = n;
+ }
+
+ N.resize(3, V.cols());
+#ifdef WITH_OMP
+#pragma omp parallel for
+#endif
+ for (int i = 0; i < V2E.rows(); ++i) {
+ int edge = V2E[i];
+ if (nonManifold[i] || edge == -1) {
+ N.col(i) = Vector3d::UnitX();
+ continue;
+ }
+
+
+ int stop = edge;
+ do {
+ if (sharp_edges[edge])
+ break;
+ edge = E2E[edge];
+ if (edge != -1)
+ edge = dedge_next_3(edge);
+ } while (edge != stop && edge != -1);
+ if (edge == -1)
+ edge = stop;
+ else
+ stop = edge;
+ Vector3d normal = Vector3d::Zero();
+ do {
+ int idx = edge % 3;
+
+ Vector3d d0 = V.col(F((idx + 1) % 3, edge / 3)) - V.col(i);
+ Vector3d d1 = V.col(F((idx + 2) % 3, edge / 3)) - V.col(i);
+ double angle = fast_acos(d0.dot(d1) / std::sqrt(d0.squaredNorm() * d1.squaredNorm()));
+
+ /* "Computing Vertex Normals from Polygonal Facets"
+ by Grit Thuermer and Charles A. Wuethrich, JGT 1998, Vol 3 */
+ if (std::isfinite(angle)) normal += Nf.col(edge / 3) * angle;
+
+ int opp = E2E[edge];
+ if (opp == -1) break;
+
+ edge = dedge_next_3(opp);
+ if (sharp_edges[edge])
+ break;
+ } while (edge != stop);
+ double norm = normal.norm();
+ N.col(i) = norm > RCPOVERFLOW ? Vector3d(normal / norm) : Vector3d::UnitX();
+ }
+}
+
+void Parametrizer::ComputeVertexArea() {
+ A.resize(V.cols());
+ A.setZero();
+
+#ifdef WITH_OMP
+#pragma omp parallel for
+#endif
+ for (int i = 0; i < V2E.size(); ++i) {
+ int edge = V2E[i], stop = edge;
+ if (nonManifold[i] || edge == -1) continue;
+ double vertex_area = 0;
+ do {
+ int ep = dedge_prev_3(edge), en = dedge_next_3(edge);
+
+ Vector3d v = V.col(F(edge % 3, edge / 3));
+ Vector3d vn = V.col(F(en % 3, en / 3));
+ Vector3d vp = V.col(F(ep % 3, ep / 3));
+
+ Vector3d face_center = (v + vp + vn) * (1.0f / 3.0f);
+ Vector3d prev = (v + vp) * 0.5f;
+ Vector3d next = (v + vn) * 0.5f;
+
+ vertex_area += 0.5f * ((v - prev).cross(v - face_center).norm() +
+ (v - next).cross(v - face_center).norm());
+
+ int opp = E2E[edge];
+ if (opp == -1) break;
+ edge = dedge_next_3(opp);
+ } while (edge != stop);
+
+ A[i] = vertex_area;
+ }
+}
+
+void Parametrizer::FixValence()
+{
+ // Remove Valence 2
+ while (true) {
+ bool update = false;
+ std::vector<int> marks(V2E_compact.size(), 0);
+ std::vector<int> erasedF(F_compact.size(), 0);
+ for (int i = 0; i < V2E_compact.size(); ++i) {
+ int deid0 = V2E_compact[i];
+ if (marks[i] || deid0 == -1)
+ continue;
+ int deid = deid0;
+ std::vector<int> dedges;
+ do {
+ dedges.push_back(deid);
+ int deid1 = deid / 4 * 4 + (deid + 3) % 4;
+ deid = E2E_compact[deid1];
+ } while (deid != deid0 && deid != -1);
+ if (dedges.size() == 2) {
+ int v1 = F_compact[dedges[0]/4][(dedges[0] + 1)%4];
+ int v2 = F_compact[dedges[0]/4][(dedges[0] + 2)%4];
+ int v3 = F_compact[dedges[1]/4][(dedges[1] + 1)%4];
+ int v4 = F_compact[dedges[1]/4][(dedges[1] + 2)%4];
+ if (marks[v1] || marks[v2] || marks[v3] || marks[v4])
+ continue;
+ marks[v1] = true;
+ marks[v2] = true;
+ marks[v3] = true;
+ marks[v4] = true;
+ if (v1 == v2 || v1 == v3 || v1 == v4 || v2 == v3 || v2 == v4 || v3 == v4) {
+ erasedF[dedges[0]/4] = 1;
+ } else {
+ F_compact[dedges[0]/4] = Vector4i(v1, v2, v3, v4);
+ }
+ erasedF[dedges[1]/4] = 1;
+ update = true;
+ }
+ }
+ if (update) {
+ int top = 0;
+ for (int i = 0; i < erasedF.size(); ++i) {
+ if (erasedF[i] == 0) {
+ F_compact[top++] = F_compact[i];
+ }
+ }
+ F_compact.resize(top);
+ compute_direct_graph_quad(O_compact, F_compact, V2E_compact, E2E_compact, boundary_compact,
+ nonManifold_compact);
+ } else {
+ break;
+ }
+ }
+ std::vector<std::vector<int> > v_dedges(V2E_compact.size());
+ for (int i = 0; i < F_compact.size(); ++i) {
+ for (int j = 0; j < 4; ++j) {
+ v_dedges[F_compact[i][j]].push_back(i * 4 + j);
+ }
+ }
+ int top = V2E_compact.size();
+ for (int i = 0; i < v_dedges.size(); ++i) {
+ std::map<int, int> groups;
+ int group_id = 0;
+ for (int j = 0; j < v_dedges[i].size(); ++j) {
+ int deid = v_dedges[i][j];
+ if (groups.count(deid))
+ continue;
+ int deid0 = deid;
+ do {
+ groups[deid] = group_id;
+ deid = deid / 4 * 4 + (deid + 3) % 4;
+ deid = E2E_compact[deid];
+ } while (deid != deid0 && deid != -1);
+ if (deid == -1) {
+ deid = deid0;
+ while (E2E_compact[deid] != -1) {
+ deid = E2E_compact[deid];
+ deid = deid / 4 * 4 + (deid + 1) % 4;
+ groups[deid] = group_id;
+ }
+ }
+ group_id += 1;
+ }
+ if (group_id > 1) {
+ for (auto& g : groups) {
+ if (g.second >= 1)
+ F_compact[g.first/4][g.first%4] = top - 1 + g.second;
+ }
+ for (int j = 1; j < group_id; ++j) {
+ Vset.push_back(Vset[i]);
+ N_compact.push_back(N_compact[i]);
+ Q_compact.push_back(Q_compact[i]);
+ O_compact.push_back(O_compact[i]);
+ }
+ top = O_compact.size();
+ }
+ }
+ compute_direct_graph_quad(O_compact, F_compact, V2E_compact, E2E_compact, boundary_compact,
+ nonManifold_compact);
+
+ // Decrease Valence
+ while (true) {
+ bool update = false;
+ std::vector<int> marks(V2E_compact.size(), 0);
+ std::vector<int> valences(V2E_compact.size(), 0);
+ for (int i = 0; i < V2E_compact.size(); ++i) {
+ int deid0 = V2E_compact[i];
+ if (deid0 == -1)
+ continue;
+ int deid = deid0;
+ int count = 0;
+ do {
+ count += 1;
+ int deid1 = E2E_compact[deid];
+ if (deid1 == -1) {
+ count += 1;
+ break;
+ }
+ deid = deid1 / 4 * 4 + (deid1 + 1) % 4;
+ } while (deid != deid0 && deid != -1);
+ if (deid == -1)
+ count += 1;
+ valences[i] = count;
+ }
+ std::priority_queue<std::pair<int, int> > prior_queue;
+ for (int i = 0; i < valences.size(); ++i) {
+ if (valences[i] > 5)
+ prior_queue.push(std::make_pair(valences[i], i));
+ }
+ while (!prior_queue.empty()) {
+ auto info = prior_queue.top();
+ prior_queue.pop();
+ if (marks[info.second])
+ continue;
+ int deid0 = V2E_compact[info.second];
+ if (deid0 == -1)
+ continue;
+ int deid = deid0;
+ std::vector<int> loop_vertices, loop_dedges;;
+ bool marked = false;
+ do {
+ int v = F_compact[deid/4][(deid+1)%4];
+ loop_dedges.push_back(deid);
+ loop_vertices.push_back(v);
+ if (marks[v])
+ marked = true;
+ int deid1 = E2E_compact[deid];
+ if (deid1 == -1)
+ break;
+ deid = deid1 / 4 * 4 + (deid1 + 1) % 4;
+ } while (deid != deid0 && deid != -1);
+ if (marked)
+ continue;
+
+ if (deid != -1) {
+ int step = (info.first + 1) / 2;
+ std::pair<int, int> min_val(0x7fffffff, 0x7fffffff);
+ int split_idx = -1;
+ for (int i = 0; i < loop_vertices.size(); ++i) {
+ if (i + step >= loop_vertices.size())
+ continue;
+ int v1 = valences[loop_vertices[i]];
+ int v2 = valences[loop_vertices[i + step]];
+ if (v1 < v2)
+ std::swap(v1, v2);
+ auto key = std::make_pair(v1, v2);
+ if (key < min_val) {
+ min_val = key;
+ split_idx = i + 1;
+ }
+ }
+ if (min_val.first >= info.first)
+ continue;
+ update = true;
+ for (int id = split_idx; id < split_idx + step; ++id) {
+ F_compact[loop_dedges[id]/4][loop_dedges[id]%4] = O_compact.size();
+ }
+ F_compact.push_back(Vector4i(O_compact.size(), loop_vertices[(split_idx+loop_vertices.size()-1)%loop_vertices.size()],info.second, loop_vertices[(split_idx + step - 1 + loop_vertices.size()) % loop_vertices.size()]));
+ } else {
+ for (int id = loop_vertices.size() / 2; id < loop_vertices.size(); ++id) {
+ F_compact[loop_dedges[id]/4][loop_dedges[id]%4] = O_compact.size();
+ }
+ update = true;
+ }
+ marks[info.second] = 1;
+ for (int i = 0; i < loop_vertices.size(); ++i) {
+ marks[loop_vertices[i]] = 1;
+ }
+ Vset.push_back(Vset[info.second]);
+ O_compact.push_back(O_compact[info.second]);
+ N_compact.push_back(N_compact[info.second]);
+ Q_compact.push_back(Q_compact[info.second]);
+ }
+ if (!update) {
+ break;
+ } else {
+ compute_direct_graph_quad(O_compact, F_compact, V2E_compact, E2E_compact, boundary_compact,
+ nonManifold_compact);
+ }
+ }
+ // Remove Zero Valence
+ std::vector<int> valences(V2E_compact.size(), 0);
+ for (int i = 0; i < F_compact.size(); ++i) {
+ for (int j = 0; j < 4; ++j) {
+ valences[F_compact[i][j]] = 1;
+ }
+ }
+ top = 0;
+ std::vector<int> compact_indices(valences.size());
+ for (int i = 0; i < valences.size(); ++i) {
+ if (valences[i] == 0)
+ continue;
+ N_compact[top] = N_compact[i];
+ O_compact[top] = O_compact[i];
+ Q_compact[top] = Q_compact[i];
+ Vset[top] = Vset[i];
+ compact_indices[i] = top;
+ top += 1;
+ }
+ for (int i = 0; i < F_compact.size(); ++i) {
+ for (int j = 0; j < 4; ++j) {
+ F_compact[i][j] = compact_indices[F_compact[i][j]];
+ }
+ }
+ N_compact.resize(top);
+ O_compact.resize(top);
+ Q_compact.resize(top);
+ Vset.resize(top);
+ compute_direct_graph_quad(O_compact, F_compact, V2E_compact, E2E_compact, boundary_compact,
+ nonManifold_compact);
+ {
+ compute_direct_graph_quad(O_compact, F_compact, V2E_compact, E2E_compact, boundary_compact,
+ nonManifold_compact);
+ std::vector<int> masks(F_compact.size() * 4, 0);
+ for (int i = 0; i < V2E_compact.size(); ++i) {
+ int deid0 = V2E_compact[i];
+ if (deid0 == -1)
+ continue;
+ int deid = deid0;
+ do {
+ masks[deid] = 1;
+ deid = E2E_compact[deid];
+ if (deid == -1) {
+ break;
+ }
+ deid = deid / 4 * 4 + (deid + 1) % 4;
+ } while (deid != deid0 && deid != -1);
+ }
+ std::vector<std::vector<int> > v_dedges(V2E_compact.size());
+ for (int i = 0; i < F_compact.size(); ++i) {
+ for (int j = 0; j < 4; ++j) {
+ v_dedges[F_compact[i][j]].push_back(i * 4 + j);
+ }
+ }
+ }
+ std::map<int, int> pts;
+ for (int i = 0; i < V2E_compact.size(); ++i) {
+ int deid0 = V2E_compact[i];
+ if (deid0 == -1)
+ continue;
+ int deid = deid0;
+ int count = 0;
+ do {
+ count += 1;
+ int deid1 = E2E_compact[deid];
+ if (deid1 == -1)
+ break;
+ deid = deid1 / 4 * 4 + (deid1 + 1) % 4;
+ } while (deid != deid0 && deid != -1);
+ if (pts.count(count) == 0)
+ pts[count] = 1;
+ else
+ pts[count] += 1;
+ }
+ return;
+}
+
+void Parametrizer::OutputMesh(const char* obj_name) {
+ std::ofstream os(obj_name);
+ for (int i = 0; i < O_compact.size(); ++i) {
+ auto t = O_compact[i] * this->normalize_scale + this->normalize_offset;
+ os << "v " << t[0] << " " << t[1] << " " << t[2] << "\n";
+ }
+ for (int i = 0; i < F_compact.size(); ++i) {
+ os << "f " << F_compact[i][0]+1 << " " << F_compact[i][1]+1
+ << " " << F_compact[i][2]+1 << " " << F_compact[i][3]+1
+ << "\n";
+ }
+ os.close();
+}
+
+} // namespace qflow