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Diffstat (limited to 'extern/rangetree/intern/range_tree.c')
-rw-r--r--extern/rangetree/intern/range_tree.c869
1 files changed, 869 insertions, 0 deletions
diff --git a/extern/rangetree/intern/range_tree.c b/extern/rangetree/intern/range_tree.c
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index 00000000000..766dd22234c
--- /dev/null
+++ b/extern/rangetree/intern/range_tree.c
@@ -0,0 +1,869 @@
+/*
+ * Copyright (c) 2016, Campbell Barton.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "Apache License")
+ * with the following modification; you may not use this file except in
+ * compliance with the Apache License and the following modification to it:
+ * Section 6. Trademarks. is deleted and replaced with:
+ *
+ * 6. Trademarks. This License does not grant permission to use the trade
+ * names, trademarks, service marks, or product names of the Licensor
+ * and its affiliates, except as required to comply with Section 4(c) of
+ * the License and to reproduce the content of the NOTICE file.
+ *
+ * You may obtain a copy of the Apache License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the Apache License with the above modification is
+ * distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied. See the Apache License for the specific
+ * language governing permissions and limitations under the Apache License.
+ */
+
+#include <stdlib.h>
+#include <stdbool.h>
+#include <string.h>
+
+#include <assert.h>
+
+#include "range_tree.h"
+
+typedef unsigned int uint;
+
+/* Use binary-tree for lookups, else fallback to full search */
+#define USE_BTREE
+/* Use memory pool for nodes, else do individual allocations */
+#define USE_TPOOL
+
+/* Node representing a range in the RangeTreeUInt. */
+typedef struct Node {
+ struct Node *next, *prev;
+
+ /* range (inclusive) */
+ uint min, max;
+
+#ifdef USE_BTREE
+ /* Left leaning red-black tree, for reference implementation see:
+ * https://gitlab.com/ideasman42/btree-mini-py */
+ struct Node *left, *right;
+ /* RED/BLACK */
+ bool color;
+#endif
+} Node;
+
+#ifdef USE_TPOOL
+/* rt_pool_* pool allocator */
+#define TPOOL_IMPL_PREFIX rt_node
+#define TPOOL_ALLOC_TYPE Node
+#define TPOOL_STRUCT ElemPool_Node
+#include "generic_alloc_impl.h"
+#undef TPOOL_IMPL_PREFIX
+#undef TPOOL_ALLOC_TYPE
+#undef TPOOL_STRUCT
+#endif /* USE_TPOOL */
+
+typedef struct LinkedList {
+ Node *first, *last;
+} LinkedList;
+
+typedef struct RangeTreeUInt {
+ uint range[2];
+ LinkedList list;
+#ifdef USE_BTREE
+ Node *root;
+#endif
+#ifdef USE_TPOOL
+ struct ElemPool_Node epool;
+#endif
+} RangeTreeUInt;
+
+/* ------------------------------------------------------------------------- */
+/* List API */
+
+static void list_push_front(LinkedList *list, Node *node)
+{
+ if (list->first != NULL) {
+ node->next = list->first;
+ node->next->prev = node;
+ node->prev = NULL;
+ }
+ else {
+ list->last = node;
+ }
+ list->first = node;
+}
+
+static void list_push_back(LinkedList *list, Node *node)
+{
+ if (list->first != NULL) {
+ node->prev = list->last;
+ node->prev->next = node;
+ node->next = NULL;
+ }
+ else {
+ list->first = node;
+ }
+ list->last = node;
+}
+
+static void list_push_after(LinkedList *list, Node *node_prev, Node *node_new)
+{
+ /* node_new before node_next */
+
+ /* empty list */
+ if (list->first == NULL) {
+ list->first = node_new;
+ list->last = node_new;
+ return;
+ }
+
+ /* insert at head of list */
+ if (node_prev == NULL) {
+ node_new->prev = NULL;
+ node_new->next = list->first;
+ node_new->next->prev = node_new;
+ list->first = node_new;
+ return;
+ }
+
+ /* at end of list */
+ if (list->last == node_prev) {
+ list->last = node_new;
+ }
+
+ node_new->next = node_prev->next;
+ node_new->prev = node_prev;
+ node_prev->next = node_new;
+ if (node_new->next) {
+ node_new->next->prev = node_new;
+ }
+}
+
+static void list_push_before(LinkedList *list, Node *node_next, Node *node_new)
+{
+ /* node_new before node_next */
+
+ /* empty list */
+ if (list->first == NULL) {
+ list->first = node_new;
+ list->last = node_new;
+ return;
+ }
+
+ /* insert at end of list */
+ if (node_next == NULL) {
+ node_new->prev = list->last;
+ node_new->next = NULL;
+ list->last->next = node_new;
+ list->last = node_new;
+ return;
+ }
+
+ /* at beginning of list */
+ if (list->first == node_next) {
+ list->first = node_new;
+ }
+
+ node_new->next = node_next;
+ node_new->prev = node_next->prev;
+ node_next->prev = node_new;
+ if (node_new->prev) {
+ node_new->prev->next = node_new;
+ }
+}
+
+static void list_remove(LinkedList *list, Node *node)
+{
+ if (node->next != NULL) {
+ node->next->prev = node->prev;
+ }
+ if (node->prev != NULL) {
+ node->prev->next = node->next;
+ }
+
+ if (list->last == node) {
+ list->last = node->prev;
+ }
+ if (list->first == node) {
+ list->first = node->next;
+ }
+}
+
+static void list_clear(LinkedList *list)
+{
+ list->first = NULL;
+ list->last = NULL;
+}
+
+/* end list API */
+
+
+/* forward declarations */
+static void rt_node_free(RangeTreeUInt *rt, Node *node);
+
+
+#ifdef USE_BTREE
+
+#ifdef DEBUG
+static bool rb_is_balanced_root(const Node *root);
+#endif
+
+/* ------------------------------------------------------------------------- */
+/* Internal BTree API
+ *
+ * Left-leaning red-black tree.
+ */
+
+/* use minimum, could use max too since nodes never overlap */
+#define KEY(n) ((n)->min)
+
+enum {
+ RED = 0,
+ BLACK = 1,
+};
+
+
+static bool is_red(const Node *node)
+{
+ return (node && (node->color == RED));
+}
+
+static int key_cmp(uint key1, uint key2)
+{
+ return (key1 == key2) ? 0 : ((key1 < key2) ? -1 : 1);
+}
+
+/* removed from the tree */
+static void rb_node_invalidate(Node *node)
+{
+#ifdef DEBUG
+ node->left = NULL;
+ node->right = NULL;
+ node->color = false;
+#else
+ (void)node;
+#endif
+}
+
+static void rb_flip_color(Node *node)
+{
+ node->color ^= 1;
+ node->left->color ^= 1;
+ node->right->color ^= 1;
+}
+
+static Node *rb_rotate_left(Node *left)
+{
+ /* Make a right-leaning 3-node lean to the left. */
+ Node *right = left->right;
+ left->right = right->left;
+ right->left = left;
+ right->color = left->color;
+ left->color = RED;
+ return right;
+}
+
+static Node *rb_rotate_right(Node *right)
+{
+ /* Make a left-leaning 3-node lean to the right. */
+ Node *left = right->left;
+ right->left = left->right;
+ left->right = right;
+ left->color = right->color;
+ right->color = RED;
+ return left;
+}
+
+/* Fixup colors when insert happened */
+static Node *rb_fixup_insert(Node *node)
+{
+ if (is_red(node->right) && !is_red(node->left)) {
+ node = rb_rotate_left(node);
+ }
+ if (is_red(node->left) && is_red(node->left->left)) {
+ node = rb_rotate_right(node);
+ }
+
+ if (is_red(node->left) && is_red(node->right)) {
+ rb_flip_color(node);
+ }
+
+ return node;
+}
+
+static Node *rb_insert_recursive(Node *node, Node *node_to_insert)
+{
+ if (node == NULL) {
+ return node_to_insert;
+ }
+
+ const int cmp = key_cmp(KEY(node_to_insert), KEY(node));
+ if (cmp == 0) {
+ /* caller ensures no collisions */
+ assert(0);
+ }
+ else if (cmp == -1) {
+ node->left = rb_insert_recursive(node->left, node_to_insert);
+ }
+ else {
+ node->right = rb_insert_recursive(node->right, node_to_insert);
+ }
+
+ return rb_fixup_insert(node);
+}
+
+static Node *rb_insert_root(Node *root, Node *node_to_insert)
+{
+ root = rb_insert_recursive(root, node_to_insert);
+ root->color = BLACK;
+ return root;
+}
+
+static Node *rb_move_red_to_left(Node *node)
+{
+ /* Assuming that h is red and both h->left and h->left->left
+ * are black, make h->left or one of its children red.
+ */
+ rb_flip_color(node);
+ if (node->right && is_red(node->right->left)) {
+ node->right = rb_rotate_right(node->right);
+ node = rb_rotate_left(node);
+ rb_flip_color(node);
+ }
+ return node;
+}
+
+static Node *rb_move_red_to_right(Node *node)
+{
+ /* Assuming that h is red and both h->right and h->right->left
+ * are black, make h->right or one of its children red.
+ */
+ rb_flip_color(node);
+ if (node->left && is_red(node->left->left)) {
+ node = rb_rotate_right(node);
+ rb_flip_color(node);
+ }
+ return node;
+}
+
+/* Fixup colors when remove happened */
+static Node *rb_fixup_remove(Node *node)
+{
+ if (is_red(node->right)) {
+ node = rb_rotate_left(node);
+ }
+ if (is_red(node->left) && is_red(node->left->left)) {
+ node = rb_rotate_right(node);
+ }
+ if (is_red(node->left) && is_red(node->right)) {
+ rb_flip_color(node);
+ }
+ return node;
+}
+
+static Node *rb_pop_min_recursive(Node *node, Node **r_node_pop)
+{
+ if (node == NULL) {
+ return NULL;
+ }
+ if (node->left == NULL) {
+ rb_node_invalidate(node);
+ *r_node_pop = node;
+ return NULL;
+ }
+ if ((!is_red(node->left)) && (!is_red(node->left->left))) {
+ node = rb_move_red_to_left(node);
+ }
+ node->left = rb_pop_min_recursive(node->left, r_node_pop);
+ return rb_fixup_remove(node);
+}
+
+static Node *rb_remove_recursive(Node *node, const Node *node_to_remove)
+{
+ if (node == NULL) {
+ return NULL;
+ }
+ if (key_cmp(KEY(node_to_remove), KEY(node)) == -1) {
+ if (node->left != NULL) {
+ if ((!is_red(node->left)) && (!is_red(node->left->left))) {
+ node = rb_move_red_to_left(node);
+ }
+ }
+ node->left = rb_remove_recursive(node->left, node_to_remove);
+ }
+ else {
+ if (is_red(node->left)) {
+ node = rb_rotate_right(node);
+ }
+ if ((node == node_to_remove) && (node->right == NULL)) {
+ rb_node_invalidate(node);
+ return NULL;
+ }
+ assert(node->right != NULL);
+ if ((!is_red(node->right)) && (!is_red(node->right->left))) {
+ node = rb_move_red_to_right(node);
+ }
+
+ if (node == node_to_remove) {
+ /* minor improvement over original method:
+ * no need to double lookup min */
+ Node *node_free; /* will always be set */
+ node->right = rb_pop_min_recursive(node->right, &node_free);
+
+ node_free->left = node->left;
+ node_free->right = node->right;
+ node_free->color = node->color;
+
+ rb_node_invalidate(node);
+ node = node_free;
+ }
+ else {
+ node->right = rb_remove_recursive(node->right, node_to_remove);
+ }
+ }
+ return rb_fixup_remove(node);
+}
+
+static Node *rb_btree_remove(Node *root, const Node *node_to_remove)
+{
+ root = rb_remove_recursive(root, node_to_remove);
+ if (root != NULL) {
+ root->color = BLACK;
+ }
+ return root;
+}
+
+/*
+ * Returns the node closest to and including 'key',
+ * excluding anything below.
+ */
+static Node *rb_get_or_upper_recursive(Node *n, const uint key)
+{
+ if (n == NULL) {
+ return NULL;
+ }
+ const int cmp_upper = key_cmp(KEY(n), key);
+ if (cmp_upper == 0) {
+ return n; // exact match
+ }
+ else if (cmp_upper == 1) {
+ assert(KEY(n) >= key);
+ Node *n_test = rb_get_or_upper_recursive(n->left, key);
+ return n_test ? n_test : n;
+ }
+ else { // cmp_upper == -1
+ return rb_get_or_upper_recursive(n->right, key);
+ }
+}
+
+/*
+ * Returns the node closest to and including 'key',
+ * excluding anything above.
+ */
+static Node *rb_get_or_lower_recursive(Node *n, const uint key)
+{
+ if (n == NULL) {
+ return NULL;
+ }
+ const int cmp_lower = key_cmp(KEY(n), key);
+ if (cmp_lower == 0) {
+ return n; // exact match
+ }
+ else if (cmp_lower == -1) {
+ assert(KEY(n) <= key);
+ Node *n_test = rb_get_or_lower_recursive(n->right, key);
+ return n_test ? n_test : n;
+ }
+ else { // cmp_lower == 1
+ return rb_get_or_lower_recursive(n->left, key);
+ }
+}
+
+#ifdef DEBUG
+
+static bool rb_is_balanced_recursive(const Node *node, int black)
+{
+ // Does every path from the root to a leaf have the given number
+ // of black links?
+ if (node == NULL) {
+ return black == 0;
+ }
+ if (!is_red(node)) {
+ black--;
+ }
+ return rb_is_balanced_recursive(node->left, black) &&
+ rb_is_balanced_recursive(node->right, black);
+}
+
+static bool rb_is_balanced_root(const Node *root)
+{
+ // Do all paths from root to leaf have same number of black edges?
+ int black = 0; // number of black links on path from root to min
+ const Node *node = root;
+ while (node != NULL) {
+ if (!is_red(node)) {
+ black++;
+ }
+ node = node->left;
+ }
+ return rb_is_balanced_recursive(root, black);
+}
+
+#endif // DEBUG
+
+
+/* End BTree API */
+#endif // USE_BTREE
+
+
+/* ------------------------------------------------------------------------- */
+/* Internal RangeTreeUInt API */
+
+static inline Node *rt_node_alloc(RangeTreeUInt *rt)
+{
+#ifdef USE_TPOOL
+ return rt_node_pool_elem_alloc(&rt->epool);
+#else
+ (void)rt;
+ return malloc(sizeof(Node));
+#endif
+}
+
+static Node *rt_node_new(RangeTreeUInt *rt, uint min, uint max)
+{
+ Node *node = rt_node_alloc(rt);
+
+ assert(min <= max);
+ node->prev = NULL;
+ node->next = NULL;
+ node->min = min;
+ node->max = max;
+#ifdef USE_BTREE
+ node->left = NULL;
+ node->right = NULL;
+#endif
+ return node;
+}
+
+static void rt_node_free(RangeTreeUInt *rt, Node *node)
+{
+#ifdef USE_TPOOL
+ rt_node_pool_elem_free(&rt->epool, node);
+#else
+ (void)rt;
+ free(node);
+#endif
+}
+
+#ifdef USE_BTREE
+static void rt_btree_insert(RangeTreeUInt *rt, Node *node)
+{
+ node->color = RED;
+ node->left = NULL;
+ node->right = NULL;
+ rt->root = rb_insert_root(rt->root, node);
+}
+#endif
+
+static void rt_node_add_back(RangeTreeUInt *rt, Node *node)
+{
+ list_push_back(&rt->list, node);
+#ifdef USE_BTREE
+ rt_btree_insert(rt, node);
+#endif
+}
+static void rt_node_add_front(RangeTreeUInt *rt, Node *node)
+{
+ list_push_front(&rt->list, node);
+#ifdef USE_BTREE
+ rt_btree_insert(rt, node);
+#endif
+}
+static void rt_node_add_before(RangeTreeUInt *rt, Node *node_next, Node *node)
+{
+ list_push_before(&rt->list, node_next, node);
+#ifdef USE_BTREE
+ rt_btree_insert(rt, node);
+#endif
+}
+static void rt_node_add_after(RangeTreeUInt *rt, Node *node_prev, Node *node)
+{
+ list_push_after(&rt->list, node_prev, node);
+#ifdef USE_BTREE
+ rt_btree_insert(rt, node);
+#endif
+}
+
+static void rt_node_remove(RangeTreeUInt *rt, Node *node)
+{
+ list_remove(&rt->list, node);
+#ifdef USE_BTREE
+ rt->root = rb_btree_remove(rt->root, node);
+#endif
+ rt_node_free(rt, node);
+}
+
+static Node *rt_find_node_from_value(RangeTreeUInt *rt, const uint value)
+{
+#ifdef USE_BTREE
+ Node *node = rb_get_or_lower_recursive(rt->root, value);
+ if (node != NULL) {
+ if ((value >= node->min) && (value <= node->max)) {
+ return node;
+ }
+ }
+ return NULL;
+#else
+ for (Node *node = rt->list.first; node; node = node->next) {
+ if ((value >= node->min) && (value <= node->max)) {
+ return node;
+ }
+ }
+ return NULL;
+#endif // USE_BTREE
+}
+
+static void rt_find_node_pair_around_value(RangeTreeUInt *rt, const uint value,
+ Node **r_node_prev, Node **r_node_next)
+{
+ if (value < rt->list.first->min) {
+ *r_node_prev = NULL;
+ *r_node_next = rt->list.first;
+ return;
+ }
+ else if (value > rt->list.last->max) {
+ *r_node_prev = rt->list.last;
+ *r_node_next = NULL;
+ return;
+ }
+ else {
+#ifdef USE_BTREE
+ Node *node_next = rb_get_or_upper_recursive(rt->root, value);
+ if (node_next != NULL) {
+ Node *node_prev = node_next->prev;
+ if ((node_prev->max < value) && (value < node_next->min)) {
+ *r_node_prev = node_prev;
+ *r_node_next = node_next;
+ return;
+ }
+ }
+#else
+ Node *node_prev = rt->list.first;
+ Node *node_next;
+ while ((node_next = node_prev->next)) {
+ if ((node_prev->max < value) && (value < node_next->min)) {
+ *r_node_prev = node_prev;
+ *r_node_next = node_next;
+ return;
+ }
+ node_prev = node_next;
+ }
+#endif // USE_BTREE
+ }
+ *r_node_prev = NULL;
+ *r_node_next = NULL;
+}
+
+
+/* ------------------------------------------------------------------------- */
+/* Public API */
+
+static RangeTreeUInt *rt_create_empty(uint min, uint max)
+{
+ RangeTreeUInt *rt = malloc(sizeof(*rt));
+ rt->range[0] = min;
+ rt->range[1] = max;
+
+ list_clear(&rt->list);
+
+#ifdef USE_BTREE
+ rt->root = NULL;
+#endif
+#ifdef USE_TPOOL
+ rt_node_pool_create(&rt->epool, 512);
+#endif
+
+ return rt;
+}
+
+RangeTreeUInt *range_tree_uint_alloc(uint min, uint max)
+{
+ RangeTreeUInt *rt = rt_create_empty(min, max);
+
+ Node *node = rt_node_new(rt, min, max);
+ rt_node_add_front(rt, node);
+ return rt;
+}
+
+void range_tree_uint_free(RangeTreeUInt *rt)
+{
+#ifdef DEBUG
+#ifdef USE_BTREE
+ assert(rb_is_balanced_root(rt->root));
+#endif
+#endif
+
+#ifdef USE_TPOOL
+
+ rt_node_pool_destroy(&rt->epool);
+#else
+ for (Node *node = rt->list.first, *node_next; node; node = node_next) {
+ node_next = node->next;
+ rt_node_free(rt, node);
+ }
+#endif
+
+ free(rt);
+}
+
+#ifdef USE_BTREE
+static Node *rt_copy_recursive(RangeTreeUInt *rt_dst, const Node *node_src)
+{
+ if (node_src == NULL) {
+ return NULL;
+ }
+
+ Node *node_dst = rt_node_alloc(rt_dst);
+
+ *node_dst = *node_src;
+ node_dst->left = rt_copy_recursive(rt_dst, node_dst->left);
+ list_push_back(&rt_dst->list, node_dst);
+ node_dst->right = rt_copy_recursive(rt_dst, node_dst->right);
+
+ return node_dst;
+}
+#endif // USE_BTREE
+
+RangeTreeUInt *range_tree_uint_copy(const RangeTreeUInt *rt_src)
+{
+ RangeTreeUInt *rt_dst = rt_create_empty(rt_src->range[0], rt_src->range[1]);
+#ifdef USE_BTREE
+ rt_dst->root = rt_copy_recursive(rt_dst, rt_src->root);
+#else
+ for (Node *node_src = rt_src->list.first; node_src; node_src = node_src->next) {
+ Node *node_dst = rt_node_alloc(rt_dst);
+ *node_dst = *node_src;
+ list_push_back(&rt_dst->list, node_dst);
+ }
+#endif
+ return rt_dst;
+}
+
+/**
+ * Return true if the tree has the value (not taken).
+ */
+bool range_tree_uint_has(RangeTreeUInt *rt, const uint value)
+{
+ assert(value >= rt->range[0] && value <= rt->range[1]);
+ Node *node = rt_find_node_from_value(rt, value);
+ return (node != NULL);
+}
+
+static void range_tree_uint_take_impl(RangeTreeUInt *rt, const uint value, Node *node)
+{
+ assert(node == rt_find_node_from_value(rt, value));
+ if (node->min == value) {
+ if (node->max != value) {
+ node->min += 1;
+ }
+ else {
+ assert(node->min == node->max);
+ rt_node_remove(rt, node);
+ }
+ }
+ else if (node->max == value) {
+ node->max -= 1;
+ }
+ else {
+ Node *node_next = rt_node_new(rt, value + 1, node->max);
+ node->max = value - 1;
+ rt_node_add_after(rt, node, node_next);
+ }
+}
+
+void range_tree_uint_take(RangeTreeUInt *rt, const uint value)
+{
+ Node *node = rt_find_node_from_value(rt, value);
+ assert(node != NULL);
+ range_tree_uint_take_impl(rt, value, node);
+}
+
+bool range_tree_uint_retake(RangeTreeUInt *rt, const uint value)
+{
+ Node *node = rt_find_node_from_value(rt, value);
+ if (node != NULL) {
+ range_tree_uint_take_impl(rt, value, node);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+uint range_tree_uint_take_any(RangeTreeUInt *rt)
+{
+ Node *node = node = rt->list.first;
+ uint value = node->min;
+ if (value == node->max) {
+ rt_node_remove(rt, node);
+ }
+ else {
+ node->min += 1;
+ }
+ return value;
+}
+
+void range_tree_uint_release(RangeTreeUInt *rt, const uint value)
+{
+ bool touch_prev, touch_next;
+ Node *node_prev, *node_next;
+
+ if (rt->list.first != NULL) {
+ rt_find_node_pair_around_value(rt, value, &node_prev, &node_next);
+ /* the value must have been already taken */
+ assert(node_prev || node_next);
+
+ /* Cases:
+ * 1) fill the gap between prev & next (two spans into one span).
+ * 2) touching prev, (grow node_prev->max up one).
+ * 3) touching next, (grow node_next->min down one).
+ * 4) touching neither, add a new segment. */
+ touch_prev = (node_prev != NULL && node_prev->max + 1 == value);
+ touch_next = (node_next != NULL && node_next->min - 1 == value);
+ }
+ else {
+ // we could handle this case (4) inline,
+ // since its not a common case - use regular logic.
+ node_prev = node_next = NULL;
+ touch_prev = false;
+ touch_next = false;
+ }
+
+ if (touch_prev && touch_next) { // 1)
+ node_prev->max = node_next->max;
+ rt_node_remove(rt, node_next);
+ }
+ else if (touch_prev) { // 2)
+ assert(node_prev->max + 1 == value);
+ node_prev->max = value;
+ }
+ else if (touch_next) { // 3)
+ assert(node_next->min - 1 == value);
+ node_next->min = value;
+ }
+ else { // 4)
+ Node *node_new = rt_node_new(rt, value, value);
+ if (node_prev != NULL) {
+ rt_node_add_after(rt, node_prev, node_new);
+ }
+ else if (node_next != NULL) {
+ rt_node_add_before(rt, node_next, node_new);
+ }
+ else {
+ assert(rt->list.first == NULL);
+ rt_node_add_back(rt, node_new);
+ }
+ }
+}