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Diffstat (limited to 'extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp')
-rw-r--r--extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp b/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp
index bf59cd89dda..a02211816a2 100644
--- a/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp
+++ b/extern/recastnavigation/Detour/Source/DetourStatNavMesh.cpp
@@ -465,7 +465,7 @@ int dtStatNavMesh::raycast(dtStatPolyRef centerRef, const float* startPos, const
if (!m_header) return 0;
if (!centerRef) return 0;
- dtStatPolyRef prevRef = centerRef;
+ /* dtStatPolyRef prevRef = centerRef; */ /* UNUSED */
dtStatPolyRef curRef = centerRef;
t = 0;
@@ -506,7 +506,7 @@ int dtStatNavMesh::raycast(dtStatPolyRef centerRef, const float* startPos, const
}
// No hit, advance to neighbour polygon.
- prevRef = curRef;
+ /* prevRef = curRef; */ /* UNUSED */
curRef = nextRef;
}
@@ -566,7 +566,7 @@ float dtStatNavMesh::findDistanceToWall(dtStatPolyRef centerRef, const float* ce
hitPos[2] = vj[2] + (vi[2] - vj[2])*tseg;
}
- // Check to see if teh circle expands to one of the neighbours and expand.
+ // Check to see if the circle expands to one of the neighbours and expand.
for (int i = 0, j = (int)poly->nv-1; i < (int)poly->nv; j = i++)
{
// Skip solid edges.