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Diffstat (limited to 'extern/recastnavigation/Recast/Source/RecastContour.cpp')
-rw-r--r--extern/recastnavigation/Recast/Source/RecastContour.cpp732
1 files changed, 732 insertions, 0 deletions
diff --git a/extern/recastnavigation/Recast/Source/RecastContour.cpp b/extern/recastnavigation/Recast/Source/RecastContour.cpp
new file mode 100644
index 00000000000..96f763a18f3
--- /dev/null
+++ b/extern/recastnavigation/Recast/Source/RecastContour.cpp
@@ -0,0 +1,732 @@
+//
+// Copyright (c) 2009 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <string.h>
+#include <stdio.h>
+#include "Recast.h"
+#include "RecastLog.h"
+#include "RecastTimer.h"
+
+
+static int getCornerHeight(int x, int y, int i, int dir,
+ const rcCompactHeightfield& chf,
+ bool& isBorderVertex)
+{
+ const rcCompactSpan& s = chf.spans[i];
+ int ch = (int)s.y;
+ int dirp = (dir+1) & 0x3;
+
+ unsigned short regs[4] = {0,0,0,0};
+
+ regs[0] = s.reg;
+
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
+ const rcCompactSpan& as = chf.spans[ai];
+ ch = rcMax(ch, (int)as.y);
+ regs[1] = as.reg;
+ if (rcGetCon(as, dirp) != 0xf)
+ {
+ const int ax2 = ax + rcGetDirOffsetX(dirp);
+ const int ay2 = ay + rcGetDirOffsetY(dirp);
+ const int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(as, dirp);
+ const rcCompactSpan& as2 = chf.spans[ai2];
+ ch = rcMax(ch, (int)as2.y);
+ regs[2] = as2.reg;
+ }
+ }
+ if (rcGetCon(s, dirp) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dirp);
+ const int ay = y + rcGetDirOffsetY(dirp);
+ const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dirp);
+ const rcCompactSpan& as = chf.spans[ai];
+ ch = rcMax(ch, (int)as.y);
+ regs[3] = as.reg;
+ if (rcGetCon(as, dir) != 0xf)
+ {
+ const int ax2 = ax + rcGetDirOffsetX(dir);
+ const int ay2 = ay + rcGetDirOffsetY(dir);
+ const int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(as, dir);
+ const rcCompactSpan& as2 = chf.spans[ai2];
+ ch = rcMax(ch, (int)as2.y);
+ regs[2] = as2.reg;
+ }
+ }
+
+ // Check if the vertex is special edge vertex, these vertices will be removed later.
+ for (int j = 0; j < 4; ++j)
+ {
+ const int a = j;
+ const int b = (j+1) & 0x3;
+ const int c = (j+2) & 0x3;
+ const int d = (j+3) & 0x3;
+
+ // The vertex is a border vertex there are two same exterior cells in a row,
+ // followed by two interior cells and none of the regions are out of bounds.
+ const bool twoSameExts = (regs[a] & regs[b] & RC_BORDER_REG) != 0 && regs[a] == regs[b];
+ const bool twoInts = ((regs[c] | regs[d]) & RC_BORDER_REG) == 0;
+ const bool noZeros = regs[a] != 0 && regs[b] != 0 && regs[c] != 0 && regs[d] != 0;
+ if (twoSameExts && twoInts && noZeros)
+ {
+ isBorderVertex = true;
+ break;
+ }
+ }
+
+ return ch;
+}
+
+static void walkContour(int x, int y, int i,
+ rcCompactHeightfield& chf,
+ unsigned char* flags, rcIntArray& points)
+{
+ // Choose the first non-connected edge
+ unsigned char dir = 0;
+ while ((flags[i] & (1 << dir)) == 0)
+ dir++;
+
+ unsigned char startDir = dir;
+ int starti = i;
+
+ int iter = 0;
+ while (++iter < 40000)
+ {
+ if (flags[i] & (1 << dir))
+ {
+ // Choose the edge corner
+ bool isBorderVertex = false;
+ int px = x;
+ int py = getCornerHeight(x, y, i, dir, chf, isBorderVertex);
+ int pz = y;
+ switch(dir)
+ {
+ case 0: pz++; break;
+ case 1: px++; pz++; break;
+ case 2: px++; break;
+ }
+ int r = 0;
+ const rcCompactSpan& s = chf.spans[i];
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
+ const rcCompactSpan& as = chf.spans[ai];
+ r = (int)as.reg;
+ }
+ if (isBorderVertex)
+ r |= RC_BORDER_VERTEX;
+ points.push(px);
+ points.push(py);
+ points.push(pz);
+ points.push(r);
+
+ flags[i] &= ~(1 << dir); // Remove visited edges
+ dir = (dir+1) & 0x3; // Rotate CW
+ }
+ else
+ {
+ int ni = -1;
+ const int nx = x + rcGetDirOffsetX(dir);
+ const int ny = y + rcGetDirOffsetY(dir);
+ const rcCompactSpan& s = chf.spans[i];
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const rcCompactCell& nc = chf.cells[nx+ny*chf.width];
+ ni = (int)nc.index + rcGetCon(s, dir);
+ }
+ if (ni == -1)
+ {
+ // Should not happen.
+ return;
+ }
+ x = nx;
+ y = ny;
+ i = ni;
+ dir = (dir+3) & 0x3; // Rotate CCW
+ }
+
+ if (starti == i && startDir == dir)
+ {
+ break;
+ }
+ }
+}
+
+static float distancePtSeg(int x, int y, int z,
+ int px, int py, int pz,
+ int qx, int qy, int qz)
+{
+/* float pqx = (float)(qx - px);
+ float pqy = (float)(qy - py);
+ float pqz = (float)(qz - pz);
+ float dx = (float)(x - px);
+ float dy = (float)(y - py);
+ float dz = (float)(z - pz);
+ float d = pqx*pqx + pqy*pqy + pqz*pqz;
+ float t = pqx*dx + pqy*dy + pqz*dz;
+ if (d > 0)
+ t /= d;
+ if (t < 0)
+ t = 0;
+ else if (t > 1)
+ t = 1;
+
+ dx = px + t*pqx - x;
+ dy = py + t*pqy - y;
+ dz = pz + t*pqz - z;
+
+ return dx*dx + dy*dy + dz*dz;*/
+
+ float pqx = (float)(qx - px);
+ float pqz = (float)(qz - pz);
+ float dx = (float)(x - px);
+ float dz = (float)(z - pz);
+ float d = pqx*pqx + pqz*pqz;
+ float t = pqx*dx + pqz*dz;
+ if (d > 0)
+ t /= d;
+ if (t < 0)
+ t = 0;
+ else if (t > 1)
+ t = 1;
+
+ dx = px + t*pqx - x;
+ dz = pz + t*pqz - z;
+
+ return dx*dx + dz*dz;
+}
+
+static void simplifyContour(rcIntArray& points, rcIntArray& simplified, float maxError, int maxEdgeLen)
+{
+ // Add initial points.
+ bool noConnections = true;
+ for (int i = 0; i < points.size(); i += 4)
+ {
+ if ((points[i+3] & 0xffff) != 0)
+ {
+ noConnections = false;
+ break;
+ }
+ }
+
+ if (noConnections)
+ {
+ // If there is no connections at all,
+ // create some initial points for the simplification process.
+ // Find lower-left and upper-right vertices of the contour.
+ int llx = points[0];
+ int lly = points[1];
+ int llz = points[2];
+ int lli = 0;
+ int urx = points[0];
+ int ury = points[1];
+ int urz = points[2];
+ int uri = 0;
+ for (int i = 0; i < points.size(); i += 4)
+ {
+ int x = points[i+0];
+ int y = points[i+1];
+ int z = points[i+2];
+ if (x < llx || (x == llx && z < llz))
+ {
+ llx = x;
+ lly = y;
+ llz = z;
+ lli = i/4;
+ }
+ if (x >= urx || (x == urx && z > urz))
+ {
+ urx = x;
+ ury = y;
+ urz = z;
+ uri = i/4;
+ }
+ }
+ simplified.push(llx);
+ simplified.push(lly);
+ simplified.push(llz);
+ simplified.push(lli);
+
+ simplified.push(urx);
+ simplified.push(ury);
+ simplified.push(urz);
+ simplified.push(uri);
+ }
+ else
+ {
+ // The contour has some portals to other regions.
+ // Add a new point to every location where the region changes.
+ for (int i = 0, ni = points.size()/4; i < ni; ++i)
+ {
+ int ii = (i+1) % ni;
+ if ((points[i*4+3] & 0xffff) != (points[ii*4+3] & 0xffff))
+ {
+ simplified.push(points[i*4+0]);
+ simplified.push(points[i*4+1]);
+ simplified.push(points[i*4+2]);
+ simplified.push(i);
+ }
+ }
+ }
+
+ // Add points until all raw points are within
+ // error tolerance to the simplified shape.
+ const int pn = points.size()/4;
+ for (int i = 0; i < simplified.size()/4; )
+ {
+ int ii = (i+1) % (simplified.size()/4);
+
+ int ax = simplified[i*4+0];
+ int ay = simplified[i*4+1];
+ int az = simplified[i*4+2];
+ int ai = simplified[i*4+3];
+
+ int bx = simplified[ii*4+0];
+ int by = simplified[ii*4+1];
+ int bz = simplified[ii*4+2];
+ int bi = simplified[ii*4+3];
+
+ // Find maximum deviation from the segment.
+ float maxd = 0;
+ int maxi = -1;
+ int ci = (ai+1) % pn;
+
+ // Tesselate only outer edges.
+ if ((points[ci*4+3] & 0xffff) == 0)
+ {
+ while (ci != bi)
+ {
+ float d = distancePtSeg(points[ci*4+0], points[ci*4+1]/4, points[ci*4+2],
+ ax, ay/4, az, bx, by/4, bz);
+ if (d > maxd)
+ {
+ maxd = d;
+ maxi = ci;
+ }
+ ci = (ci+1) % pn;
+ }
+ }
+
+
+ // If the max deviation is larger than accepted error,
+ // add new point, else continue to next segment.
+ if (maxi != -1 && maxd > (maxError*maxError))
+ {
+ // Add space for the new point.
+ simplified.resize(simplified.size()+4);
+ int n = simplified.size()/4;
+ for (int j = n-1; j > i; --j)
+ {
+ simplified[j*4+0] = simplified[(j-1)*4+0];
+ simplified[j*4+1] = simplified[(j-1)*4+1];
+ simplified[j*4+2] = simplified[(j-1)*4+2];
+ simplified[j*4+3] = simplified[(j-1)*4+3];
+ }
+ // Add the point.
+ simplified[(i+1)*4+0] = points[maxi*4+0];
+ simplified[(i+1)*4+1] = points[maxi*4+1];
+ simplified[(i+1)*4+2] = points[maxi*4+2];
+ simplified[(i+1)*4+3] = maxi;
+ }
+ else
+ {
+ ++i;
+ }
+ }
+
+ // Split too long edges.
+ if (maxEdgeLen > 0)
+ {
+ for (int i = 0; i < simplified.size()/4; )
+ {
+ int ii = (i+1) % (simplified.size()/4);
+
+ int ax = simplified[i*4+0];
+ int az = simplified[i*4+2];
+ int ai = simplified[i*4+3];
+
+ int bx = simplified[ii*4+0];
+ int bz = simplified[ii*4+2];
+ int bi = simplified[ii*4+3];
+
+ // Find maximum deviation from the segment.
+ int maxi = -1;
+ int ci = (ai+1) % pn;
+
+ // Tesselate only outer edges.
+ if ((points[ci*4+3] & 0xffff) == 0)
+ {
+ int dx = bx - ax;
+ int dz = bz - az;
+ if (dx*dx + dz*dz > maxEdgeLen*maxEdgeLen)
+ {
+ int n = bi < ai ? (bi+pn - ai) : (bi - ai);
+ maxi = (ai + n/2) % pn;
+ }
+ }
+
+ // If the max deviation is larger than accepted error,
+ // add new point, else continue to next segment.
+ if (maxi != -1)
+ {
+ // Add space for the new point.
+ simplified.resize(simplified.size()+4);
+ int n = simplified.size()/4;
+ for (int j = n-1; j > i; --j)
+ {
+ simplified[j*4+0] = simplified[(j-1)*4+0];
+ simplified[j*4+1] = simplified[(j-1)*4+1];
+ simplified[j*4+2] = simplified[(j-1)*4+2];
+ simplified[j*4+3] = simplified[(j-1)*4+3];
+ }
+ // Add the point.
+ simplified[(i+1)*4+0] = points[maxi*4+0];
+ simplified[(i+1)*4+1] = points[maxi*4+1];
+ simplified[(i+1)*4+2] = points[maxi*4+2];
+ simplified[(i+1)*4+3] = maxi;
+ }
+ else
+ {
+ ++i;
+ }
+ }
+ }
+
+ for (int i = 0; i < simplified.size()/4; ++i)
+ {
+ // The edge vertex flag is take from the current raw point,
+ // and the neighbour region is take from the next raw point.
+ const int ai = (simplified[i*4+3]+1) % pn;
+ const int bi = simplified[i*4+3];
+ simplified[i*4+3] = (points[ai*4+3] & 0xffff) | (points[bi*4+3] & RC_BORDER_VERTEX);
+ }
+
+}
+
+static void removeDegenerateSegments(rcIntArray& simplified)
+{
+ // Remove adjacent vertices which are equal on xz-plane,
+ // or else the triangulator will get confused.
+ for (int i = 0; i < simplified.size()/4; ++i)
+ {
+ int ni = i+1;
+ if (ni >= (simplified.size()/4))
+ ni = 0;
+
+ if (simplified[i*4+0] == simplified[ni*4+0] &&
+ simplified[i*4+2] == simplified[ni*4+2])
+ {
+ // Degenerate segment, remove.
+ for (int j = i; j < simplified.size()/4-1; ++j)
+ {
+ simplified[j*4+0] = simplified[(j+1)*4+0];
+ simplified[j*4+1] = simplified[(j+1)*4+1];
+ simplified[j*4+2] = simplified[(j+1)*4+2];
+ simplified[j*4+3] = simplified[(j+1)*4+3];
+ }
+ simplified.pop();
+ }
+ }
+}
+
+static int calcAreaOfPolygon2D(const int* verts, const int nverts)
+{
+ int area = 0;
+ for (int i = 0, j = nverts-1; i < nverts; j=i++)
+ {
+ const int* vi = &verts[i*4];
+ const int* vj = &verts[j*4];
+ area += vi[0] * vj[2] - vj[0] * vi[2];
+ }
+ return (area+1) / 2;
+}
+
+static void getClosestIndices(const int* vertsa, const int nvertsa,
+ const int* vertsb, const int nvertsb,
+ int& ia, int& ib)
+{
+ int closestDist = 0xfffffff;
+ for (int i = 0; i < nvertsa; ++i)
+ {
+ const int* va = &vertsa[i*4];
+ for (int j = 0; j < nvertsb; ++j)
+ {
+ const int* vb = &vertsb[j*4];
+ const int dx = vb[0] - va[0];
+ const int dz = vb[2] - va[2];
+ const int d = dx*dx + dz*dz;
+ if (d < closestDist)
+ {
+ ia = i;
+ ib = j;
+ closestDist = d;
+ }
+ }
+ }
+}
+
+static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
+{
+ const int maxVerts = ca.nverts + cb.nverts + 2;
+ int* verts = new int[maxVerts*4];
+ if (!verts)
+ return false;
+
+ int nv = 0;
+
+ // Copy contour A.
+ for (int i = 0; i <= ca.nverts; ++i)
+ {
+ int* dst = &verts[nv*4];
+ const int* src = &ca.verts[((ia+i)%ca.nverts)*4];
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = src[2];
+ dst[3] = src[3];
+ nv++;
+ }
+
+ // Copy contour B
+ for (int i = 0; i <= cb.nverts; ++i)
+ {
+ int* dst = &verts[nv*4];
+ const int* src = &cb.verts[((ib+i)%cb.nverts)*4];
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = src[2];
+ dst[3] = src[3];
+ nv++;
+ }
+
+ delete [] ca.verts;
+ ca.verts = verts;
+ ca.nverts = nv;
+
+ delete [] cb.verts;
+ cb.verts = 0;
+ cb.nverts = 0;
+
+ return true;
+}
+
+bool rcBuildContours(rcCompactHeightfield& chf,
+ const float maxError, const int maxEdgeLen,
+ rcContourSet& cset)
+{
+ const int w = chf.width;
+ const int h = chf.height;
+
+ rcTimeVal startTime = rcGetPerformanceTimer();
+
+ vcopy(cset.bmin, chf.bmin);
+ vcopy(cset.bmax, chf.bmax);
+ cset.cs = chf.cs;
+ cset.ch = chf.ch;
+
+ const int maxContours = chf.maxRegions*2;
+ cset.conts = new rcContour[maxContours];
+ if (!cset.conts)
+ return false;
+ cset.nconts = 0;
+
+ unsigned char* flags = new unsigned char[chf.spanCount];
+ if (!flags)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags'.");
+ return false;
+ }
+
+ rcTimeVal traceStartTime = rcGetPerformanceTimer();
+
+
+ // Mark boundaries.
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ unsigned char res = 0;
+ const rcCompactSpan& s = chf.spans[i];
+ if (!s.reg || (s.reg & RC_BORDER_REG))
+ {
+ flags[i] = 0;
+ continue;
+ }
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ unsigned short r = 0;
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ const rcCompactSpan& as = chf.spans[ai];
+ r = as.reg;
+ }
+ if (r == s.reg)
+ res |= (1 << dir);
+ }
+ flags[i] = res ^ 0xf; // Inverse, mark non connected edges.
+ }
+ }
+ }
+
+ rcTimeVal traceEndTime = rcGetPerformanceTimer();
+
+ rcTimeVal simplifyStartTime = rcGetPerformanceTimer();
+
+ rcIntArray verts(256);
+ rcIntArray simplified(64);
+
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (flags[i] == 0 || flags[i] == 0xf)
+ {
+ flags[i] = 0;
+ continue;
+ }
+ unsigned short reg = chf.spans[i].reg;
+ if (!reg || (reg & RC_BORDER_REG))
+ continue;
+
+ verts.resize(0);
+ simplified.resize(0);
+ walkContour(x, y, i, chf, flags, verts);
+ simplifyContour(verts, simplified, maxError, maxEdgeLen);
+ removeDegenerateSegments(simplified);
+
+ // Store region->contour remap info.
+ // Create contour.
+ if (simplified.size()/4 >= 3)
+ {
+ if (cset.nconts >= maxContours)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "rcBuildContours: Too many contours %d, max %d.", cset.nconts, maxContours);
+ return false;
+ }
+
+ rcContour* cont = &cset.conts[cset.nconts++];
+
+ cont->nverts = simplified.size()/4;
+ cont->verts = new int[cont->nverts*4];
+ memcpy(cont->verts, &simplified[0], sizeof(int)*cont->nverts*4);
+
+ cont->nrverts = verts.size()/4;
+ cont->rverts = new int[cont->nrverts*4];
+ memcpy(cont->rverts, &verts[0], sizeof(int)*cont->nrverts*4);
+
+/* cont->cx = cont->cy = cont->cz = 0;
+ for (int i = 0; i < cont->nverts; ++i)
+ {
+ cont->cx += cont->verts[i*4+0];
+ cont->cy += cont->verts[i*4+1];
+ cont->cz += cont->verts[i*4+2];
+ }
+ cont->cx /= cont->nverts;
+ cont->cy /= cont->nverts;
+ cont->cz /= cont->nverts;*/
+
+ cont->reg = reg;
+ }
+ }
+ }
+ }
+
+ // Check and merge droppings.
+ // Sometimes the previous algorithms can fail and create several countours
+ // per area. This pass will try to merge the holes into the main region.
+ for (int i = 0; i < cset.nconts; ++i)
+ {
+ rcContour& cont = cset.conts[i];
+ // Check if the contour is would backwards.
+ if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0)
+ {
+ // Find another contour which has the same region ID.
+ int mergeIdx = -1;
+ for (int j = 0; j < cset.nconts; ++j)
+ {
+ if (i == j) continue;
+ if (cset.conts[j].nverts && cset.conts[j].reg == cont.reg)
+ {
+ // Make sure the polygon is correctly oriented.
+ if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts))
+ {
+ mergeIdx = j;
+ break;
+ }
+ }
+ }
+ if (mergeIdx == -1)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour %d.", i);
+ }
+ else
+ {
+ rcContour& mcont = cset.conts[mergeIdx];
+ // Merge by closest points.
+ int ia, ib;
+ getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ia, ib);
+ if (!mergeContours(mcont, cont, ia, ib))
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_WARNING, "rcBuildContours: Failed to merge contours %d and %d.", i, mergeIdx);
+ }
+ }
+ }
+ }
+
+
+ delete [] flags;
+
+ rcTimeVal simplifyEndTime = rcGetPerformanceTimer();
+
+ rcTimeVal endTime = rcGetPerformanceTimer();
+
+// if (rcGetLog())
+// {
+// rcGetLog()->log(RC_LOG_PROGRESS, "Create contours: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
+// rcGetLog()->log(RC_LOG_PROGRESS, " - boundary: %.3f ms", rcGetDeltaTimeUsec(boundaryStartTime, boundaryEndTime)/1000.0f);
+// rcGetLog()->log(RC_LOG_PROGRESS, " - contour: %.3f ms", rcGetDeltaTimeUsec(contourStartTime, contourEndTime)/1000.0f);
+// }
+
+ if (rcGetBuildTimes())
+ {
+ rcGetBuildTimes()->buildContours += rcGetDeltaTimeUsec(startTime, endTime);
+ rcGetBuildTimes()->buildContoursTrace += rcGetDeltaTimeUsec(traceStartTime, traceEndTime);
+ rcGetBuildTimes()->buildContoursSimplify += rcGetDeltaTimeUsec(simplifyStartTime, simplifyEndTime);
+ }
+
+ return true;
+}