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Diffstat (limited to 'extern/recastnavigation/Recast/Source/RecastFilter.cpp')
-rw-r--r--extern/recastnavigation/Recast/Source/RecastFilter.cpp249
1 files changed, 249 insertions, 0 deletions
diff --git a/extern/recastnavigation/Recast/Source/RecastFilter.cpp b/extern/recastnavigation/Recast/Source/RecastFilter.cpp
new file mode 100644
index 00000000000..ebe60714a18
--- /dev/null
+++ b/extern/recastnavigation/Recast/Source/RecastFilter.cpp
@@ -0,0 +1,249 @@
+//
+// Copyright (c) 2009 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <stdio.h>
+#include "Recast.h"
+#include "RecastLog.h"
+#include "RecastTimer.h"
+
+
+void rcFilterLedgeSpans(const int walkableHeight,
+ const int walkableClimb,
+ rcHeightfield& solid)
+{
+ rcTimeVal startTime = rcGetPerformanceTimer();
+
+ const int w = solid.width;
+ const int h = solid.height;
+ const int MAX_HEIGHT = 0xffff;
+
+ // Mark border spans.
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next)
+ {
+ // Skip non walkable spans.
+ if ((s->flags & RC_WALKABLE) == 0)
+ continue;
+
+ const int bot = (int)s->smax;
+ const int top = s->next ? (int)s->next->smin : MAX_HEIGHT;
+
+ // Find neighbours minimum height.
+ int minh = MAX_HEIGHT;
+
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ int dx = x + rcGetDirOffsetX(dir);
+ int dy = y + rcGetDirOffsetY(dir);
+ // Skip neighbours which are out of bounds.
+ if (dx < 0 || dy < 0 || dx >= w || dy >= h)
+ {
+ minh = rcMin(minh, -walkableClimb - bot);
+ continue;
+ }
+
+ // From minus infinity to the first span.
+ rcSpan* ns = solid.spans[dx + dy*w];
+ int nbot = -walkableClimb;
+ int ntop = ns ? (int)ns->smin : MAX_HEIGHT;
+ // Skip neightbour if the gap between the spans is too small.
+ if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
+ minh = rcMin(minh, nbot - bot);
+
+ // Rest of the spans.
+ for (ns = solid.spans[dx + dy*w]; ns; ns = ns->next)
+ {
+ nbot = (int)ns->smax;
+ ntop = ns->next ? (int)ns->next->smin : MAX_HEIGHT;
+ // Skip neightbour if the gap between the spans is too small.
+ if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
+ minh = rcMin(minh, nbot - bot);
+ }
+ }
+
+ // The current span is close to a ledge if the drop to any
+ // neighbour span is less than the walkableClimb.
+ if (minh < -walkableClimb)
+ s->flags &= ~RC_WALKABLE;
+
+ }
+ }
+ }
+
+ rcTimeVal endTime = rcGetPerformanceTimer();
+// if (rcGetLog())
+// rcGetLog()->log(RC_LOG_PROGRESS, "Filter border: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
+ if (rcGetBuildTimes())
+ rcGetBuildTimes()->filterBorder += rcGetDeltaTimeUsec(startTime, endTime);
+}
+
+void rcFilterWalkableLowHeightSpans(int walkableHeight,
+ rcHeightfield& solid)
+{
+ rcTimeVal startTime = rcGetPerformanceTimer();
+
+ const int w = solid.width;
+ const int h = solid.height;
+ const int MAX_HEIGHT = 0xffff;
+
+ // Remove walkable flag from spans which do not have enough
+ // space above them for the agent to stand there.
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next)
+ {
+ const int bot = (int)s->smax;
+ const int top = s->next ? (int)s->next->smin : MAX_HEIGHT;
+ if ((top - bot) <= walkableHeight)
+ s->flags &= ~RC_WALKABLE;
+ }
+ }
+ }
+
+ rcTimeVal endTime = rcGetPerformanceTimer();
+
+// if (rcGetLog())
+// rcGetLog()->log(RC_LOG_PROGRESS, "Filter walkable: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
+ if (rcGetBuildTimes())
+ rcGetBuildTimes()->filterWalkable += rcGetDeltaTimeUsec(startTime, endTime);
+}
+
+
+struct rcReachableSeed
+{
+ inline void set(int ix, int iy, rcSpan* is)
+ {
+ x = (unsigned short)ix;
+ y = (unsigned short)iy;
+ s = is;
+ }
+ unsigned short x, y;
+ rcSpan* s;
+};
+
+bool rcMarkReachableSpans(const int walkableHeight,
+ const int walkableClimb,
+ rcHeightfield& solid)
+{
+ const int w = solid.width;
+ const int h = solid.height;
+ const int MAX_HEIGHT = 0xffff;
+
+ rcTimeVal startTime = rcGetPerformanceTimer();
+
+ // Build navigable space.
+ const int MAX_SEEDS = w*h;
+ rcReachableSeed* stack = new rcReachableSeed[MAX_SEEDS];
+ if (!stack)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "rcMarkReachableSpans: Out of memory 'stack' (%d).", MAX_SEEDS);
+ return false;
+ }
+ int stackSize = 0;
+
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ rcSpan* topSpan = solid.spans[x + y*w];
+ if (!topSpan)
+ continue;
+ while (topSpan->next)
+ topSpan = topSpan->next;
+
+ // If the span is not walkable, skip it.
+ if ((topSpan->flags & RC_WALKABLE) == 0)
+ continue;
+ // If the span has been visited already, skip it.
+ if (topSpan->flags & RC_REACHABLE)
+ continue;
+
+ // Start flood fill.
+ topSpan->flags |= RC_REACHABLE;
+ stackSize = 0;
+ stack[stackSize].set(x, y, topSpan);
+ stackSize++;
+
+ while (stackSize)
+ {
+ // Pop a seed from the stack.
+ stackSize--;
+ rcReachableSeed cur = stack[stackSize];
+
+ const int bot = (int)cur.s->smax;
+ const int top = cur.s->next ? (int)cur.s->next->smin : MAX_HEIGHT;
+
+ // Visit neighbours in all 4 directions.
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ int dx = (int)cur.x + rcGetDirOffsetX(dir);
+ int dy = (int)cur.y + rcGetDirOffsetY(dir);
+ // Skip neighbour which are out of bounds.
+ if (dx < 0 || dy < 0 || dx >= w || dy >= h)
+ continue;
+ for (rcSpan* ns = solid.spans[dx + dy*w]; ns; ns = ns->next)
+ {
+ // Skip neighbour if it is not walkable.
+ if ((ns->flags & RC_WALKABLE) == 0)
+ continue;
+ // Skip the neighbour if it has been visited already.
+ if (ns->flags & RC_REACHABLE)
+ continue;
+
+ const int nbot = (int)ns->smax;
+ const int ntop = ns->next ? (int)ns->next->smin : MAX_HEIGHT;
+ // Skip neightbour if the gap between the spans is too small.
+ if (rcMin(top,ntop) - rcMax(bot,nbot) < walkableHeight)
+ continue;
+ // Skip neightbour if the climb height to the neighbour is too high.
+ if (rcAbs(nbot - bot) >= walkableClimb)
+ continue;
+
+ // This neighbour has not been visited yet.
+ // Mark it as reachable and add it to the seed stack.
+ ns->flags |= RC_REACHABLE;
+ if (stackSize < MAX_SEEDS)
+ {
+ stack[stackSize].set(dx, dy, ns);
+ stackSize++;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ delete [] stack;
+
+ rcTimeVal endTime = rcGetPerformanceTimer();
+
+// if (rcGetLog())
+// rcGetLog()->log(RC_LOG_PROGRESS, "Mark reachable: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
+ if (rcGetBuildTimes())
+ rcGetBuildTimes()->filterMarkReachable += rcGetDeltaTimeUsec(startTime, endTime);
+
+ return true;
+}