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Diffstat (limited to 'extern/recastnavigation/Recast/Source/RecastMesh.cpp')
-rw-r--r-- | extern/recastnavigation/Recast/Source/RecastMesh.cpp | 1552 |
1 files changed, 0 insertions, 1552 deletions
diff --git a/extern/recastnavigation/Recast/Source/RecastMesh.cpp b/extern/recastnavigation/Recast/Source/RecastMesh.cpp deleted file mode 100644 index e762318431f..00000000000 --- a/extern/recastnavigation/Recast/Source/RecastMesh.cpp +++ /dev/null @@ -1,1552 +0,0 @@ -// -// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// 3. This notice may not be removed or altered from any source distribution. -// - -#define _USE_MATH_DEFINES -#include <math.h> -#include <string.h> -#include <stdio.h> -#include "Recast.h" -#include "RecastAlloc.h" -#include "RecastAssert.h" - -struct rcEdge -{ - unsigned short vert[2]; - unsigned short polyEdge[2]; - unsigned short poly[2]; -}; - -/*static*/ bool buildMeshAdjacency(unsigned short* polys, const int npolys, - const int nverts, const int vertsPerPoly) -{ - // Based on code by Eric Lengyel from: - // http://www.terathon.com/code/edges.php - - int maxEdgeCount = npolys*vertsPerPoly; - unsigned short* firstEdge = (unsigned short*)rcAlloc(sizeof(unsigned short)*(nverts + maxEdgeCount), RC_ALLOC_TEMP); - if (!firstEdge) - return false; - unsigned short* nextEdge = firstEdge + nverts; - int edgeCount = 0; - - rcEdge* edges = (rcEdge*)rcAlloc(sizeof(rcEdge)*maxEdgeCount, RC_ALLOC_TEMP); - if (!edges) - { - rcFree(firstEdge); - return false; - } - - for (int i = 0; i < nverts; i++) - firstEdge[i] = RC_MESH_NULL_IDX; - - for (int i = 0; i < npolys; ++i) - { - unsigned short* t = &polys[i*vertsPerPoly*2]; - for (int j = 0; j < vertsPerPoly; ++j) - { - if (t[j] == RC_MESH_NULL_IDX) break; - unsigned short v0 = t[j]; - unsigned short v1 = (j+1 >= vertsPerPoly || t[j+1] == RC_MESH_NULL_IDX) ? t[0] : t[j+1]; - if (v0 < v1) - { - rcEdge& edge = edges[edgeCount]; - edge.vert[0] = v0; - edge.vert[1] = v1; - edge.poly[0] = (unsigned short)i; - edge.polyEdge[0] = (unsigned short)j; - edge.poly[1] = (unsigned short)i; - edge.polyEdge[1] = 0; - // Insert edge - nextEdge[edgeCount] = firstEdge[v0]; - firstEdge[v0] = (unsigned short)edgeCount; - edgeCount++; - } - } - } - - for (int i = 0; i < npolys; ++i) - { - unsigned short* t = &polys[i*vertsPerPoly*2]; - for (int j = 0; j < vertsPerPoly; ++j) - { - if (t[j] == RC_MESH_NULL_IDX) break; - unsigned short v0 = t[j]; - unsigned short v1 = (j+1 >= vertsPerPoly || t[j+1] == RC_MESH_NULL_IDX) ? t[0] : t[j+1]; - if (v0 > v1) - { - for (unsigned short e = firstEdge[v1]; e != RC_MESH_NULL_IDX; e = nextEdge[e]) - { - rcEdge& edge = edges[e]; - if (edge.vert[1] == v0 && edge.poly[0] == edge.poly[1]) - { - edge.poly[1] = (unsigned short)i; - edge.polyEdge[1] = (unsigned short)j; - break; - } - } - } - } - } - - // Store adjacency - for (int i = 0; i < edgeCount; ++i) - { - const rcEdge& e = edges[i]; - if (e.poly[0] != e.poly[1]) - { - unsigned short* p0 = &polys[e.poly[0]*vertsPerPoly*2]; - unsigned short* p1 = &polys[e.poly[1]*vertsPerPoly*2]; - p0[vertsPerPoly + e.polyEdge[0]] = e.poly[1]; - p1[vertsPerPoly + e.polyEdge[1]] = e.poly[0]; - } - } - - rcFree(firstEdge); - rcFree(edges); - - return true; -} - - -static const int VERTEX_BUCKET_COUNT = (1<<12); - -inline int computeVertexHash(int x, int y, int z) -{ - const unsigned int h1 = 0x8da6b343; // Large multiplicative constants; - const unsigned int h2 = 0xd8163841; // here arbitrarily chosen primes - const unsigned int h3 = 0xcb1ab31f; - unsigned int n = h1 * x + h2 * y + h3 * z; - return (int)(n & (VERTEX_BUCKET_COUNT-1)); -} - -static unsigned short addVertex(unsigned short x, unsigned short y, unsigned short z, - unsigned short* verts, int* firstVert, int* nextVert, int& nv) -{ - int bucket = computeVertexHash(x, 0, z); - int i = firstVert[bucket]; - - while (i != -1) - { - const unsigned short* v = &verts[i*3]; - if (v[0] == x && (rcAbs(v[1] - y) <= 2) && v[2] == z) - return (unsigned short)i; - i = nextVert[i]; // next - } - - // Could not find, create new. - i = nv; nv++; - unsigned short* v = &verts[i*3]; - v[0] = x; - v[1] = y; - v[2] = z; - nextVert[i] = firstVert[bucket]; - firstVert[bucket] = i; - - return (unsigned short)i; -} - -// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv). -inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; } -inline int next(int i, int n) { return i+1 < n ? i+1 : 0; } - -inline int area2(const int* a, const int* b, const int* c) -{ - return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]); -} - -// Exclusive or: true iff exactly one argument is true. -// The arguments are negated to ensure that they are 0/1 -// values. Then the bitwise Xor operator may apply. -// (This idea is due to Michael Baldwin.) -inline bool xorb(bool x, bool y) -{ - return !x ^ !y; -} - -// Returns true iff c is strictly to the left of the directed -// line through a to b. -inline bool left(const int* a, const int* b, const int* c) -{ - return area2(a, b, c) < 0; -} - -inline bool leftOn(const int* a, const int* b, const int* c) -{ - return area2(a, b, c) <= 0; -} - -inline bool collinear(const int* a, const int* b, const int* c) -{ - return area2(a, b, c) == 0; -} - -// Returns true iff ab properly intersects cd: they share -// a point interior to both segments. The properness of the -// intersection is ensured by using strict leftness. -static bool intersectProp(const int* a, const int* b, const int* c, const int* d) -{ - // Eliminate improper cases. - if (collinear(a,b,c) || collinear(a,b,d) || - collinear(c,d,a) || collinear(c,d,b)) - return false; - - return xorb(left(a,b,c), left(a,b,d)) && xorb(left(c,d,a), left(c,d,b)); -} - -// Returns T iff (a,b,c) are collinear and point c lies -// on the closed segement ab. -static bool between(const int* a, const int* b, const int* c) -{ - if (!collinear(a, b, c)) - return false; - // If ab not vertical, check betweenness on x; else on y. - if (a[0] != b[0]) - return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0])); - else - return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2])); -} - -// Returns true iff segments ab and cd intersect, properly or improperly. -static bool intersect(const int* a, const int* b, const int* c, const int* d) -{ - if (intersectProp(a, b, c, d)) - return true; - else if (between(a, b, c) || between(a, b, d) || - between(c, d, a) || between(c, d, b)) - return true; - else - return false; -} - -static bool vequal(const int* a, const int* b) -{ - return a[0] == b[0] && a[2] == b[2]; -} - -// Returns T iff (v_i, v_j) is a proper internal *or* external -// diagonal of P, *ignoring edges incident to v_i and v_j*. -static bool diagonalie(int i, int j, int n, const int* verts, int* indices) -{ - const int* d0 = &verts[(indices[i] & 0x0fffffff) * 4]; - const int* d1 = &verts[(indices[j] & 0x0fffffff) * 4]; - - // For each edge (k,k+1) of P - for (int k = 0; k < n; k++) - { - int k1 = next(k, n); - // Skip edges incident to i or j - if (!((k == i) || (k1 == i) || (k == j) || (k1 == j))) - { - const int* p0 = &verts[(indices[k] & 0x0fffffff) * 4]; - const int* p1 = &verts[(indices[k1] & 0x0fffffff) * 4]; - - if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1)) - continue; - - if (intersect(d0, d1, p0, p1)) - return false; - } - } - return true; -} - -// Returns true iff the diagonal (i,j) is strictly internal to the -// polygon P in the neighborhood of the i endpoint. -static bool inCone(int i, int j, int n, const int* verts, int* indices) -{ - const int* pi = &verts[(indices[i] & 0x0fffffff) * 4]; - const int* pj = &verts[(indices[j] & 0x0fffffff) * 4]; - const int* pi1 = &verts[(indices[next(i, n)] & 0x0fffffff) * 4]; - const int* pin1 = &verts[(indices[prev(i, n)] & 0x0fffffff) * 4]; - - // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ]. - if (leftOn(pin1, pi, pi1)) - return left(pi, pj, pin1) && left(pj, pi, pi1); - // Assume (i-1,i,i+1) not collinear. - // else P[i] is reflex. - return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1)); -} - -// Returns T iff (v_i, v_j) is a proper internal -// diagonal of P. -static bool diagonal(int i, int j, int n, const int* verts, int* indices) -{ - return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices); -} - - -static bool diagonalieLoose(int i, int j, int n, const int* verts, int* indices) -{ - const int* d0 = &verts[(indices[i] & 0x0fffffff) * 4]; - const int* d1 = &verts[(indices[j] & 0x0fffffff) * 4]; - - // For each edge (k,k+1) of P - for (int k = 0; k < n; k++) - { - int k1 = next(k, n); - // Skip edges incident to i or j - if (!((k == i) || (k1 == i) || (k == j) || (k1 == j))) - { - const int* p0 = &verts[(indices[k] & 0x0fffffff) * 4]; - const int* p1 = &verts[(indices[k1] & 0x0fffffff) * 4]; - - if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1)) - continue; - - if (intersectProp(d0, d1, p0, p1)) - return false; - } - } - return true; -} - -static bool inConeLoose(int i, int j, int n, const int* verts, int* indices) -{ - const int* pi = &verts[(indices[i] & 0x0fffffff) * 4]; - const int* pj = &verts[(indices[j] & 0x0fffffff) * 4]; - const int* pi1 = &verts[(indices[next(i, n)] & 0x0fffffff) * 4]; - const int* pin1 = &verts[(indices[prev(i, n)] & 0x0fffffff) * 4]; - - // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ]. - if (leftOn(pin1, pi, pi1)) - return leftOn(pi, pj, pin1) && leftOn(pj, pi, pi1); - // Assume (i-1,i,i+1) not collinear. - // else P[i] is reflex. - return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1)); -} - -static bool diagonalLoose(int i, int j, int n, const int* verts, int* indices) -{ - return inConeLoose(i, j, n, verts, indices) && diagonalieLoose(i, j, n, verts, indices); -} - - -static int triangulate(int n, const int* verts, int* indices, int* tris) -{ - int ntris = 0; - int* dst = tris; - - // The last bit of the index is used to indicate if the vertex can be removed. - for (int i = 0; i < n; i++) - { - int i1 = next(i, n); - int i2 = next(i1, n); - if (diagonal(i, i2, n, verts, indices)) - indices[i1] |= 0x80000000; - } - - while (n > 3) - { - int minLen = -1; - int mini = -1; - for (int i = 0; i < n; i++) - { - int i1 = next(i, n); - if (indices[i1] & 0x80000000) - { - const int* p0 = &verts[(indices[i] & 0x0fffffff) * 4]; - const int* p2 = &verts[(indices[next(i1, n)] & 0x0fffffff) * 4]; - - int dx = p2[0] - p0[0]; - int dy = p2[2] - p0[2]; - int len = dx*dx + dy*dy; - - if (minLen < 0 || len < minLen) - { - minLen = len; - mini = i; - } - } - } - - if (mini == -1) - { - // We might get here because the contour has overlapping segments, like this: - // - // A o-o=====o---o B - // / |C D| \ - // o o o o - // : : : : - // We'll try to recover by loosing up the inCone test a bit so that a diagonal - // like A-B or C-D can be found and we can continue. - minLen = -1; - mini = -1; - for (int i = 0; i < n; i++) - { - int i1 = next(i, n); - int i2 = next(i1, n); - if (diagonalLoose(i, i2, n, verts, indices)) - { - const int* p0 = &verts[(indices[i] & 0x0fffffff) * 4]; - const int* p2 = &verts[(indices[next(i2, n)] & 0x0fffffff) * 4]; - int dx = p2[0] - p0[0]; - int dy = p2[2] - p0[2]; - int len = dx*dx + dy*dy; - - if (minLen < 0 || len < minLen) - { - minLen = len; - mini = i; - } - } - } - if (mini == -1) - { - // The contour is messed up. This sometimes happens - // if the contour simplification is too aggressive. - return -ntris; - } - } - - int i = mini; - int i1 = next(i, n); - int i2 = next(i1, n); - - *dst++ = indices[i] & 0x0fffffff; - *dst++ = indices[i1] & 0x0fffffff; - *dst++ = indices[i2] & 0x0fffffff; - ntris++; - - // Removes P[i1] by copying P[i+1]...P[n-1] left one index. - n--; - for (int k = i1; k < n; k++) - indices[k] = indices[k+1]; - - if (i1 >= n) i1 = 0; - i = prev(i1,n); - // Update diagonal flags. - if (diagonal(prev(i, n), i1, n, verts, indices)) - indices[i] |= 0x80000000; - else - indices[i] &= 0x0fffffff; - - if (diagonal(i, next(i1, n), n, verts, indices)) - indices[i1] |= 0x80000000; - else - indices[i1] &= 0x0fffffff; - } - - // Append the remaining triangle. - *dst++ = indices[0] & 0x0fffffff; - *dst++ = indices[1] & 0x0fffffff; - *dst++ = indices[2] & 0x0fffffff; - ntris++; - - return ntris; -} - -static int countPolyVerts(const unsigned short* p, const int nvp) -{ - for (int i = 0; i < nvp; ++i) - if (p[i] == RC_MESH_NULL_IDX) - return i; - return nvp; -} - -inline bool uleft(const unsigned short* a, const unsigned short* b, const unsigned short* c) -{ - return ((int)b[0] - (int)a[0]) * ((int)c[2] - (int)a[2]) - - ((int)c[0] - (int)a[0]) * ((int)b[2] - (int)a[2]) < 0; -} - -static int getPolyMergeValue(unsigned short* pa, unsigned short* pb, - const unsigned short* verts, int& ea, int& eb, - const int nvp) -{ - const int na = countPolyVerts(pa, nvp); - const int nb = countPolyVerts(pb, nvp); - - // If the merged polygon would be too big, do not merge. - if (na+nb-2 > nvp) - return -1; - - // Check if the polygons share an edge. - ea = -1; - eb = -1; - - for (int i = 0; i < na; ++i) - { - unsigned short va0 = pa[i]; - unsigned short va1 = pa[(i+1) % na]; - if (va0 > va1) - rcSwap(va0, va1); - for (int j = 0; j < nb; ++j) - { - unsigned short vb0 = pb[j]; - unsigned short vb1 = pb[(j+1) % nb]; - if (vb0 > vb1) - rcSwap(vb0, vb1); - if (va0 == vb0 && va1 == vb1) - { - ea = i; - eb = j; - break; - } - } - } - - // No common edge, cannot merge. - if (ea == -1 || eb == -1) - return -1; - - // Check to see if the merged polygon would be convex. - unsigned short va, vb, vc; - - va = pa[(ea+na-1) % na]; - vb = pa[ea]; - vc = pb[(eb+2) % nb]; - if (!uleft(&verts[va*3], &verts[vb*3], &verts[vc*3])) - return -1; - - va = pb[(eb+nb-1) % nb]; - vb = pb[eb]; - vc = pa[(ea+2) % na]; - if (!uleft(&verts[va*3], &verts[vb*3], &verts[vc*3])) - return -1; - - va = pa[ea]; - vb = pa[(ea+1)%na]; - - int dx = (int)verts[va*3+0] - (int)verts[vb*3+0]; - int dy = (int)verts[va*3+2] - (int)verts[vb*3+2]; - - return dx*dx + dy*dy; -} - -static void mergePolyVerts(unsigned short* pa, unsigned short* pb, int ea, int eb, - unsigned short* tmp, const int nvp) -{ - const int na = countPolyVerts(pa, nvp); - const int nb = countPolyVerts(pb, nvp); - - // Merge polygons. - memset(tmp, 0xff, sizeof(unsigned short)*nvp); - int n = 0; - // Add pa - for (int i = 0; i < na-1; ++i) - tmp[n++] = pa[(ea+1+i) % na]; - // Add pb - for (int i = 0; i < nb-1; ++i) - tmp[n++] = pb[(eb+1+i) % nb]; - - memcpy(pa, tmp, sizeof(unsigned short)*nvp); -} - - -static void pushFront(int v, int* arr, int& an) -{ - an++; - for (int i = an-1; i > 0; --i) arr[i] = arr[i-1]; - arr[0] = v; -} - -static void pushBack(int v, int* arr, int& an) -{ - arr[an] = v; - an++; -} - -static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short rem) -{ - const int nvp = mesh.nvp; - - // Count number of polygons to remove. - int numRemovedVerts = 0; - int numTouchedVerts = 0; - int numRemainingEdges = 0; - for (int i = 0; i < mesh.npolys; ++i) - { - unsigned short* p = &mesh.polys[i*nvp*2]; - const int nv = countPolyVerts(p, nvp); - int numRemoved = 0; - int numVerts = 0; - for (int j = 0; j < nv; ++j) - { - if (p[j] == rem) - { - numTouchedVerts++; - numRemoved++; - } - numVerts++; - } - if (numRemoved) - { - numRemovedVerts += numRemoved; - numRemainingEdges += numVerts-(numRemoved+1); - } - } - - // There would be too few edges remaining to create a polygon. - // This can happen for example when a tip of a triangle is marked - // as deletion, but there are no other polys that share the vertex. - // In this case, the vertex should not be removed. - if (numRemainingEdges <= 2) - return false; - - // Find edges which share the removed vertex. - const int maxEdges = numTouchedVerts*2; - int nedges = 0; - rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP)); - if (!edges) - { - ctx->log(RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' (%d).", maxEdges*3); - return false; - } - - for (int i = 0; i < mesh.npolys; ++i) - { - unsigned short* p = &mesh.polys[i*nvp*2]; - const int nv = countPolyVerts(p, nvp); - - // Collect edges which touches the removed vertex. - for (int j = 0, k = nv-1; j < nv; k = j++) - { - if (p[j] == rem || p[k] == rem) - { - // Arrange edge so that a=rem. - int a = p[j], b = p[k]; - if (b == rem) - rcSwap(a,b); - - // Check if the edge exists - bool exists = false; - for (int m = 0; m < nedges; ++m) - { - int* e = &edges[m*3]; - if (e[1] == b) - { - // Exists, increment vertex share count. - e[2]++; - exists = true; - } - } - // Add new edge. - if (!exists) - { - int* e = &edges[nedges*3]; - e[0] = a; - e[1] = b; - e[2] = 1; - nedges++; - } - } - } - } - - // There should be no more than 2 open edges. - // This catches the case that two non-adjacent polygons - // share the removed vertex. In that case, do not remove the vertex. - int numOpenEdges = 0; - for (int i = 0; i < nedges; ++i) - { - if (edges[i*3+2] < 2) - numOpenEdges++; - } - if (numOpenEdges > 2) - return false; - - return true; -} - -static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short rem, const int maxTris) -{ - const int nvp = mesh.nvp; - - // Count number of polygons to remove. - int numRemovedVerts = 0; - for (int i = 0; i < mesh.npolys; ++i) - { - unsigned short* p = &mesh.polys[i*nvp*2]; - const int nv = countPolyVerts(p, nvp); - for (int j = 0; j < nv; ++j) - { - if (p[j] == rem) - numRemovedVerts++; - } - } - - int nedges = 0; - rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP)); - if (!edges) - { - ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'edges' (%d).", numRemovedVerts*nvp*4); - return false; - } - - int nhole = 0; - rcScopedDelete<int> hole((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); - if (!hole) - { - ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hole' (%d).", numRemovedVerts*nvp); - return false; - } - - int nhreg = 0; - rcScopedDelete<int> hreg((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); - if (!hreg) - { - ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' (%d).", numRemovedVerts*nvp); - return false; - } - - int nharea = 0; - rcScopedDelete<int> harea((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP)); - if (!harea) - { - ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'harea' (%d).", numRemovedVerts*nvp); - return false; - } - - for (int i = 0; i < mesh.npolys; ++i) - { - unsigned short* p = &mesh.polys[i*nvp*2]; - const int nv = countPolyVerts(p, nvp); - bool hasRem = false; - for (int j = 0; j < nv; ++j) - if (p[j] == rem) hasRem = true; - if (hasRem) - { - // Collect edges which does not touch the removed vertex. - for (int j = 0, k = nv-1; j < nv; k = j++) - { - if (p[j] != rem && p[k] != rem) - { - int* e = &edges[nedges*4]; - e[0] = p[k]; - e[1] = p[j]; - e[2] = mesh.regs[i]; - e[3] = mesh.areas[i]; - nedges++; - } - } - // Remove the polygon. - unsigned short* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2]; - if (p != p2) - memcpy(p,p2,sizeof(unsigned short)*nvp); - memset(p+nvp,0xff,sizeof(unsigned short)*nvp); - mesh.regs[i] = mesh.regs[mesh.npolys-1]; - mesh.areas[i] = mesh.areas[mesh.npolys-1]; - mesh.npolys--; - --i; - } - } - - // Remove vertex. - for (int i = (int)rem; i < mesh.nverts - 1; ++i) - { - mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0]; - mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1]; - mesh.verts[i*3+2] = mesh.verts[(i+1)*3+2]; - } - mesh.nverts--; - - // Adjust indices to match the removed vertex layout. - for (int i = 0; i < mesh.npolys; ++i) - { - unsigned short* p = &mesh.polys[i*nvp*2]; - const int nv = countPolyVerts(p, nvp); - for (int j = 0; j < nv; ++j) - if (p[j] > rem) p[j]--; - } - for (int i = 0; i < nedges; ++i) - { - if (edges[i*4+0] > rem) edges[i*4+0]--; - if (edges[i*4+1] > rem) edges[i*4+1]--; - } - - if (nedges == 0) - return true; - - // Start with one vertex, keep appending connected - // segments to the start and end of the hole. - pushBack(edges[0], hole, nhole); - pushBack(edges[2], hreg, nhreg); - pushBack(edges[3], harea, nharea); - - while (nedges) - { - bool match = false; - - for (int i = 0; i < nedges; ++i) - { - const int ea = edges[i*4+0]; - const int eb = edges[i*4+1]; - const int r = edges[i*4+2]; - const int a = edges[i*4+3]; - bool add = false; - if (hole[0] == eb) - { - // The segment matches the beginning of the hole boundary. - pushFront(ea, hole, nhole); - pushFront(r, hreg, nhreg); - pushFront(a, harea, nharea); - add = true; - } - else if (hole[nhole-1] == ea) - { - // The segment matches the end of the hole boundary. - pushBack(eb, hole, nhole); - pushBack(r, hreg, nhreg); - pushBack(a, harea, nharea); - add = true; - } - if (add) - { - // The edge segment was added, remove it. - edges[i*4+0] = edges[(nedges-1)*4+0]; - edges[i*4+1] = edges[(nedges-1)*4+1]; - edges[i*4+2] = edges[(nedges-1)*4+2]; - edges[i*4+3] = edges[(nedges-1)*4+3]; - --nedges; - match = true; - --i; - } - } - - if (!match) - break; - } - - rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP)); - if (!tris) - { - ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tris' (%d).", nhole*3); - return false; - } - - rcScopedDelete<int> tverts((int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP)); - if (!tverts) - { - ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' (%d).", nhole*4); - return false; - } - - rcScopedDelete<int> thole((int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP)); - if (!thole) - { - ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole); - return false; - } - - // Generate temp vertex array for triangulation. - for (int i = 0; i < nhole; ++i) - { - const int pi = hole[i]; - tverts[i*4+0] = mesh.verts[pi*3+0]; - tverts[i*4+1] = mesh.verts[pi*3+1]; - tverts[i*4+2] = mesh.verts[pi*3+2]; - tverts[i*4+3] = 0; - thole[i] = i; - } - - // Triangulate the hole. - int ntris = triangulate(nhole, &tverts[0], &thole[0], tris); - if (ntris < 0) - { - ntris = -ntris; - ctx->log(RC_LOG_WARNING, "removeVertex: triangulate() returned bad results."); - } - - // Merge the hole triangles back to polygons. - rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP)); - if (!polys) - { - ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'polys' (%d).", (ntris+1)*nvp); - return false; - } - rcScopedDelete<unsigned short> pregs((unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP)); - if (!pregs) - { - ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' (%d).", ntris); - return false; - } - rcScopedDelete<unsigned char> pareas((unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP)); - if (!pareas) - { - ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' (%d).", ntris); - return false; - } - - unsigned short* tmpPoly = &polys[ntris*nvp]; - - // Build initial polygons. - int npolys = 0; - memset(polys, 0xff, ntris*nvp*sizeof(unsigned short)); - for (int j = 0; j < ntris; ++j) - { - int* t = &tris[j*3]; - if (t[0] != t[1] && t[0] != t[2] && t[1] != t[2]) - { - polys[npolys*nvp+0] = (unsigned short)hole[t[0]]; - polys[npolys*nvp+1] = (unsigned short)hole[t[1]]; - polys[npolys*nvp+2] = (unsigned short)hole[t[2]]; - - // If this polygon covers multiple region types then - // mark it as such - if (hreg[t[0]] != hreg[t[1]] || hreg[t[1]] != hreg[t[2]]) - pregs[npolys] = RC_MULTIPLE_REGS; - else - pregs[npolys] = (unsigned short)hreg[t[0]]; - - pareas[npolys] = (unsigned char)harea[t[0]]; - npolys++; - } - } - if (!npolys) - return true; - - // Merge polygons. - if (nvp > 3) - { - for (;;) - { - // Find best polygons to merge. - int bestMergeVal = 0; - int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0; - - for (int j = 0; j < npolys-1; ++j) - { - unsigned short* pj = &polys[j*nvp]; - for (int k = j+1; k < npolys; ++k) - { - unsigned short* pk = &polys[k*nvp]; - int ea, eb; - int v = getPolyMergeValue(pj, pk, mesh.verts, ea, eb, nvp); - if (v > bestMergeVal) - { - bestMergeVal = v; - bestPa = j; - bestPb = k; - bestEa = ea; - bestEb = eb; - } - } - } - - if (bestMergeVal > 0) - { - // Found best, merge. - unsigned short* pa = &polys[bestPa*nvp]; - unsigned short* pb = &polys[bestPb*nvp]; - mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp); - if (pregs[bestPa] != pregs[bestPb]) - pregs[bestPa] = RC_MULTIPLE_REGS; - - unsigned short* last = &polys[(npolys-1)*nvp]; - if (pb != last) - memcpy(pb, last, sizeof(unsigned short)*nvp); - pregs[bestPb] = pregs[npolys-1]; - pareas[bestPb] = pareas[npolys-1]; - npolys--; - } - else - { - // Could not merge any polygons, stop. - break; - } - } - } - - // Store polygons. - for (int i = 0; i < npolys; ++i) - { - if (mesh.npolys >= maxTris) break; - unsigned short* p = &mesh.polys[mesh.npolys*nvp*2]; - memset(p,0xff,sizeof(unsigned short)*nvp*2); - for (int j = 0; j < nvp; ++j) - p[j] = polys[i*nvp+j]; - mesh.regs[mesh.npolys] = pregs[i]; - mesh.areas[mesh.npolys] = pareas[i]; - mesh.npolys++; - if (mesh.npolys > maxTris) - { - ctx->log(RC_LOG_ERROR, "removeVertex: Too many polygons %d (max:%d).", mesh.npolys, maxTris); - return false; - } - } - - return true; -} - -/// @par -/// -/// @note If the mesh data is to be used to construct a Detour navigation mesh, then the upper -/// limit must be retricted to <= #DT_VERTS_PER_POLYGON. -/// -/// @see rcAllocPolyMesh, rcContourSet, rcPolyMesh, rcConfig -bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMesh& mesh) -{ - rcAssert(ctx); - - rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESH); - - rcVcopy(mesh.bmin, cset.bmin); - rcVcopy(mesh.bmax, cset.bmax); - mesh.cs = cset.cs; - mesh.ch = cset.ch; - mesh.borderSize = cset.borderSize; - mesh.maxEdgeError = cset.maxError; - - int maxVertices = 0; - int maxTris = 0; - int maxVertsPerCont = 0; - for (int i = 0; i < cset.nconts; ++i) - { - // Skip null contours. - if (cset.conts[i].nverts < 3) continue; - maxVertices += cset.conts[i].nverts; - maxTris += cset.conts[i].nverts - 2; - maxVertsPerCont = rcMax(maxVertsPerCont, cset.conts[i].nverts); - } - - if (maxVertices >= 0xfffe) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Too many vertices %d.", maxVertices); - return false; - } - - rcScopedDelete<unsigned char> vflags((unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP)); - if (!vflags) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' (%d).", maxVertices); - return false; - } - memset(vflags, 0, maxVertices); - - mesh.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertices*3, RC_ALLOC_PERM); - if (!mesh.verts) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' (%d).", maxVertices); - return false; - } - mesh.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxTris*nvp*2, RC_ALLOC_PERM); - if (!mesh.polys) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.polys' (%d).", maxTris*nvp*2); - return false; - } - mesh.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxTris, RC_ALLOC_PERM); - if (!mesh.regs) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.regs' (%d).", maxTris); - return false; - } - mesh.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxTris, RC_ALLOC_PERM); - if (!mesh.areas) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.areas' (%d).", maxTris); - return false; - } - - mesh.nverts = 0; - mesh.npolys = 0; - mesh.nvp = nvp; - mesh.maxpolys = maxTris; - - memset(mesh.verts, 0, sizeof(unsigned short)*maxVertices*3); - memset(mesh.polys, 0xff, sizeof(unsigned short)*maxTris*nvp*2); - memset(mesh.regs, 0, sizeof(unsigned short)*maxTris); - memset(mesh.areas, 0, sizeof(unsigned char)*maxTris); - - rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP)); - if (!nextVert) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' (%d).", maxVertices); - return false; - } - memset(nextVert, 0, sizeof(int)*maxVertices); - - rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP)); - if (!firstVert) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT); - return false; - } - for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) - firstVert[i] = -1; - - rcScopedDelete<int> indices((int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP)); - if (!indices) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' (%d).", maxVertsPerCont); - return false; - } - rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP)); - if (!tris) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' (%d).", maxVertsPerCont*3); - return false; - } - rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP)); - if (!polys) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' (%d).", maxVertsPerCont*nvp); - return false; - } - unsigned short* tmpPoly = &polys[maxVertsPerCont*nvp]; - - for (int i = 0; i < cset.nconts; ++i) - { - rcContour& cont = cset.conts[i]; - - // Skip null contours. - if (cont.nverts < 3) - continue; - - // Triangulate contour - for (int j = 0; j < cont.nverts; ++j) - indices[j] = j; - - int ntris = triangulate(cont.nverts, cont.verts, &indices[0], &tris[0]); - if (ntris <= 0) - { - // Bad triangulation, should not happen. -/* printf("\tconst float bmin[3] = {%ff,%ff,%ff};\n", cset.bmin[0], cset.bmin[1], cset.bmin[2]); - printf("\tconst float cs = %ff;\n", cset.cs); - printf("\tconst float ch = %ff;\n", cset.ch); - printf("\tconst int verts[] = {\n"); - for (int k = 0; k < cont.nverts; ++k) - { - const int* v = &cont.verts[k*4]; - printf("\t\t%d,%d,%d,%d,\n", v[0], v[1], v[2], v[3]); - } - printf("\t};\n\tconst int nverts = sizeof(verts)/(sizeof(int)*4);\n");*/ - ctx->log(RC_LOG_WARNING, "rcBuildPolyMesh: Bad triangulation Contour %d.", i); - ntris = -ntris; - } - - // Add and merge vertices. - for (int j = 0; j < cont.nverts; ++j) - { - const int* v = &cont.verts[j*4]; - indices[j] = addVertex((unsigned short)v[0], (unsigned short)v[1], (unsigned short)v[2], - mesh.verts, firstVert, nextVert, mesh.nverts); - if (v[3] & RC_BORDER_VERTEX) - { - // This vertex should be removed. - vflags[indices[j]] = 1; - } - } - - // Build initial polygons. - int npolys = 0; - memset(polys, 0xff, maxVertsPerCont*nvp*sizeof(unsigned short)); - for (int j = 0; j < ntris; ++j) - { - int* t = &tris[j*3]; - if (t[0] != t[1] && t[0] != t[2] && t[1] != t[2]) - { - polys[npolys*nvp+0] = (unsigned short)indices[t[0]]; - polys[npolys*nvp+1] = (unsigned short)indices[t[1]]; - polys[npolys*nvp+2] = (unsigned short)indices[t[2]]; - npolys++; - } - } - if (!npolys) - continue; - - // Merge polygons. - if (nvp > 3) - { - for(;;) - { - // Find best polygons to merge. - int bestMergeVal = 0; - int bestPa = 0, bestPb = 0, bestEa = 0, bestEb = 0; - - for (int j = 0; j < npolys-1; ++j) - { - unsigned short* pj = &polys[j*nvp]; - for (int k = j+1; k < npolys; ++k) - { - unsigned short* pk = &polys[k*nvp]; - int ea, eb; - int v = getPolyMergeValue(pj, pk, mesh.verts, ea, eb, nvp); - if (v > bestMergeVal) - { - bestMergeVal = v; - bestPa = j; - bestPb = k; - bestEa = ea; - bestEb = eb; - } - } - } - - if (bestMergeVal > 0) - { - // Found best, merge. - unsigned short* pa = &polys[bestPa*nvp]; - unsigned short* pb = &polys[bestPb*nvp]; - mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp); - unsigned short* lastPoly = &polys[(npolys-1)*nvp]; - if (pb != lastPoly) - memcpy(pb, lastPoly, sizeof(unsigned short)*nvp); - npolys--; - } - else - { - // Could not merge any polygons, stop. - break; - } - } - } - - // Store polygons. - for (int j = 0; j < npolys; ++j) - { - unsigned short* p = &mesh.polys[mesh.npolys*nvp*2]; - unsigned short* q = &polys[j*nvp]; - for (int k = 0; k < nvp; ++k) - p[k] = q[k]; - mesh.regs[mesh.npolys] = cont.reg; - mesh.areas[mesh.npolys] = cont.area; - mesh.npolys++; - if (mesh.npolys > maxTris) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Too many polygons %d (max:%d).", mesh.npolys, maxTris); - return false; - } - } - } - - - // Remove edge vertices. - for (int i = 0; i < mesh.nverts; ++i) - { - if (vflags[i]) - { - if (!canRemoveVertex(ctx, mesh, (unsigned short)i)) - continue; - if (!removeVertex(ctx, mesh, (unsigned short)i, maxTris)) - { - // Failed to remove vertex - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Failed to remove edge vertex %d.", i); - return false; - } - // Remove vertex - // Note: mesh.nverts is already decremented inside removeVertex()! - // Fixup vertex flags - for (int j = i; j < mesh.nverts; ++j) - vflags[j] = vflags[j+1]; - --i; - } - } - - // Calculate adjacency. - if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, nvp)) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Adjacency failed."); - return false; - } - - // Find portal edges - if (mesh.borderSize > 0) - { - const int w = cset.width; - const int h = cset.height; - for (int i = 0; i < mesh.npolys; ++i) - { - unsigned short* p = &mesh.polys[i*2*nvp]; - for (int j = 0; j < nvp; ++j) - { - if (p[j] == RC_MESH_NULL_IDX) break; - // Skip connected edges. - if (p[nvp+j] != RC_MESH_NULL_IDX) - continue; - int nj = j+1; - if (nj >= nvp || p[nj] == RC_MESH_NULL_IDX) nj = 0; - const unsigned short* va = &mesh.verts[p[j]*3]; - const unsigned short* vb = &mesh.verts[p[nj]*3]; - - if ((int)va[0] == 0 && (int)vb[0] == 0) - p[nvp+j] = 0x8000 | 0; - else if ((int)va[2] == h && (int)vb[2] == h) - p[nvp+j] = 0x8000 | 1; - else if ((int)va[0] == w && (int)vb[0] == w) - p[nvp+j] = 0x8000 | 2; - else if ((int)va[2] == 0 && (int)vb[2] == 0) - p[nvp+j] = 0x8000 | 3; - } - } - } - - // Just allocate the mesh flags array. The user is resposible to fill it. - mesh.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*mesh.npolys, RC_ALLOC_PERM); - if (!mesh.flags) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.flags' (%d).", mesh.npolys); - return false; - } - memset(mesh.flags, 0, sizeof(unsigned short) * mesh.npolys); - - if (mesh.nverts > 0xffff) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many vertices %d (max %d). Data can be corrupted.", mesh.nverts, 0xffff); - } - if (mesh.npolys > 0xffff) - { - ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff); - } - - return true; -} - -/// @see rcAllocPolyMesh, rcPolyMesh -bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh) -{ - rcAssert(ctx); - - if (!nmeshes || !meshes) - return true; - - rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESH); - - mesh.nvp = meshes[0]->nvp; - mesh.cs = meshes[0]->cs; - mesh.ch = meshes[0]->ch; - rcVcopy(mesh.bmin, meshes[0]->bmin); - rcVcopy(mesh.bmax, meshes[0]->bmax); - - int maxVerts = 0; - int maxPolys = 0; - int maxVertsPerMesh = 0; - for (int i = 0; i < nmeshes; ++i) - { - rcVmin(mesh.bmin, meshes[i]->bmin); - rcVmax(mesh.bmax, meshes[i]->bmax); - maxVertsPerMesh = rcMax(maxVertsPerMesh, meshes[i]->nverts); - maxVerts += meshes[i]->nverts; - maxPolys += meshes[i]->npolys; - } - - mesh.nverts = 0; - mesh.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxVerts*3, RC_ALLOC_PERM); - if (!mesh.verts) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.verts' (%d).", maxVerts*3); - return false; - } - - mesh.npolys = 0; - mesh.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxPolys*2*mesh.nvp, RC_ALLOC_PERM); - if (!mesh.polys) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.polys' (%d).", maxPolys*2*mesh.nvp); - return false; - } - memset(mesh.polys, 0xff, sizeof(unsigned short)*maxPolys*2*mesh.nvp); - - mesh.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxPolys, RC_ALLOC_PERM); - if (!mesh.regs) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.regs' (%d).", maxPolys); - return false; - } - memset(mesh.regs, 0, sizeof(unsigned short)*maxPolys); - - mesh.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxPolys, RC_ALLOC_PERM); - if (!mesh.areas) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.areas' (%d).", maxPolys); - return false; - } - memset(mesh.areas, 0, sizeof(unsigned char)*maxPolys); - - mesh.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxPolys, RC_ALLOC_PERM); - if (!mesh.flags) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'mesh.flags' (%d).", maxPolys); - return false; - } - memset(mesh.flags, 0, sizeof(unsigned short)*maxPolys); - - rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP)); - if (!nextVert) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' (%d).", maxVerts); - return false; - } - memset(nextVert, 0, sizeof(int)*maxVerts); - - rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP)); - if (!firstVert) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT); - return false; - } - for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i) - firstVert[i] = -1; - - rcScopedDelete<unsigned short> vremap((unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM)); - if (!vremap) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' (%d).", maxVertsPerMesh); - return false; - } - memset(vremap, 0, sizeof(unsigned short)*maxVertsPerMesh); - - for (int i = 0; i < nmeshes; ++i) - { - const rcPolyMesh* pmesh = meshes[i]; - - const unsigned short ox = (unsigned short)floorf((pmesh->bmin[0]-mesh.bmin[0])/mesh.cs+0.5f); - const unsigned short oz = (unsigned short)floorf((pmesh->bmin[2]-mesh.bmin[2])/mesh.cs+0.5f); - - bool isMinX = (ox == 0); - bool isMinZ = (oz == 0); - bool isMaxX = ((unsigned short)floorf((mesh.bmax[0] - pmesh->bmax[0]) / mesh.cs + 0.5f)) == 0; - bool isMaxZ = ((unsigned short)floorf((mesh.bmax[2] - pmesh->bmax[2]) / mesh.cs + 0.5f)) == 0; - bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ); - - for (int j = 0; j < pmesh->nverts; ++j) - { - unsigned short* v = &pmesh->verts[j*3]; - vremap[j] = addVertex(v[0]+ox, v[1], v[2]+oz, - mesh.verts, firstVert, nextVert, mesh.nverts); - } - - for (int j = 0; j < pmesh->npolys; ++j) - { - unsigned short* tgt = &mesh.polys[mesh.npolys*2*mesh.nvp]; - unsigned short* src = &pmesh->polys[j*2*mesh.nvp]; - mesh.regs[mesh.npolys] = pmesh->regs[j]; - mesh.areas[mesh.npolys] = pmesh->areas[j]; - mesh.flags[mesh.npolys] = pmesh->flags[j]; - mesh.npolys++; - for (int k = 0; k < mesh.nvp; ++k) - { - if (src[k] == RC_MESH_NULL_IDX) break; - tgt[k] = vremap[src[k]]; - } - - if (isOnBorder) - { - for (int k = mesh.nvp; k < mesh.nvp * 2; ++k) - { - if (src[k] & 0x8000 && src[k] != 0xffff) - { - unsigned short dir = src[k] & 0xf; - switch (dir) - { - case 0: // Portal x- - if (isMinX) - tgt[k] = src[k]; - break; - case 1: // Portal z+ - if (isMaxZ) - tgt[k] = src[k]; - break; - case 2: // Portal x+ - if (isMaxX) - tgt[k] = src[k]; - break; - case 3: // Portal z- - if (isMinZ) - tgt[k] = src[k]; - break; - } - } - } - } - } - } - - // Calculate adjacency. - if (!buildMeshAdjacency(mesh.polys, mesh.npolys, mesh.nverts, mesh.nvp)) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Adjacency failed."); - return false; - } - - if (mesh.nverts > 0xffff) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many vertices %d (max %d). Data can be corrupted.", mesh.nverts, 0xffff); - } - if (mesh.npolys > 0xffff) - { - ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff); - } - - return true; -} - -bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst) -{ - rcAssert(ctx); - - // Destination must be empty. - rcAssert(dst.verts == 0); - rcAssert(dst.polys == 0); - rcAssert(dst.regs == 0); - rcAssert(dst.areas == 0); - rcAssert(dst.flags == 0); - - dst.nverts = src.nverts; - dst.npolys = src.npolys; - dst.maxpolys = src.npolys; - dst.nvp = src.nvp; - rcVcopy(dst.bmin, src.bmin); - rcVcopy(dst.bmax, src.bmax); - dst.cs = src.cs; - dst.ch = src.ch; - dst.borderSize = src.borderSize; - dst.maxEdgeError = src.maxEdgeError; - - dst.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.nverts*3, RC_ALLOC_PERM); - if (!dst.verts) - { - ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.verts' (%d).", src.nverts*3); - return false; - } - memcpy(dst.verts, src.verts, sizeof(unsigned short)*src.nverts*3); - - dst.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys*2*src.nvp, RC_ALLOC_PERM); - if (!dst.polys) - { - ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.polys' (%d).", src.npolys*2*src.nvp); - return false; - } - memcpy(dst.polys, src.polys, sizeof(unsigned short)*src.npolys*2*src.nvp); - - dst.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM); - if (!dst.regs) - { - ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.regs' (%d).", src.npolys); - return false; - } - memcpy(dst.regs, src.regs, sizeof(unsigned short)*src.npolys); - - dst.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*src.npolys, RC_ALLOC_PERM); - if (!dst.areas) - { - ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.areas' (%d).", src.npolys); - return false; - } - memcpy(dst.areas, src.areas, sizeof(unsigned char)*src.npolys); - - dst.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM); - if (!dst.flags) - { - ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.flags' (%d).", src.npolys); - return false; - } - memcpy(dst.flags, src.flags, sizeof(unsigned short)*src.npolys); - - return true; -} |