diff options
Diffstat (limited to 'extern/sdlew/include/SDL2/SDL_events.h')
-rw-r--r-- | extern/sdlew/include/SDL2/SDL_events.h | 446 |
1 files changed, 446 insertions, 0 deletions
diff --git a/extern/sdlew/include/SDL2/SDL_events.h b/extern/sdlew/include/SDL2/SDL_events.h new file mode 100644 index 00000000000..41a0b479703 --- /dev/null +++ b/extern/sdlew/include/SDL2/SDL_events.h @@ -0,0 +1,446 @@ + +#ifndef _SDL_events_h +#define _SDL_events_h + +#include "SDL_stdinc.h" +#include "SDL_error.h" +#include "SDL_video.h" +#include "SDL_keyboard.h" +#include "SDL_mouse.h" +#include "SDL_joystick.h" +#include "SDL_gamecontroller.h" +#include "SDL_quit.h" +#include "SDL_gesture.h" +#include "SDL_touch.h" + +#include "begin_code.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define SDL_RELEASED 0 +#define SDL_PRESSED 1 + +typedef enum +{ + SDL_FIRSTEVENT = 0, + + SDL_QUIT = 0x100, + + SDL_APP_TERMINATING, + SDL_APP_LOWMEMORY, + SDL_APP_WILLENTERBACKGROUND, + SDL_APP_DIDENTERBACKGROUND, + SDL_APP_WILLENTERFOREGROUND, + SDL_APP_DIDENTERFOREGROUND, + + SDL_WINDOWEVENT = 0x200, + SDL_SYSWMEVENT, + + SDL_KEYDOWN = 0x300, + SDL_KEYUP, + SDL_TEXTEDITING, + SDL_TEXTINPUT, + + SDL_MOUSEMOTION = 0x400, + SDL_MOUSEBUTTONDOWN, + SDL_MOUSEBUTTONUP, + SDL_MOUSEWHEEL, + + SDL_JOYAXISMOTION = 0x600, + SDL_JOYBALLMOTION, + SDL_JOYHATMOTION, + SDL_JOYBUTTONDOWN, + SDL_JOYBUTTONUP, + SDL_JOYDEVICEADDED, + SDL_JOYDEVICEREMOVED, + + SDL_CONTROLLERAXISMOTION = 0x650, + SDL_CONTROLLERBUTTONDOWN, + SDL_CONTROLLERBUTTONUP, + SDL_CONTROLLERDEVICEADDED, + SDL_CONTROLLERDEVICEREMOVED, + SDL_CONTROLLERDEVICEREMAPPED, + + SDL_FINGERDOWN = 0x700, + SDL_FINGERUP, + SDL_FINGERMOTION, + + SDL_DOLLARGESTURE = 0x800, + SDL_DOLLARRECORD, + SDL_MULTIGESTURE, + + SDL_CLIPBOARDUPDATE = 0x900, + + SDL_DROPFILE = 0x1000, + + SDL_USEREVENT = 0x8000, + + SDL_LASTEVENT = 0xFFFF +} SDL_EventType; + +typedef struct SDL_CommonEvent +{ + Uint32 type; + Uint32 timestamp; +} SDL_CommonEvent; + +typedef struct SDL_WindowEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + Uint8 event; + Uint8 padding1; + Uint8 padding2; + Uint8 padding3; + Sint32 data1; + Sint32 data2; +} SDL_WindowEvent; + +typedef struct SDL_KeyboardEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + Uint8 state; + Uint8 repeat; + Uint8 padding2; + Uint8 padding3; + SDL_Keysym keysym; +} SDL_KeyboardEvent; + +#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32) + +typedef struct SDL_TextEditingEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; + Sint32 start; + Sint32 length; +} SDL_TextEditingEvent; + +#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32) + +typedef struct SDL_TextInputEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; +} SDL_TextInputEvent; + +typedef struct SDL_MouseMotionEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + Uint32 which; + Uint32 state; + Sint32 x; + Sint32 y; + Sint32 xrel; + Sint32 yrel; +} SDL_MouseMotionEvent; + +typedef struct SDL_MouseButtonEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + Uint32 which; + Uint8 button; + Uint8 state; + Uint8 padding1; + Uint8 padding2; + Sint32 x; + Sint32 y; +} SDL_MouseButtonEvent; + +typedef struct SDL_MouseWheelEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + Uint32 which; + Sint32 x; + Sint32 y; +} SDL_MouseWheelEvent; + +typedef struct SDL_JoyAxisEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_JoystickID which; + Uint8 axis; + Uint8 padding1; + Uint8 padding2; + Uint8 padding3; + Sint16 value; + Uint16 padding4; +} SDL_JoyAxisEvent; + +typedef struct SDL_JoyBallEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_JoystickID which; + Uint8 ball; + Uint8 padding1; + Uint8 padding2; + Uint8 padding3; + Sint16 xrel; + Sint16 yrel; +} SDL_JoyBallEvent; + +typedef struct SDL_JoyHatEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_JoystickID which; + Uint8 hat; + Uint8 value; + Uint8 padding1; + Uint8 padding2; +} SDL_JoyHatEvent; + +typedef struct SDL_JoyButtonEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_JoystickID which; + Uint8 button; + Uint8 state; + Uint8 padding1; + Uint8 padding2; +} SDL_JoyButtonEvent; + +typedef struct SDL_JoyDeviceEvent +{ + Uint32 type; + Uint32 timestamp; + Sint32 which; +} SDL_JoyDeviceEvent; + +typedef struct SDL_ControllerAxisEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_JoystickID which; + Uint8 axis; + Uint8 padding1; + Uint8 padding2; + Uint8 padding3; + Sint16 value; + Uint16 padding4; +} SDL_ControllerAxisEvent; + +typedef struct SDL_ControllerButtonEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_JoystickID which; + Uint8 button; + Uint8 state; + Uint8 padding1; + Uint8 padding2; +} SDL_ControllerButtonEvent; + +typedef struct SDL_ControllerDeviceEvent +{ + Uint32 type; + Uint32 timestamp; + Sint32 which; +} SDL_ControllerDeviceEvent; + +typedef struct SDL_TouchFingerEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_TouchID touchId; + SDL_FingerID fingerId; + float x; + float y; + float dx; + float dy; + float pressure; +} SDL_TouchFingerEvent; + +typedef struct SDL_MultiGestureEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_TouchID touchId; + float dTheta; + float dDist; + float x; + float y; + Uint16 numFingers; + Uint16 padding; +} SDL_MultiGestureEvent; + +typedef struct SDL_DollarGestureEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_TouchID touchId; + SDL_GestureID gestureId; + Uint32 numFingers; + float error; + float x; + float y; +} SDL_DollarGestureEvent; + +typedef struct SDL_DropEvent +{ + Uint32 type; + Uint32 timestamp; + char *file; +} SDL_DropEvent; + +typedef struct SDL_QuitEvent +{ + Uint32 type; + Uint32 timestamp; +} SDL_QuitEvent; + +typedef struct SDL_OSEvent +{ + Uint32 type; + Uint32 timestamp; +} SDL_OSEvent; + +typedef struct SDL_UserEvent +{ + Uint32 type; + Uint32 timestamp; + Uint32 windowID; + Sint32 code; + void *data1; + void *data2; +} SDL_UserEvent; + +struct SDL_SysWMmsg; +typedef struct SDL_SysWMmsg SDL_SysWMmsg; + +typedef struct SDL_SysWMEvent +{ + Uint32 type; + Uint32 timestamp; + SDL_SysWMmsg *msg; +} SDL_SysWMEvent; + +typedef union SDL_Event +{ + Uint32 type; + SDL_CommonEvent common; + SDL_WindowEvent window; + SDL_KeyboardEvent key; + SDL_TextEditingEvent edit; + SDL_TextInputEvent text; + SDL_MouseMotionEvent motion; + SDL_MouseButtonEvent button; + SDL_MouseWheelEvent wheel; + SDL_JoyAxisEvent jaxis; + SDL_JoyBallEvent jball; + SDL_JoyHatEvent jhat; + SDL_JoyButtonEvent jbutton; + SDL_JoyDeviceEvent jdevice; + SDL_ControllerAxisEvent caxis; + SDL_ControllerButtonEvent cbutton; + SDL_ControllerDeviceEvent cdevice; + SDL_QuitEvent quit; + SDL_UserEvent user; + SDL_SysWMEvent syswm; + SDL_TouchFingerEvent tfinger; + SDL_MultiGestureEvent mgesture; + SDL_DollarGestureEvent dgesture; + SDL_DropEvent drop; + + Uint8 padding[56]; +} SDL_Event; + +typedef void SDLCALL tSDL_PumpEvents(void); + +typedef enum +{ + SDL_ADDEVENT, + SDL_PEEKEVENT, + SDL_GETEVENT +} SDL_eventaction; + +typedef int SDLCALL tSDL_PeepEvents(SDL_Event * events, int numevents, + SDL_eventaction action, + Uint32 minType, Uint32 maxType); + +typedef SDL_bool SDLCALL tSDL_HasEvent(Uint32 type); +typedef SDL_bool SDLCALL tSDL_HasEvents(Uint32 minType, Uint32 maxType); + +typedef void SDLCALL tSDL_FlushEvent(Uint32 type); +typedef void SDLCALL tSDL_FlushEvents(Uint32 minType, Uint32 maxType); + +typedef int SDLCALL tSDL_PollEvent(SDL_Event * event); + +typedef int SDLCALL tSDL_WaitEvent(SDL_Event * event); + +typedef int SDLCALL tSDL_WaitEventTimeout(SDL_Event * event, + int timeout); + +typedef int SDLCALL tSDL_PushEvent(SDL_Event * event); + +typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event); + +typedef void SDLCALL tSDL_SetEventFilter(SDL_EventFilter filter, + void *userdata); + +typedef SDL_bool SDLCALL tSDL_GetEventFilter(SDL_EventFilter * filter, + void **userdata); + +typedef void SDLCALL tSDL_AddEventWatch(SDL_EventFilter filter, + void *userdata); + +typedef void SDLCALL tSDL_DelEventWatch(SDL_EventFilter filter, + void *userdata); + +typedef void SDLCALL tSDL_FilterEvents(SDL_EventFilter filter, + void *userdata); + +#define SDL_QUERY -1 +#define SDL_IGNORE 0 +#define SDL_DISABLE 0 +#define SDL_ENABLE 1 + +typedef Uint8 SDLCALL tSDL_EventState(Uint32 type, int state); + +#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY) + +typedef Uint32 SDLCALL tSDL_RegisterEvents(int numevents); + +extern tSDL_PumpEvents *SDL_PumpEvents; +extern tSDL_PeepEvents *SDL_PeepEvents; +extern tSDL_HasEvent *SDL_HasEvent; +extern tSDL_HasEvents *SDL_HasEvents; +extern tSDL_FlushEvent *SDL_FlushEvent; +extern tSDL_FlushEvents *SDL_FlushEvents; +extern tSDL_PollEvent *SDL_PollEvent; +extern tSDL_WaitEvent *SDL_WaitEvent; +extern tSDL_WaitEventTimeout *SDL_WaitEventTimeout; +extern tSDL_PushEvent *SDL_PushEvent; +extern tSDL_SetEventFilter *SDL_SetEventFilter; +extern tSDL_GetEventFilter *SDL_GetEventFilter; +extern tSDL_AddEventWatch *SDL_AddEventWatch; +extern tSDL_DelEventWatch *SDL_DelEventWatch; +extern tSDL_FilterEvents *SDL_FilterEvents; +extern tSDL_EventState *SDL_EventState; +extern tSDL_RegisterEvents *SDL_RegisterEvents; + +#ifdef __cplusplus +} +#endif +#include "close_code.h" + +#endif + |