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Diffstat (limited to 'extern/solid/src/DT_C-api.cpp')
-rwxr-xr-xextern/solid/src/DT_C-api.cpp573
1 files changed, 573 insertions, 0 deletions
diff --git a/extern/solid/src/DT_C-api.cpp b/extern/solid/src/DT_C-api.cpp
new file mode 100755
index 00000000000..c07a3bb7ccc
--- /dev/null
+++ b/extern/solid/src/DT_C-api.cpp
@@ -0,0 +1,573 @@
+/*
+ * SOLID - Software Library for Interference Detection
+ *
+ * Copyright (C) 2001-2003 Dtecta. All rights reserved.
+ *
+ * This library may be distributed under the terms of the Q Public License
+ * (QPL) as defined by Trolltech AS of Norway and appearing in the file
+ * LICENSE.QPL included in the packaging of this file.
+ *
+ * This library may be distributed and/or modified under the terms of the
+ * GNU General Public License (GPL) version 2 as published by the Free Software
+ * Foundation and appearing in the file LICENSE.GPL included in the
+ * packaging of this file.
+ *
+ * This library is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+ * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * Commercial use or any other use of this library not covered by either
+ * the QPL or the GPL requires an additional license from Dtecta.
+ * Please contact info@dtecta.com for enquiries about the terms of commercial
+ * use of this library.
+ */
+
+
+#include "SOLID.h"
+
+#include "DT_Box.h"
+#include "DT_Cone.h"
+#include "DT_Cylinder.h"
+#include "DT_Sphere.h"
+#include "DT_Complex.h"
+#include "DT_Polytope.h"
+#include "DT_Polyhedron.h"
+#include "DT_Point.h"
+#include "DT_LineSegment.h"
+#include "DT_Triangle.h"
+#include "DT_Minkowski.h"
+#include "DT_Hull.h"
+
+#include "DT_Response.h"
+#include "DT_RespTable.h"
+
+#include "DT_Scene.h"
+#include "DT_Object.h"
+
+#include "DT_VertexBase.h"
+
+#include "DT_Accuracy.h"
+
+typedef MT::Tuple3<DT_Scalar> T_Vertex;
+typedef std::vector<T_Vertex> T_VertexBuf;
+typedef std::vector<DT_Index> T_IndexBuf;
+typedef std::vector<const DT_Convex *> T_PolyList;
+
+static T_VertexBuf vertexBuf;
+static T_IndexBuf indexBuf;
+static T_PolyList polyList;
+
+static DT_Complex *currentComplex = 0;
+static DT_Polyhedron *currentPolyhedron = 0;
+static DT_VertexBase *currentBase = 0;
+
+
+
+
+
+
+DT_VertexBaseHandle DT_NewVertexBase(const void *pointer, DT_Size stride)
+{
+ return (DT_VertexBaseHandle)new DT_VertexBase(pointer, stride);
+}
+
+void DT_DeleteVertexBase(DT_VertexBaseHandle vertexBase)
+{
+ delete (DT_VertexBase *)vertexBase;
+}
+
+void DT_ChangeVertexBase(DT_VertexBaseHandle vertexBase, const void *pointer)
+{
+ DT_VertexBase *base = (DT_VertexBase *)vertexBase;
+ base->setPointer(pointer);
+ const DT_ComplexList& complexList = base->getComplexList();
+ DT_ComplexList::const_iterator it;
+ for (it = complexList.begin(); it != complexList.end(); ++it)
+ {
+ (*it)->refit();
+ }
+}
+
+
+DT_ShapeHandle DT_NewBox(DT_Scalar x, DT_Scalar y, DT_Scalar z)
+{
+ return (DT_ShapeHandle)new DT_Box(MT_Scalar(x) * MT_Scalar(0.5),
+ MT_Scalar(y) * MT_Scalar(0.5),
+ MT_Scalar(z) * MT_Scalar(0.5));
+}
+
+DT_ShapeHandle DT_NewCone(DT_Scalar radius, DT_Scalar height)
+{
+ return (DT_ShapeHandle)new DT_Cone(MT_Scalar(radius), MT_Scalar(height));
+}
+
+DT_ShapeHandle DT_NewCylinder(DT_Scalar radius, DT_Scalar height)
+{
+ return (DT_ShapeHandle)new DT_Cylinder(MT_Scalar(radius), MT_Scalar(height));
+}
+
+DT_ShapeHandle DT_NewSphere(DT_Scalar radius)
+{
+ return (DT_ShapeHandle)new DT_Sphere(MT_Scalar(radius));
+}
+
+DT_ShapeHandle DT_NewPoint(const DT_Vector3 point)
+{
+ return (DT_ShapeHandle)new DT_Point(MT_Point3(point));
+}
+
+DT_ShapeHandle DT_NewLineSegment(const DT_Vector3 source, const DT_Vector3 target)
+{
+ return (DT_ShapeHandle)new DT_LineSegment(MT_Point3(source), MT_Point3(target));
+}
+
+DT_ShapeHandle DT_NewMinkowski(DT_ShapeHandle shape1, DT_ShapeHandle shape2)
+{
+ if (((DT_Shape *)shape1)->getType() != CONVEX ||
+ ((DT_Shape *)shape2)->getType() != CONVEX)
+ {
+ return 0;
+ }
+
+ return (DT_ShapeHandle)new DT_Minkowski(*(DT_Convex *)shape1, *(DT_Convex *)shape2);
+}
+
+DT_ShapeHandle DT_NewHull(DT_ShapeHandle shape1, DT_ShapeHandle shape2)
+{
+ if (((DT_Shape *)shape1)->getType() != CONVEX ||
+ ((DT_Shape *)shape2)->getType() != CONVEX)
+ {
+ return 0;
+ }
+
+ return (DT_ShapeHandle)new DT_Hull(*(DT_Convex *)shape1, *(DT_Convex *)shape2);
+}
+
+DT_ShapeHandle DT_NewComplexShape(const DT_VertexBaseHandle vertexBase)
+{
+ if (!currentComplex)
+ {
+ currentBase = vertexBase ? (DT_VertexBase *)vertexBase : new DT_VertexBase;
+ currentComplex = new DT_Complex(currentBase);
+ }
+ return (DT_ShapeHandle)currentComplex;
+}
+
+void DT_EndComplexShape()
+{
+ if (currentComplex)
+ {
+ if (currentBase->getPointer() == 0)
+ {
+ T_Vertex *vertexArray = new T_Vertex[vertexBuf.size()];
+ assert(vertexArray);
+ std::copy(vertexBuf.begin(), vertexBuf.end(), &vertexArray[0]);
+ currentBase->setPointer(vertexArray, true);
+ }
+
+ vertexBuf.clear();
+
+ currentComplex->finish(polyList.size(), &polyList[0]);
+ polyList.clear();
+ currentComplex = 0;
+ currentBase = 0;
+ }
+}
+
+DT_ShapeHandle DT_NewPolytope(const DT_VertexBaseHandle vertexBase)
+{
+ if (!currentPolyhedron)
+ {
+ currentBase = vertexBase ? (DT_VertexBase *)vertexBase : new DT_VertexBase;
+ currentPolyhedron = new DT_Polyhedron;
+
+ }
+ return (DT_ShapeHandle)currentPolyhedron;
+}
+
+void DT_EndPolytope()
+{
+ if (currentPolyhedron)
+ {
+ if (currentBase->getPointer() == 0)
+ {
+ currentBase->setPointer(&vertexBuf[0]);
+ new (currentPolyhedron) DT_Polyhedron(currentBase, indexBuf.size(), &indexBuf[0]);
+
+ delete currentBase;
+ }
+ else
+ {
+ new (currentPolyhedron) DT_Polyhedron(currentBase, indexBuf.size(), &indexBuf[0]);
+ }
+ vertexBuf.clear();
+ indexBuf.clear();
+ currentPolyhedron = 0;
+ currentBase = 0;
+ }
+}
+
+void DT_Begin()
+{}
+
+void DT_End()
+{
+ if (currentComplex)
+ {
+ DT_VertexIndices(indexBuf.size(), &indexBuf[0]);
+ indexBuf.clear();
+ }
+}
+
+void DT_Vertex(const DT_Vector3 vertex)
+{
+ MT::Vector3<DT_Scalar> p(vertex);
+ int i = GEN_max((int)vertexBuf.size() - 20, 0);
+ int n = static_cast<int>(vertexBuf.size());
+
+ while (i != n && !(vertexBuf[i] == p))
+ {
+ ++i;
+ }
+
+ if (i == n)
+ {
+ vertexBuf.push_back(p);
+ }
+ indexBuf.push_back(i);
+}
+
+
+void DT_VertexIndex(DT_Index index) { indexBuf.push_back(index); }
+
+void DT_VertexIndices(DT_Count count, const DT_Index *indices)
+{
+ if (currentComplex)
+ {
+ DT_Convex *poly = count == 3 ?
+ static_cast<DT_Convex *>(new DT_Triangle(currentBase, indices[0], indices[1], indices[2])) :
+ static_cast<DT_Convex *>(new DT_Polytope(currentBase, count, indices));
+ polyList.push_back(poly);
+
+ }
+
+ if (currentPolyhedron)
+ {
+ int i;
+ for (i = 0; i < count; ++i)
+ {
+ indexBuf.push_back(indices[i]);
+ }
+ }
+}
+
+void DT_VertexRange(DT_Index first, DT_Count count)
+{
+ DT_Index *indices = new DT_Index[count];
+
+ DT_Index i;
+ for (i = 0; i != count; ++i)
+ {
+ indices[i] = first + i;
+ }
+ DT_VertexIndices(count, indices);
+
+ delete [] indices;
+}
+
+void DT_DeleteShape(DT_ShapeHandle shape)
+{
+ delete (DT_Shape *)shape;
+}
+
+
+
+
+// Scene
+
+
+DT_SceneHandle DT_CreateScene()
+{
+ return (DT_SceneHandle)new DT_Scene;
+}
+
+void DT_DestroyScene(DT_SceneHandle scene)
+{
+ delete (DT_Scene *)scene;
+}
+
+void DT_AddObject(DT_SceneHandle scene, DT_ObjectHandle object)
+{
+ assert(scene);
+ assert(object);
+ ((DT_Scene *)scene)->addObject(*(DT_Object *)object);
+}
+
+void DT_RemoveObject(DT_SceneHandle scene, DT_ObjectHandle object)
+{
+ assert(scene);
+ assert(object);
+ ((DT_Scene *)scene)->removeObject(*(DT_Object *)object);
+}
+
+
+// Object instantiation
+
+
+DT_ObjectHandle DT_CreateObject(void *client_object,
+ DT_ShapeHandle shape)
+{
+ return (DT_ObjectHandle)new DT_Object(client_object, *(DT_Shape *)shape);
+}
+
+void DT_DestroyObject(DT_ObjectHandle object)
+{
+ delete (DT_Object *)object;
+}
+
+void DT_SetMargin(DT_ObjectHandle object, DT_Scalar margin)
+{
+ ((DT_Object *)object)->setMargin(MT_Scalar(margin));
+}
+
+
+void DT_SetScaling(DT_ObjectHandle object, const DT_Vector3 scaling)
+{
+ ((DT_Object *)object)->setScaling(MT_Vector3(scaling));
+}
+
+void DT_SetPosition(DT_ObjectHandle object, const DT_Vector3 position)
+{
+ ((DT_Object *)object)->setPosition(MT_Point3(position));
+}
+
+void DT_SetOrientation(DT_ObjectHandle object, const DT_Quaternion orientation)
+{
+ ((DT_Object *)object)->setOrientation(MT_Quaternion(orientation));
+}
+
+
+void DT_SetMatrixf(DT_ObjectHandle object, const float *m)
+{
+ ((DT_Object *)object)->setMatrix(m);
+}
+
+void DT_GetMatrixf(DT_ObjectHandle object, float *m)
+{
+ ((DT_Object *)object)->getMatrix(m);
+}
+
+void DT_SetMatrixd(DT_ObjectHandle object, const double *m)
+{
+ ((DT_Object *)object)->setMatrix(m);
+}
+void DT_GetMatrixd(DT_ObjectHandle object, double *m)
+{
+ ((DT_Object *)object)->getMatrix(m);
+}
+
+void DT_GetBBox(DT_ObjectHandle object, DT_Vector3 min, DT_Vector3 max)
+{
+ const MT_BBox& bbox = ((DT_Object *)object)->getBBox();
+ bbox.getMin().getValue(min);
+ bbox.getMax().getValue(max);
+}
+
+DT_Scalar DT_GetClosestPair(DT_ObjectHandle object1, DT_ObjectHandle object2,
+ DT_Vector3 point1, DT_Vector3 point2)
+{
+ MT_Point3 p1, p2;
+
+ MT_Scalar result = closest_points(*(DT_Object *)object1,
+ *(DT_Object *)object2,
+ p1, p2);
+ p1.getValue(point1);
+ p2.getValue(point2);
+
+ return MT_sqrt(result);
+}
+
+DT_Bool DT_GetCommonPoint(DT_ObjectHandle object1, DT_ObjectHandle object2,
+ DT_Vector3 point)
+{
+ MT_Point3 p1, p2;
+ MT_Vector3 v(MT_Scalar(0.0), MT_Scalar(0.0), MT_Scalar(0.0));
+
+ bool result = common_point(*(DT_Object *)object1, *(DT_Object *)object2, v, p1, p2);
+
+ if (result)
+ {
+ p1.getValue(point);
+ }
+
+ return result;
+}
+
+DT_Bool DT_GetPenDepth(DT_ObjectHandle object1, DT_ObjectHandle object2,
+ DT_Vector3 point1, DT_Vector3 point2)
+{
+ MT_Point3 p1, p2;
+ MT_Vector3 v(MT_Scalar(0.0), MT_Scalar(0.0), MT_Scalar(0.0));
+
+ bool result = penetration_depth(*(DT_Object *)object1, *(DT_Object *)object2, v, p1, p2);
+
+ if (result)
+ {
+ p1.getValue(point1);
+ p2.getValue(point2);
+ }
+
+ return result;
+}
+
+// Response
+
+DT_RespTableHandle DT_CreateRespTable()
+{
+ return (DT_RespTableHandle)new DT_RespTable;
+}
+
+void DT_DestroyRespTable(DT_RespTableHandle respTable)
+{
+ delete (DT_RespTable *)respTable;
+}
+
+DT_ResponseClass DT_GenResponseClass(DT_RespTableHandle respTable)
+{
+ return ((DT_RespTable *)respTable)->genResponseClass();
+}
+
+void DT_SetResponseClass(DT_RespTableHandle respTable, DT_ObjectHandle object,
+ DT_ResponseClass responseClass)
+{
+ ((DT_RespTable *)respTable)->setResponseClass(object, responseClass);
+}
+
+void DT_ClearResponseClass(DT_RespTableHandle respTable,
+ DT_ObjectHandle object)
+{
+ ((DT_RespTable *)respTable)->clearResponseClass(object);
+}
+
+void DT_CallResponse(DT_RespTableHandle respTable,
+ DT_ObjectHandle object1,
+ DT_ObjectHandle object2,
+ const DT_CollData *coll_data)
+{
+ const DT_ResponseList& responseList =
+ ((DT_RespTable *)respTable)->find(object1, object2);
+
+ if (responseList.getType() != DT_NO_RESPONSE)
+ {
+ responseList(((DT_Object *)object1)->getClientObject(),
+ ((DT_Object *)object2)->getClientObject(),
+ coll_data);
+ }
+}
+
+
+void DT_AddDefaultResponse(DT_RespTableHandle respTable,
+ DT_ResponseCallback response,
+ DT_ResponseType type, void *client_data)
+{
+ ((DT_RespTable *)respTable)->addDefault(DT_Response(response, type, client_data));
+}
+
+void DT_RemoveDefaultResponse(DT_RespTableHandle respTable,
+ DT_ResponseCallback response)
+{
+ ((DT_RespTable *)respTable)->removeDefault(DT_Response(response));
+}
+
+void DT_AddClassResponse(DT_RespTableHandle respTable,
+ DT_ResponseClass responseClass,
+ DT_ResponseCallback response,
+ DT_ResponseType type, void *client_data)
+{
+ ((DT_RespTable *)respTable)->addSingle(responseClass,
+ DT_Response(response, type, client_data));
+}
+
+void DT_RemoveClassResponse(DT_RespTableHandle respTable,
+ DT_ResponseClass responseClass,
+ DT_ResponseCallback response)
+{
+ ((DT_RespTable *)respTable)->removeSingle(responseClass,
+ DT_Response(response));
+}
+
+void DT_AddPairResponse(DT_RespTableHandle respTable,
+ DT_ResponseClass responseClass1,
+ DT_ResponseClass responseClass2,
+ DT_ResponseCallback response,
+ DT_ResponseType type, void *client_data)
+{
+ ((DT_RespTable *)respTable)->addPair(responseClass1, responseClass2,
+ DT_Response(response, type, client_data));
+}
+
+void DT_RemovePairResponse(DT_RespTableHandle respTable,
+ DT_ResponseClass responseClass1,
+ DT_ResponseClass responseClass2,
+ DT_ResponseCallback response)
+{
+ ((DT_RespTable *)respTable)->removePair(responseClass1, responseClass2,
+ DT_Response(response));
+}
+
+
+// Runtime
+
+void DT_SetAccuracy(DT_Scalar max_error)
+{
+ if (max_error > MT_Scalar(0.0))
+ {
+ DT_Accuracy::setAccuracy(MT_Scalar(max_error));
+ }
+}
+
+void DT_SetTolerance(DT_Scalar tol_error)
+{
+ if (tol_error > MT_Scalar(0.0))
+ {
+ DT_Accuracy::setTolerance(MT_Scalar(tol_error));
+ }
+}
+
+DT_Count DT_Test(DT_SceneHandle scene, DT_RespTableHandle respTable)
+{
+ return ((DT_Scene *)scene)->handleCollisions((DT_RespTable *)respTable);
+}
+
+void *DT_RayCast(DT_SceneHandle scene, void *ignore_client,
+ const DT_Vector3 source, const DT_Vector3 target,
+ DT_Scalar max_param, DT_Scalar *param, DT_Vector3 normal)
+{
+ DT_Scalar lambda = max_param;
+
+ void *client_object = ((DT_Scene *)scene)->rayCast(ignore_client, source, target,
+ lambda, normal);
+ if (client_object)
+ {
+ *param = lambda;
+ }
+ return client_object;
+}
+
+DT_Bool DT_ObjectRayCast(DT_ObjectHandle object,
+ const DT_Vector3 source, const DT_Vector3 target,
+ DT_Scalar max_param, DT_Scalar *param, DT_Vector3 hit_normal)
+{
+ MT_Scalar lambda = MT_Scalar(max_param);
+ MT_Vector3 normal;
+
+ bool result = ((DT_Object *)object)->ray_cast(MT_Point3(source), MT_Point3(target),
+ lambda, normal);
+
+ if (result)
+ {
+ *param = lambda;
+ normal.getValue(hit_normal);
+ }
+ return result;
+}
+