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Diffstat (limited to 'extern/solid/src/convex/DT_Sphere.cpp')
-rwxr-xr-xextern/solid/src/convex/DT_Sphere.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/extern/solid/src/convex/DT_Sphere.cpp b/extern/solid/src/convex/DT_Sphere.cpp
new file mode 100755
index 00000000000..3f2443dcf53
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+++ b/extern/solid/src/convex/DT_Sphere.cpp
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+/*
+ * SOLID - Software Library for Interference Detection
+ *
+ * Copyright (C) 2001-2003 Dtecta. All rights reserved.
+ *
+ * This library may be distributed under the terms of the Q Public License
+ * (QPL) as defined by Trolltech AS of Norway and appearing in the file
+ * LICENSE.QPL included in the packaging of this file.
+ *
+ * This library may be distributed and/or modified under the terms of the
+ * GNU General Public License (GPL) version 2 as published by the Free Software
+ * Foundation and appearing in the file LICENSE.GPL included in the
+ * packaging of this file.
+ *
+ * This library is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+ * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * Commercial use or any other use of this library not covered by either
+ * the QPL or the GPL requires an additional license from Dtecta.
+ * Please contact info@dtecta.com for enquiries about the terms of commercial
+ * use of this library.
+ */
+
+#include "DT_Sphere.h"
+#include "GEN_MinMax.h"
+
+MT_Scalar DT_Sphere::supportH(const MT_Vector3& v) const
+{
+ return m_radius * v.length();
+}
+
+MT_Point3 DT_Sphere::support(const MT_Vector3& v) const
+{
+ MT_Scalar s = v.length();
+
+ if (s > MT_Scalar(0.0))
+ {
+ s = m_radius / s;
+ return MT_Point3(v[0] * s, v[1] * s, v[2] * s);
+ }
+ else
+ {
+ return MT_Point3(m_radius, MT_Scalar(0.0), MT_Scalar(0.0));
+ }
+}
+
+bool DT_Sphere::ray_cast(const MT_Point3& source, const MT_Point3& target,
+ MT_Scalar& param, MT_Vector3& normal) const
+{
+ MT_Vector3 r = target - source;
+ MT_Scalar delta = -source.dot(r);
+ MT_Scalar r_length2 = r.length2();
+ MT_Scalar sigma = delta * delta - r_length2 * (source.length2() - m_radius * m_radius);
+
+ if (sigma >= MT_Scalar(0.0))
+ // The line trough source and target intersects the sphere.
+ {
+ MT_Scalar sqrt_sigma = MT_sqrt(sigma);
+ // We need only the sign of lambda2, so the division by the positive
+ // r_length2 can be left out.
+ MT_Scalar lambda2 = (delta + sqrt_sigma) /* / r_length2 */ ;
+ if (lambda2 >= MT_Scalar(0.0))
+ // The ray points at the sphere
+ {
+ MT_Scalar lambda1 = (delta - sqrt_sigma) / r_length2;
+ if (lambda1 <= param)
+ // The ray hits the sphere, since
+ // [lambda1, lambda2] overlaps [0, param].
+ {
+ if (lambda1 > MT_Scalar(0.0))
+ {
+ param = lambda1;
+ normal = (source + r * lambda1) / m_radius;
+ // NB: division by m_radius to normalize the normal.
+ }
+ else
+ {
+ param = MT_Scalar(0.0);
+ normal.setValue(MT_Scalar(0.0), MT_Scalar(0.0), MT_Scalar(0.0));
+ }
+
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+