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-rw-r--r--extern/audaspace/CMakeLists.txt32
-rw-r--r--extern/audaspace/blender_config.cmake1
-rw-r--r--extern/audaspace/plugins/wasapi/WASAPIDevice.cpp401
-rw-r--r--extern/audaspace/plugins/wasapi/WASAPIDevice.h99
-rw-r--r--extern/audaspace/src/plugin/PluginManagerWindows.cpp.in4
5 files changed, 535 insertions, 2 deletions
diff --git a/extern/audaspace/CMakeLists.txt b/extern/audaspace/CMakeLists.txt
index 92b1cbcb290..dc851961d47 100644
--- a/extern/audaspace/CMakeLists.txt
+++ b/extern/audaspace/CMakeLists.txt
@@ -288,6 +288,9 @@ if(AUDASPACE_STANDALONE)
if(NOT WIN32 AND NOT APPLE)
option(WITH_PULSEAUDIO "Build With PulseAudio" TRUE)
endif()
+ if(WIN32)
+ option(WITH_WASAPI "Build With WASAPI" TRUE)
+ endif()
if(WITH_STRICT_DEPENDENCIES)
set(PACKAGE_OPTION REQUIRED)
@@ -312,6 +315,7 @@ if(AUDASPACE_STANDALONE)
cmake_dependent_option(PLUGIN_OPENAL "Build OpenAL Plugin" TRUE "WITH_OPENAL;SHARED_LIBRARY" FALSE)
cmake_dependent_option(PLUGIN_PULSEAUDIO "Build PulseAudio Plugin" TRUE "WITH_PULSEAUDIO;SHARED_LIBRARY" FALSE)
cmake_dependent_option(PLUGIN_SDL "Build SDL Plugin" TRUE "WITH_SDL;SHARED_LIBRARY" FALSE)
+ cmake_dependent_option(PLUGIN_WASAPI "Build WASAPI Plugin" TRUE "WITH_WASAPI;SHARED_LIBRARY" FALSE)
cmake_dependent_option(WITH_PYTHON_MODULE "Build Python Module" TRUE "WITH_PYTHON" FALSE)
cmake_dependent_option(USE_SDL2 "Use SDL2 instead of 1 if available" TRUE "WITH_SDL" FALSE)
cmake_dependent_option(DYNLOAD_JACK "Dynamically load JACK" FALSE "WITH_JACK" FALSE)
@@ -714,6 +718,23 @@ if(WITH_SDL)
endif()
endif()
+# WASAPI
+if(WITH_WASAPI)
+ set(WASAPI_SRC
+ plugins/wasapi/WASAPIDevice.cpp
+ )
+ set(WASAPI_HDR
+ plugins/wasapi/WASAPIDevice.h
+ )
+
+ if(NOT PLUGIN_WASAPI)
+ list(APPEND LIBRARIES ksuser)
+ list(APPEND SRC ${WASAPI_SRC})
+ list(APPEND HDR ${WASAPI_HDR})
+ list(APPEND STATIC_PLUGINS WASAPIDevice)
+ endif()
+endif()
+
# library configuration
if(SHARED_LIBRARY)
@@ -861,6 +882,17 @@ if(WITH_SDL AND PLUGIN_SDL)
install(TARGETS audsdl DESTINATION ${DEFAULT_PLUGIN_PATH})
endif()
+if(WITH_WASAPI AND PLUGIN_WASAPI)
+ add_definitions(-DWASAPI_PLUGIN)
+ include_directories(${INCLUDE})
+ add_library(audwasapi SHARED ${WASAPI_SRC} ${WASAPI_HDR} ${HDR})
+ if(WITH_VERSIONED_PLUGINS)
+ set_target_properties(audwasapi PROPERTIES SOVERSION ${AUDASPACE_VERSION})
+ endif()
+ target_link_libraries(audwasapi audaspace ksuser)
+ install(TARGETS audwasapi DESTINATION ${DEFAULT_PLUGIN_PATH})
+endif()
+
# dlls
if(WIN32)
diff --git a/extern/audaspace/blender_config.cmake b/extern/audaspace/blender_config.cmake
index 22e6564ad89..667788c182b 100644
--- a/extern/audaspace/blender_config.cmake
+++ b/extern/audaspace/blender_config.cmake
@@ -16,6 +16,7 @@ set(PLUGIN_LIBSNDFILE FALSE) # "Build LibSndFile Plugin"
set(PLUGIN_OPENAL FALSE) # "Build OpenAL Plugin"
set(PLUGIN_PULSEAUDIO FALSE) # "Build PulseAudio Plugin"
set(PLUGIN_SDL FALSE) # "Build SDL Plugin"
+set(PLUGIN_WASAPI FALSE) # "Build WASAPI Plugin"
set(WITH_PYTHON_MODULE FALSE) # "Build Python Module"
set(DYNLOAD_JACK ${WITH_JACK_DYNLOAD}) # "Dynamically load JACK"
set(DYNLOAD_PULSEAUDIO ${WITH_PULSEAUDIO_DYNLOAD}) # "Dynamically load PulseAudio"
diff --git a/extern/audaspace/plugins/wasapi/WASAPIDevice.cpp b/extern/audaspace/plugins/wasapi/WASAPIDevice.cpp
new file mode 100644
index 00000000000..241f694feb5
--- /dev/null
+++ b/extern/audaspace/plugins/wasapi/WASAPIDevice.cpp
@@ -0,0 +1,401 @@
+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#include "WASAPIDevice.h"
+#include "devices/DeviceManager.h"
+#include "devices/IDeviceFactory.h"
+#include "Exception.h"
+#include "IReader.h"
+
+AUD_NAMESPACE_BEGIN
+
+template <class T> void SafeRelease(T **ppT)
+{
+ if(*ppT)
+ {
+ (*ppT)->Release();
+ *ppT = NULL;
+ }
+}
+
+void WASAPIDevice::start()
+{
+ lock();
+
+ if(!m_playing)
+ {
+ if(m_thread.joinable())
+ m_thread.join();
+
+ m_playing = true;
+
+ m_thread = std::thread(&WASAPIDevice::updateStream, this);
+ }
+
+ unlock();
+}
+
+void WASAPIDevice::updateStream()
+{
+ UINT32 buffer_size;
+ data_t* buffer;
+
+ if(FAILED(m_audio_client->GetBufferSize(&buffer_size)))
+ return;
+
+ IAudioRenderClient* render_client = nullptr;
+ const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
+
+ if(FAILED(m_audio_client->GetService(IID_IAudioRenderClient, reinterpret_cast<void**>(&render_client))))
+ return;
+
+ UINT32 padding;
+
+ if(FAILED(m_audio_client->GetCurrentPadding(&padding)))
+ {
+ SafeRelease(&render_client);
+ return;
+ }
+
+ UINT32 length = buffer_size - padding;
+
+ if(FAILED(render_client->GetBuffer(length, &buffer)))
+ {
+ SafeRelease(&render_client);
+ return;
+ }
+
+ lock();
+
+ mix((data_t*)buffer, length);
+
+ unlock();
+
+ if(FAILED(render_client->ReleaseBuffer(length, 0)))
+ {
+ SafeRelease(&render_client);
+ return;
+ }
+
+ m_audio_client->Start();
+
+ auto sleepDuration = std::chrono::milliseconds(buffer_size * 1000 / int(m_specs.rate) / 2);
+
+ for(;;)
+ {
+ if(FAILED(m_audio_client->GetCurrentPadding(&padding)))
+ {
+ m_audio_client->Stop();
+ SafeRelease(&render_client);
+ return;
+ }
+
+ length = buffer_size - padding;
+
+ if(FAILED(render_client->GetBuffer(length, &buffer)))
+ {
+ m_audio_client->Stop();
+ SafeRelease(&render_client);
+ return;
+ }
+
+ lock();
+
+ mix((data_t*)buffer, length);
+
+ unlock();
+
+ if(FAILED(render_client->ReleaseBuffer(length, 0)))
+ {
+ m_audio_client->Stop();
+ SafeRelease(&render_client);
+ return;
+ }
+
+ // stop thread
+ if(!m_playing)
+ {
+ m_audio_client->Stop();
+ SafeRelease(&render_client);
+ return;
+ }
+
+ std::this_thread::sleep_for(sleepDuration);
+ }
+}
+
+void WASAPIDevice::playing(bool playing)
+{
+ if(!m_playing && playing)
+ start();
+ else
+ m_playing = playing;
+}
+
+WASAPIDevice::WASAPIDevice(DeviceSpecs specs, int buffersize) :
+ m_playing(false),
+
+ m_imm_device_enumerator(nullptr),
+ m_imm_device(nullptr),
+ m_audio_client(nullptr),
+
+ m_wave_format_extensible({})
+{
+ // initialize COM if it hasn't happened yet
+ CoInitializeEx(nullptr, COINIT_MULTITHREADED);
+
+ const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
+ const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
+ const IID IID_IAudioClient = __uuidof(IAudioClient);
+
+ WAVEFORMATEXTENSIBLE wave_format_extensible_closest_match;
+ WAVEFORMATEXTENSIBLE* closest_match_pointer = &wave_format_extensible_closest_match;
+
+ HRESULT result;
+
+ REFERENCE_TIME minimum_time = 0;
+ REFERENCE_TIME buffer_duration;
+
+ if(FAILED(CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, reinterpret_cast<void**>(&m_imm_device_enumerator))))
+ goto error;
+
+ if(FAILED(m_imm_device_enumerator->GetDefaultAudioEndpoint(eRender, eMultimedia, &m_imm_device)))
+ goto error;
+
+ if(FAILED(m_imm_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, reinterpret_cast<void**>(&m_audio_client))))
+ goto error;
+
+ if(specs.channels == CHANNELS_INVALID)
+ specs.channels = CHANNELS_STEREO;
+ if(specs.format == FORMAT_INVALID)
+ specs.format = FORMAT_FLOAT32;
+ if(specs.rate == RATE_INVALID)
+ specs.rate = RATE_48000;
+
+ switch(specs.format)
+ {
+ case FORMAT_U8:
+ case FORMAT_S16:
+ case FORMAT_S24:
+ case FORMAT_S32:
+ m_wave_format_extensible.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
+ break;
+ case FORMAT_FLOAT32:
+ m_wave_format_extensible.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
+ break;
+ default:
+ m_wave_format_extensible.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
+ specs.format = FORMAT_FLOAT32;
+ break;
+ }
+
+ switch(specs.channels)
+ {
+ case CHANNELS_MONO:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_CENTER;
+ break;
+ case CHANNELS_STEREO:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
+ break;
+ case CHANNELS_STEREO_LFE:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY;
+ break;
+ case CHANNELS_SURROUND4:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
+ break;
+ case CHANNELS_SURROUND5:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
+ break;
+ case CHANNELS_SURROUND51:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
+ break;
+ case CHANNELS_SURROUND61:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT;
+ break;
+ case CHANNELS_SURROUND71:
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT;
+ break;
+ default:
+ specs.channels = CHANNELS_STEREO;
+ m_wave_format_extensible.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
+ break;
+ }
+
+ m_wave_format_extensible.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
+ m_wave_format_extensible.Format.nChannels = specs.channels;
+ m_wave_format_extensible.Format.nSamplesPerSec = specs.rate;
+ m_wave_format_extensible.Format.nAvgBytesPerSec = specs.rate * AUD_DEVICE_SAMPLE_SIZE(specs);
+ m_wave_format_extensible.Format.nBlockAlign = AUD_DEVICE_SAMPLE_SIZE(specs);
+ m_wave_format_extensible.Format.wBitsPerSample = AUD_FORMAT_SIZE(specs.format) * 8;
+ m_wave_format_extensible.Format.cbSize = 22;
+ m_wave_format_extensible.Samples.wValidBitsPerSample = m_wave_format_extensible.Format.wBitsPerSample;
+
+ result = m_audio_client->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, reinterpret_cast<const WAVEFORMATEX*>(&m_wave_format_extensible), reinterpret_cast<WAVEFORMATEX**>(&closest_match_pointer));
+
+ if(result == S_FALSE)
+ {
+ if(closest_match_pointer->Format.wFormatTag != WAVE_FORMAT_EXTENSIBLE)
+ goto error;
+
+ specs.channels = Channels(closest_match_pointer->Format.nChannels);
+ specs.rate = closest_match_pointer->Format.nSamplesPerSec;
+
+ if(closest_match_pointer->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT)
+ {
+ if(closest_match_pointer->Format.wBitsPerSample == 32)
+ specs.format = FORMAT_FLOAT32;
+ else if(closest_match_pointer->Format.wBitsPerSample == 64)
+ specs.format = FORMAT_FLOAT64;
+ else
+ goto error;
+ }
+ else if(closest_match_pointer->SubFormat == KSDATAFORMAT_SUBTYPE_PCM)
+ {
+ switch(closest_match_pointer->Format.wBitsPerSample)
+ {
+ case 8:
+ specs.format = FORMAT_U8;
+ break;
+ case 16:
+ specs.format = FORMAT_S16;
+ break;
+ case 24:
+ specs.format = FORMAT_S24;
+ break;
+ case 32:
+ specs.format = FORMAT_S32;
+ break;
+ default:
+ goto error;
+ break;
+ }
+ }
+ else
+ goto error;
+
+ m_wave_format_extensible = *closest_match_pointer;
+
+ if(closest_match_pointer != &wave_format_extensible_closest_match)
+ {
+ CoTaskMemFree(closest_match_pointer);
+ closest_match_pointer = &wave_format_extensible_closest_match;
+ }
+ }
+ else if(FAILED(result))
+ goto error;
+
+ if(FAILED(m_audio_client->GetDevicePeriod(nullptr, &minimum_time)))
+ goto error;
+
+ buffer_duration = REFERENCE_TIME(buffersize) * REFERENCE_TIME(10000000) / REFERENCE_TIME(specs.rate);
+
+ if(minimum_time > buffer_duration)
+ buffer_duration = minimum_time;
+
+ m_specs = specs;
+
+ if(FAILED(m_audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, 0, buffer_duration, 0, reinterpret_cast<WAVEFORMATEX*>(&m_wave_format_extensible), nullptr)))
+ goto error;
+
+ create();
+
+ return;
+
+ error:
+ if(closest_match_pointer != &wave_format_extensible_closest_match)
+ CoTaskMemFree(closest_match_pointer);
+ SafeRelease(&m_imm_device);
+ SafeRelease(&m_imm_device_enumerator);
+ SafeRelease(&m_audio_client);
+ AUD_THROW(DeviceException, "The audio device couldn't be opened with WASAPI.");
+}
+
+WASAPIDevice::~WASAPIDevice()
+{
+ lock();
+
+ stopAll();
+
+ unlock();
+
+ if(m_thread.joinable())
+ m_thread.join();
+
+ SafeRelease(&m_audio_client);
+ SafeRelease(&m_imm_device);
+ SafeRelease(&m_imm_device_enumerator);
+
+ destroy();
+}
+
+class WASAPIDeviceFactory : public IDeviceFactory
+{
+private:
+ DeviceSpecs m_specs;
+ int m_buffersize;
+
+public:
+ WASAPIDeviceFactory() :
+ m_buffersize(AUD_DEFAULT_BUFFER_SIZE)
+ {
+ m_specs.format = FORMAT_S16;
+ m_specs.channels = CHANNELS_STEREO;
+ m_specs.rate = RATE_48000;
+ }
+
+ virtual std::shared_ptr<IDevice> openDevice()
+ {
+ return std::shared_ptr<IDevice>(new WASAPIDevice(m_specs, m_buffersize));
+ }
+
+ virtual int getPriority()
+ {
+ return 1 << 15;
+ }
+
+ virtual void setSpecs(DeviceSpecs specs)
+ {
+ m_specs = specs;
+ }
+
+ virtual void setBufferSize(int buffersize)
+ {
+ m_buffersize = buffersize;
+ }
+
+ virtual void setName(std::string name)
+ {
+ }
+};
+
+void WASAPIDevice::registerPlugin()
+{
+ DeviceManager::registerDevice("WASAPI", std::shared_ptr<IDeviceFactory>(new WASAPIDeviceFactory));
+}
+
+#ifdef WASAPI_PLUGIN
+extern "C" AUD_PLUGIN_API void registerPlugin()
+{
+ WASAPIDevice::registerPlugin();
+}
+
+extern "C" AUD_PLUGIN_API const char* getName()
+{
+ return "WASAPI";
+}
+#endif
+
+AUD_NAMESPACE_END
diff --git a/extern/audaspace/plugins/wasapi/WASAPIDevice.h b/extern/audaspace/plugins/wasapi/WASAPIDevice.h
new file mode 100644
index 00000000000..b7b520e802c
--- /dev/null
+++ b/extern/audaspace/plugins/wasapi/WASAPIDevice.h
@@ -0,0 +1,99 @@
+/*******************************************************************************
+ * Copyright 2009-2016 Jörg Müller
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ ******************************************************************************/
+
+#pragma once
+
+#ifdef WASAPI_PLUGIN
+#define AUD_BUILD_PLUGIN
+#endif
+
+/**
+ * @file WASAPIDevice.h
+ * @ingroup plugin
+ * The WASAPIDevice class.
+ */
+
+#include "devices/SoftwareDevice.h"
+
+#include <thread>
+
+#include <windows.h>
+#include <audioclient.h>
+#include <mmdeviceapi.h>
+#include <mmreg.h>
+
+AUD_NAMESPACE_BEGIN
+
+/**
+ * This device plays back through WASAPI, the Windows audio API.
+ */
+class AUD_PLUGIN_API WASAPIDevice : public SoftwareDevice
+{
+private:
+ /**
+ * Whether there is currently playback.
+ */
+ bool m_playing;
+
+ IMMDeviceEnumerator* m_imm_device_enumerator;
+ IMMDevice* m_imm_device;
+ IAudioClient* m_audio_client;
+ WAVEFORMATEXTENSIBLE m_wave_format_extensible;
+
+ /**
+ * The streaming thread.
+ */
+ std::thread m_thread;
+
+ /**
+ * Starts the streaming thread.
+ */
+ AUD_LOCAL void start();
+
+ /**
+ * Streaming thread main function.
+ */
+ AUD_LOCAL void updateStream();
+
+ // delete copy constructor and operator=
+ WASAPIDevice(const WASAPIDevice&) = delete;
+ WASAPIDevice& operator=(const WASAPIDevice&) = delete;
+
+protected:
+ virtual void playing(bool playing);
+
+public:
+ /**
+ * Opens the WASAPI audio device for playback.
+ * \param specs The wanted audio specification.
+ * \param buffersize The size of the internal buffer.
+ * \note The specification really used for opening the device may differ.
+ * \exception Exception Thrown if the audio device cannot be opened.
+ */
+ WASAPIDevice(DeviceSpecs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
+
+ /**
+ * Closes the WASAPI audio device.
+ */
+ virtual ~WASAPIDevice();
+
+ /**
+ * Registers this plugin.
+ */
+ static void registerPlugin();
+};
+
+AUD_NAMESPACE_END
diff --git a/extern/audaspace/src/plugin/PluginManagerWindows.cpp.in b/extern/audaspace/src/plugin/PluginManagerWindows.cpp.in
index 62350fd24fd..dd2df15751c 100644
--- a/extern/audaspace/src/plugin/PluginManagerWindows.cpp.in
+++ b/extern/audaspace/src/plugin/PluginManagerWindows.cpp.in
@@ -27,9 +27,9 @@ void* PluginManager::openLibrary(const std::string& path)
return reinterpret_cast<void*>(LoadLibrary(path.c_str()));
}
-void *PluginManager::lookupLibrary(void *handle, const std::string &name)
+void* PluginManager::lookupLibrary(void *handle, const std::string &name)
{
- return GetProcAddress(reinterpret_cast<HMODULE>(handle), name.c_str());
+ return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name.c_str()));
}
void PluginManager::closeLibrary(void *handle)