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Diffstat (limited to 'intern/SoundSystem/SND_SoundObject.h')
-rw-r--r-- | intern/SoundSystem/SND_SoundObject.h | 159 |
1 files changed, 0 insertions, 159 deletions
diff --git a/intern/SoundSystem/SND_SoundObject.h b/intern/SoundSystem/SND_SoundObject.h deleted file mode 100644 index 7bd43fb4e66..00000000000 --- a/intern/SoundSystem/SND_SoundObject.h +++ /dev/null @@ -1,159 +0,0 @@ -/* - * SND_SoundObject.h - * - * Implementation of the abstract sound object - * - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#ifndef __SND_SOUNDOBJECT_H -#define __SND_SOUNDOBJECT_H - -#include "SND_Object.h" -#include "STR_String.h" - -/** - * SND_SoundObject is a class for api independent sounddata storage conected to an actuator - */ - -class SND_SoundObject : public SND_Object -{ -private: - STR_String m_samplename; /* name of the sample */ - STR_String m_objectname; /* name of the object */ - unsigned int m_buffer; - - bool m_active; /* is the object active or not? */ - int m_id; - MT_Scalar m_lifespan; /* the lifespan of the sound seconds */ - MT_Scalar m_timestamp; - - MT_Scalar m_length; /* length of the sample in seconds */ - - MT_Scalar m_gain; /* the gain of the object */ - MT_Scalar m_rollofffactor; /* the scaling factor to increase or decrease the range - of a source by decreasing or increasing the - attenuation, respectively */ - MT_Scalar m_referencedistance;/* the distance at which the listener will experience - gain */ - MT_Scalar m_mingain; /* indicates the minimal gain which is always guaranteed - for this source */ - MT_Scalar m_maxgain; /* indicates the maximal gain which is always guaranteed - for this source */ - - MT_Scalar m_pitch; /* the pitch of the object */ - MT_Vector3 m_position; /* position; left/right, up/down, in/out */ - MT_Vector3 m_velocity; /* velocity of the object */ - MT_Matrix3x3 m_orientation; /* orientation of the object */ - unsigned int m_loopmode; /* loop normal or bidirectional? */ - unsigned int m_loopstart; /* start of looppoint in samples! */ - unsigned int m_loopend; /* end of looppoint in samples! */ - bool m_is3d; /* is the object 3D or 2D? */ - int m_playstate; /* flag for current state of object */ - bool m_modified; - unsigned int m_running; - bool m_highpriority; /* may the sound be ditched when we run out of voices? */ - -public: - - SND_SoundObject(); - ~SND_SoundObject(); - - void SetBuffer(unsigned int buffer); - void SetActive(bool active); - - void StartSound(); - void StopSound(); - void PauseSound(); - void DeleteWhenFinished(); - - void SetObjectName(STR_String objectname); - void SetSampleName(STR_String samplename); - void SetLength(MT_Scalar length); - - void SetPitch(MT_Scalar pitch); - void SetGain(MT_Scalar gain); - void SetMinGain(MT_Scalar mingain); - void SetMaxGain(MT_Scalar maxgain); - void SetRollOffFactor(MT_Scalar rollofffactor); - void SetReferenceDistance(MT_Scalar distance); - void SetPosition(const MT_Vector3& pos); - void SetVelocity(const MT_Vector3& vel); - void SetOrientation(const MT_Matrix3x3& orient); - void SetLoopMode(unsigned int loopmode); - void SetLoopStart(unsigned int loopstart); - void SetLoopEnd(unsigned int loopend); - void Set3D(bool threedee); - void SetPlaystate(int playstate); - void SetHighPriority(bool priority); - - void SetId(int id); - void SetLifeSpan(); - void SetTimeStamp(MT_Scalar timestamp); - - void SetModified(bool modified); - - bool IsLifeSpanOver(MT_Scalar curtime) const; - bool IsActive() const; - bool IsModified() const; - bool IsHighPriority() const; - - void InitRunning(); - bool IsRunning() const; - void AddRunning(); - - int GetId() const; - MT_Scalar GetLifeSpan() const; - MT_Scalar GetTimestamp() const; - - unsigned int GetBuffer(); - const STR_String& GetSampleName(); - const STR_String& GetObjectName(); - - MT_Scalar GetLength() const; - MT_Scalar GetGain() const; - MT_Scalar GetPitch() const; - - MT_Scalar GetMinGain() const; - MT_Scalar GetMaxGain() const; - MT_Scalar GetRollOffFactor() const; - MT_Scalar GetReferenceDistance() const; - - MT_Vector3 GetPosition() const; - MT_Vector3 GetVelocity() const; - MT_Matrix3x3 GetOrientation() const; - unsigned int GetLoopMode() const; - unsigned int GetLoopStart() const; - unsigned int GetLoopEnd() const; - bool Is3D() const; - int GetPlaystate() const; - -}; - -#endif //__SND_SOUNDOBJECT_H - |