diff options
Diffstat (limited to 'intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj')
-rw-r--r-- | intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj | 339 |
1 files changed, 339 insertions, 0 deletions
diff --git a/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj new file mode 100644 index 00000000000..f0952c582b7 --- /dev/null +++ b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj @@ -0,0 +1,339 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="SoundSystem" + ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\SoundSystem.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\debug\libSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying SND SoundSystem files library (debug target) to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\SoundSystem.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\libSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying SND SoundSystem files library to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3DPlugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\SoundSystem.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\libSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying SND SoundSystem files library to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3DPlugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\SoundSystem.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug\libSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying SND SoundSystem files library (debug target) to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\intern\SND_AudioDevice.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_C-api.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_CDObject.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_DeviceManager.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_IdObject.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_Scene.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_SoundListener.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_SoundObject.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_Utils.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_WaveCache.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_WaveSlot.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\intern\SND_AudioDevice.h"> + </File> + <File + RelativePath="..\..\SND_C-api.h"> + </File> + <File + RelativePath="..\..\SND_CDObject.h"> + </File> + <File + RelativePath="..\..\SND_DependKludge.h"> + </File> + <File + RelativePath="..\..\SND_DeviceManager.h"> + </File> + <File + RelativePath="..\..\SND_IAudioDevice.h"> + </File> + <File + RelativePath="..\..\intern\SND_IdObject.h"> + </File> + <File + RelativePath="..\..\SND_Object.h"> + </File> + <File + RelativePath="..\..\SND_Scene.h"> + </File> + <File + RelativePath="..\..\SND_SoundListener.h"> + </File> + <File + RelativePath="..\..\SND_SoundObject.h"> + </File> + <File + RelativePath="..\..\SND_Utils.h"> + </File> + <File + RelativePath="..\..\SND_WaveCache.h"> + </File> + <File + RelativePath="..\..\SND_WaveSlot.h"> + </File> + <File + RelativePath="..\..\SoundDefines.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |