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Diffstat (limited to 'intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj')
-rw-r--r--intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj339
1 files changed, 339 insertions, 0 deletions
diff --git a/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj
new file mode 100644
index 00000000000..f0952c582b7
--- /dev/null
+++ b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj
@@ -0,0 +1,339 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="SoundSystem"
+ ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\debug\libSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\libSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library to lib tree."
+ CommandLine="ECHO Copying header files
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\libSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library to lib tree."
+ CommandLine="ECHO Copying header files
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug\libSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\intern\SND_AudioDevice.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_C-api.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_CDObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_DeviceManager.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_IdObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_Scene.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_SoundListener.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_SoundObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_Utils.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_WaveCache.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_WaveSlot.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\intern\SND_AudioDevice.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_C-api.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_CDObject.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_DependKludge.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_DeviceManager.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_IAudioDevice.h">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_IdObject.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_Object.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_Scene.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_SoundListener.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_SoundObject.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_Utils.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_WaveCache.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_WaveSlot.h">
+ </File>
+ <File
+ RelativePath="..\..\SoundDefines.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>