diff options
Diffstat (limited to 'intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj')
-rw-r--r-- | intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj | 339 |
1 files changed, 0 insertions, 339 deletions
diff --git a/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj deleted file mode 100644 index f0952c582b7..00000000000 --- a/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj +++ /dev/null @@ -1,339 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="SoundSystem" - ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}" - SccProjectName="" - SccLocalPath=""> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Blender Debug|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" - PreprocessorDefinitions="_DEBUG,WIN32,_LIB" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\SoundSystem.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\" - ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\debug\libSoundSystem.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool" - Description="Copying SND SoundSystem files library (debug target) to lib tree." - CommandLine="ECHO Copying header files -IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -ECHO Done -"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Blender Release|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" - StringPooling="TRUE" - RuntimeLibrary="0" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\SoundSystem.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\" - ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\libSoundSystem.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool" - Description="Copying SND SoundSystem files library to lib tree." - CommandLine="ECHO Copying header files -IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -ECHO Done -"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="3DPlugin Release|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" - StringPooling="TRUE" - RuntimeLibrary="2" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\SoundSystem.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\" - ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\libSoundSystem.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool" - Description="Copying SND SoundSystem files library to lib tree." - CommandLine="ECHO Copying header files -IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -ECHO Done -"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="3DPlugin Debug|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\moto\include" - PreprocessorDefinitions="_DEBUG,WIN32,_LIB" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\SoundSystem.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\" - ObjectFile="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\intern\soundsystem\mtdll\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\intern\mtdll\debug\libSoundSystem.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool" - Description="Copying SND SoundSystem files library (debug target) to lib tree." - CommandLine="ECHO Copying header files -IF NOT EXIST ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_7\intern\SoundSystem\include -ECHO Done -"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="Source Files" - Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> - <File - RelativePath="..\..\intern\SND_AudioDevice.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_C-api.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_CDObject.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_DeviceManager.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_IdObject.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_Scene.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_SoundListener.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_SoundObject.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_Utils.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_WaveCache.cpp"> - </File> - <File - RelativePath="..\..\intern\SND_WaveSlot.cpp"> - </File> - </Filter> - <Filter - Name="Header Files" - Filter="h;hpp;hxx;hm;inl"> - <File - RelativePath="..\..\intern\SND_AudioDevice.h"> - </File> - <File - RelativePath="..\..\SND_C-api.h"> - </File> - <File - RelativePath="..\..\SND_CDObject.h"> - </File> - <File - RelativePath="..\..\SND_DependKludge.h"> - </File> - <File - RelativePath="..\..\SND_DeviceManager.h"> - </File> - <File - RelativePath="..\..\SND_IAudioDevice.h"> - </File> - <File - RelativePath="..\..\intern\SND_IdObject.h"> - </File> - <File - RelativePath="..\..\SND_Object.h"> - </File> - <File - RelativePath="..\..\SND_Scene.h"> - </File> - <File - RelativePath="..\..\SND_SoundListener.h"> - </File> - <File - RelativePath="..\..\SND_SoundObject.h"> - </File> - <File - RelativePath="..\..\SND_Utils.h"> - </File> - <File - RelativePath="..\..\SND_WaveCache.h"> - </File> - <File - RelativePath="..\..\SND_WaveSlot.h"> - </File> - <File - RelativePath="..\..\SoundDefines.h"> - </File> - </Filter> - </Files> - <Globals> - </Globals> -</VisualStudioProject> |