diff options
Diffstat (limited to 'intern/audaspace/OpenAL/AUD_OpenALDevice.h')
-rw-r--r-- | intern/audaspace/OpenAL/AUD_OpenALDevice.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/intern/audaspace/OpenAL/AUD_OpenALDevice.h b/intern/audaspace/OpenAL/AUD_OpenALDevice.h index 0a409b42462..d2a4be227ba 100644 --- a/intern/audaspace/OpenAL/AUD_OpenALDevice.h +++ b/intern/audaspace/OpenAL/AUD_OpenALDevice.h @@ -58,7 +58,7 @@ private: bool m_isBuffered; /// The reader source. - AUD_Reference<AUD_IReader> m_reader; + boost::shared_ptr<AUD_IReader> m_reader; /// Whether to keep the source if end of it is reached. bool m_keep; @@ -105,7 +105,7 @@ private: * \param reader The reader this handle plays. * \param keep Whether to keep the handle alive when the reader ends. */ - AUD_OpenALHandle(AUD_OpenALDevice* device, ALenum format, AUD_Reference<AUD_IReader> reader, bool keep); + AUD_OpenALHandle(AUD_OpenALDevice* device, ALenum format, boost::shared_ptr<AUD_IReader> reader, bool keep); virtual ~AUD_OpenALHandle() {} virtual bool pause(); @@ -150,7 +150,7 @@ private: virtual bool setConeVolumeOuter(float volume); }; - typedef std::list<AUD_Reference<AUD_OpenALHandle> >::iterator AUD_HandleIterator; + typedef std::list<boost::shared_ptr<AUD_OpenALHandle> >::iterator AUD_HandleIterator; /** * The OpenAL device handle. @@ -175,12 +175,12 @@ private: /** * The list of sounds that are currently playing. */ - std::list<AUD_Reference<AUD_OpenALHandle> > m_playingSounds; + std::list<boost::shared_ptr<AUD_OpenALHandle> > m_playingSounds; /** * The list of sounds that are currently paused. */ - std::list<AUD_Reference<AUD_OpenALHandle> > m_pausedSounds; + std::list<boost::shared_ptr<AUD_OpenALHandle> > m_pausedSounds; /** * The list of buffered factories. @@ -255,8 +255,8 @@ public: virtual ~AUD_OpenALDevice(); virtual AUD_DeviceSpecs getSpecs() const; - virtual AUD_Reference<AUD_IHandle> play(AUD_Reference<AUD_IReader> reader, bool keep = false); - virtual AUD_Reference<AUD_IHandle> play(AUD_Reference<AUD_IFactory> factory, bool keep = false); + virtual boost::shared_ptr<AUD_IHandle> play(boost::shared_ptr<AUD_IReader> reader, bool keep = false); + virtual boost::shared_ptr<AUD_IHandle> play(boost::shared_ptr<AUD_IFactory> factory, bool keep = false); virtual void stopAll(); virtual void lock(); virtual void unlock(); |