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Diffstat (limited to 'intern/audaspace/intern/AUD_I3DDevice.h')
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+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_I3DDEVICE
+#define AUD_I3DDEVICE
+
+#include "AUD_Space.h"
+
+/**
+ * This class represents an output device for 3D sound.
+ * Whether a normal device supports this or not can be checked with the
+ * AUD_CAPS_3D_DEVICE capability.
+ */
+class AUD_I3DDevice
+{
+public:
+ /**
+ * Plays a 3D sound source.
+ * \param factory The factory to create the reader for the sound source.
+ * \param keep When keep is true the sound source will not be deleted but
+ * set to paused when its end has been reached.
+ * \return Returns a handle with which the playback can be controlled.
+ * This is NULL if the sound couldn't be played back.
+ * \exception AUD_Exception Thrown if there's an unexpected (from the
+ * device side) error during creation of the reader.
+ * \note The factory must provide a mono (single channel) source otherwise
+ * the sound is played back normally.
+ */
+ virtual AUD_Handle* play3D(AUD_IFactory* factory, bool keep = false)=0;
+
+ /**
+ * Updates a listeners 3D data.
+ * \param data The 3D data.
+ * \return Whether the action succeeded.
+ */
+ virtual bool updateListener(AUD_3DData &data)=0;
+
+ /**
+ * Sets a 3D device setting.
+ * \param setting The setting type.
+ * \param value The new setting value.
+ * \return Whether the action succeeded.
+ */
+ virtual bool setSetting(AUD_3DSetting setting, float value)=0;
+
+ /**
+ * Retrieves a 3D device setting.
+ * \param setting The setting type.
+ * \return The setting value.
+ */
+ virtual float getSetting(AUD_3DSetting setting)=0;
+
+ /**
+ * Updates a listeners 3D data.
+ * \param handle The source handle.
+ * \param data The 3D data.
+ * \return Whether the action succeeded.
+ */
+ virtual bool updateSource(AUD_Handle* handle, AUD_3DData &data)=0;
+
+ /**
+ * Sets a 3D source setting.
+ * \param handle The source handle.
+ * \param setting The setting type.
+ * \param value The new setting value.
+ * \return Whether the action succeeded.
+ */
+ virtual bool setSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting, float value)=0;
+
+ /**
+ * Retrieves a 3D source setting.
+ * \param handle The source handle.
+ * \param setting The setting type.
+ * \return The setting value.
+ */
+ virtual float getSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting)=0;
+};
+
+#endif //AUD_I3DDEVICE