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Diffstat (limited to 'intern/audaspace/intern/AUD_Sequencer.cpp')
-rw-r--r-- | intern/audaspace/intern/AUD_Sequencer.cpp | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/intern/audaspace/intern/AUD_Sequencer.cpp b/intern/audaspace/intern/AUD_Sequencer.cpp new file mode 100644 index 00000000000..58e8f682714 --- /dev/null +++ b/intern/audaspace/intern/AUD_Sequencer.cpp @@ -0,0 +1,176 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * Copyright 2009-2011 Jörg Hermann Müller + * + * This file is part of AudaSpace. + * + * Audaspace is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * AudaSpace is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Audaspace; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file audaspace/intern/AUD_Sequencer.cpp + * \ingroup audaspaceintern + */ + + +#include "AUD_Sequencer.h" +#include "AUD_SequencerReader.h" +#include "AUD_3DMath.h" +#include "AUD_MutexLock.h" + +AUD_Sequencer::AUD_Sequencer(AUD_Specs specs, float fps, bool muted) : + m_specs(specs), + m_status(0), + m_entry_status(0), + m_id(0), + m_muted(muted), + m_fps(fps), + m_speed_of_sound(434), + m_doppler_factor(1), + m_distance_model(AUD_DISTANCE_MODEL_INVERSE_CLAMPED), + m_location(3), + m_orientation(4) +{ + AUD_Quaternion q; + m_orientation.write(q.get()); + float f = 1; + m_volume.write(&f); + + pthread_mutexattr_t attr; + pthread_mutexattr_init(&attr); + pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); + + pthread_mutex_init(&m_mutex, &attr); + + pthread_mutexattr_destroy(&attr); +} + +AUD_Sequencer::~AUD_Sequencer() +{ + pthread_mutex_destroy(&m_mutex); +} + +void AUD_Sequencer::lock() +{ + pthread_mutex_lock(&m_mutex); +} + +void AUD_Sequencer::unlock() +{ + pthread_mutex_unlock(&m_mutex); +} + +void AUD_Sequencer::setSpecs(AUD_Specs specs) +{ + AUD_MutexLock lock(*this); + + m_specs = specs; + m_status++; +} + +void AUD_Sequencer::setFPS(float fps) +{ + AUD_MutexLock lock(*this); + + m_fps = fps; +} + +void AUD_Sequencer::mute(bool muted) +{ + AUD_MutexLock lock(*this); + + m_muted = muted; +} + +bool AUD_Sequencer::getMute() const +{ + return m_muted; +} + +float AUD_Sequencer::getSpeedOfSound() const +{ + return m_speed_of_sound; +} + +void AUD_Sequencer::setSpeedOfSound(float speed) +{ + AUD_MutexLock lock(*this); + + m_speed_of_sound = speed; + m_status++; +} + +float AUD_Sequencer::getDopplerFactor() const +{ + return m_doppler_factor; +} + +void AUD_Sequencer::setDopplerFactor(float factor) +{ + AUD_MutexLock lock(*this); + + m_doppler_factor = factor; + m_status++; +} + +AUD_DistanceModel AUD_Sequencer::getDistanceModel() const +{ + return m_distance_model; +} + +void AUD_Sequencer::setDistanceModel(AUD_DistanceModel model) +{ + AUD_MutexLock lock(*this); + + m_distance_model = model; + m_status++; +} + +AUD_AnimateableProperty* AUD_Sequencer::getAnimProperty(AUD_AnimateablePropertyType type) +{ + switch(type) + { + case AUD_AP_VOLUME: + return &m_volume; + case AUD_AP_LOCATION: + return &m_location; + case AUD_AP_ORIENTATION: + return &m_orientation; + default: + return NULL; + } +} + +boost::shared_ptr<AUD_SequencerEntry> AUD_Sequencer::add(boost::shared_ptr<AUD_IFactory> sound, float begin, float end, float skip) +{ + AUD_MutexLock lock(*this); + + boost::shared_ptr<AUD_SequencerEntry> entry = boost::shared_ptr<AUD_SequencerEntry>(new AUD_SequencerEntry(sound, begin, end, skip, m_id++)); + + m_entries.push_front(entry); + m_entry_status++; + + return entry; +} + +void AUD_Sequencer::remove(boost::shared_ptr<AUD_SequencerEntry> entry) +{ + AUD_MutexLock lock(*this); + + m_entries.remove(entry); + m_entry_status++; +} |