diff options
Diffstat (limited to 'intern/audaspace/intern/AUD_SilenceReader.h')
-rw-r--r-- | intern/audaspace/intern/AUD_SilenceReader.h | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/intern/audaspace/intern/AUD_SilenceReader.h b/intern/audaspace/intern/AUD_SilenceReader.h index b35b4cfab42..823dff10bcc 100644 --- a/intern/audaspace/intern/AUD_SilenceReader.h +++ b/intern/audaspace/intern/AUD_SilenceReader.h @@ -36,12 +36,8 @@ #include "AUD_Buffer.h" /** - * This class is used for sine tone playback. - * The output format is in the 16 bit format and stereo, the sample rate can be - * specified. - * As the two channels both play the same the output could also be mono, but - * in most cases this will result in having to resample for output, so stereo - * sound is created directly. + * This class is used for silence playback. + * The signal generated is 44.1kHz mono. */ class AUD_SilenceReader : public AUD_IReader { @@ -51,11 +47,6 @@ private: */ int m_position; - /** - * The playback buffer. - */ - AUD_Buffer m_buffer; - // hide copy constructor and operator= AUD_SilenceReader(const AUD_SilenceReader&); AUD_SilenceReader& operator=(const AUD_SilenceReader&); @@ -71,7 +62,7 @@ public: virtual int getLength() const; virtual int getPosition() const; virtual AUD_Specs getSpecs() const; - virtual void read(int & length, sample_t* & buffer); + virtual void read(int& length, bool& eos, sample_t* buffer); }; #endif //AUD_SILENCEREADER |