diff options
Diffstat (limited to 'intern/bmfont/make/msvc_6_0/bmfont.dsp')
-rw-r--r-- | intern/bmfont/make/msvc_6_0/bmfont.dsp | 352 |
1 files changed, 176 insertions, 176 deletions
diff --git a/intern/bmfont/make/msvc_6_0/bmfont.dsp b/intern/bmfont/make/msvc_6_0/bmfont.dsp index a9d2d9722e1..b7ff7774fa1 100644 --- a/intern/bmfont/make/msvc_6_0/bmfont.dsp +++ b/intern/bmfont/make/msvc_6_0/bmfont.dsp @@ -1,176 +1,176 @@ -# Microsoft Developer Studio Project File - Name="bmfont" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=bmfont - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "bmfont.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "bmfont.mak" CFG="bmfont - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "bmfont - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "bmfont - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "bmfont - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../intern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\bmfont\libbmfont.lib" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Desc=Copying BMFONT files library (release target) to lib tree. -PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\bmfont\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\bmfont\*.lib ..\..\..\..\..\lib\windows\bmfont\lib\*.a ECHO Done -# End Special Build Tool - -!ELSEIF "$(CFG)" == "bmfont - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont\debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont\debug" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../.." /I "../../intern" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\bmfont\debug\libbmfont.lib" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Desc=Copying BMFONT files library (debug target) to lib tree. -PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\bmfont\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\bmfont\debug\*.lib ..\..\..\..\..\lib\windows\bmfont\lib\debug\*.a ECHO Done -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "bmfont - Win32 Release" -# Name "bmfont - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\intern\BMF_Api.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_BitmapFont.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_helv10.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_helv12.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_helvb10.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_helvb12.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_helvb14.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_helvb8.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_scr12.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_scr14.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_font_scr15.cpp -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Group "intern" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\..\intern\BMF_BitmapFont.h -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BMF_FontData.h -# End Source File -# End Group -# Begin Group "extern" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\..\BMF_Api.h -# End Source File -# Begin Source File - -SOURCE=..\..\BMF_Fonts.h -# End Source File -# Begin Source File - -SOURCE=..\..\BMF_Settings.h -# End Source File -# End Group -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="bmfont" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=bmfont - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "bmfont.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "bmfont.mak" CFG="bmfont - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "bmfont - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "bmfont - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "bmfont - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont"
+# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../.." /I "../../intern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
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+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\bmfont\libbmfont.lib"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copying BMFONT files library (release target) to lib tree.
+PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\bmfont\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\bmfont\*.lib ..\..\..\..\..\lib\windows\bmfont\lib\*.a ECHO Done
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "bmfont - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\..\obj\windows\intern\bmfont\debug"
+# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bmfont\debug"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../.." /I "../../intern" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\bmfont\debug\libbmfont.lib"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copying BMFONT files library (debug target) to lib tree.
+PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\bmfont\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\bmfont\debug\*.lib ..\..\..\..\..\lib\windows\bmfont\lib\debug\*.a ECHO Done
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "bmfont - Win32 Release"
+# Name "bmfont - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_Api.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_BitmapFont.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_helv10.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_helv12.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_helvb10.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_helvb12.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_helvb14.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_helvb8.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_scr12.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_scr14.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_font_scr15.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Group "intern"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_BitmapFont.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BMF_FontData.h
+# End Source File
+# End Group
+# Begin Group "extern"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\BMF_Api.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\BMF_Fonts.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\BMF_Settings.h
+# End Source File
+# End Group
+# End Group
+# End Target
+# End Project
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