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Diffstat (limited to 'intern/boolop/intern/BOP_Face.cpp')
-rw-r--r--intern/boolop/intern/BOP_Face.cpp430
1 files changed, 0 insertions, 430 deletions
diff --git a/intern/boolop/intern/BOP_Face.cpp b/intern/boolop/intern/BOP_Face.cpp
deleted file mode 100644
index 651964f4dbd..00000000000
--- a/intern/boolop/intern/BOP_Face.cpp
+++ /dev/null
@@ -1,430 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file boolop/intern/BOP_Face.cpp
- * \ingroup boolopintern
- */
-
-
-#include "BOP_Face.h"
-
-/******************************************************************************/
-/*** BOP_Face ***/
-/******************************************************************************/
-
-/**
- * Constructs a new face.
- * @param plane face plane
- * @param originalFace index of the original face
- */
-BOP_Face::BOP_Face(MT_Plane3 plane, BOP_Index originalFace)
-{
- m_plane = plane;
- m_tag = UNCLASSIFIED;
- m_originalFace = originalFace;
- m_split = 0;
- m_bbox = NULL;
-}
-
-/**
- * Inverts this face.
- */
-void BOP_Face::invert()
-{
- getPlane().Invert();
- BOP_Index aux = m_indexs[0];
- m_indexs[0] = m_indexs[2];
- m_indexs[2] = aux;
-}
-
-/******************************************************************************/
-/*** BOP_Face ***/
-/******************************************************************************/
-
-/**
- * Constructs a new triangle face.
- * @param v1 vertex index
- * @param v2 vertex index
- * @param v3 vertex index
- * @param plane face plane
- * @param originalFace index of the original face
- */
-BOP_Face3::BOP_Face3(BOP_Index v1, BOP_Index v2, BOP_Index v3, MT_Plane3 plane, BOP_Index originalFace): BOP_Face(plane,originalFace)
-{
- m_indexs[0] = v1;
- m_indexs[1] = v2;
- m_indexs[2] = v3;
- m_size = 3;
-}
-
-/**
- * Returns the relative edge index (1,2,3) for the specified vertex indexs.
- * @param v1 vertex index
- * @param v2 vertex index
- * @param e relative edge index (1,2,3)
- * @return true if (v1,v2) is an edge of this face, false otherwise
- */
-bool BOP_Face3::getEdgeIndex(BOP_Index v1, BOP_Index v2, unsigned int &e)
-{
- if (m_indexs[0] == v1) {
- if (m_indexs[1] == v2) {
- e = 1;
- }
- else if (m_indexs[2] == v2) {
- e = 3;
- }
- else
- return false;
- }
- else if (m_indexs[1] == v1) {
- if (m_indexs[0] == v2) {
- e = 1;
- }
- else if (m_indexs[2] == v2) {
- e = 2;
- }
- else
- return false;
- }
- else if (m_indexs[2] == v1) {
- if (m_indexs[0] == v2) {
- e = 3;
- }
- else if (m_indexs[1] == v2) {
- e = 2;
- }
- else
- return false;
- }else {
- return false;
- }
-
- return true;
-}
-
-/**
- * Returns if this face contains the specified vertex index.
- * @param v vertex index
- * @return true if this face contains the specified vertex index, false otherwise
- */
-bool BOP_Face3::containsVertex(BOP_Index v)
-{
- return (m_indexs[0] == v || m_indexs[1] == v || m_indexs[2] == v);
-}
-
-/**
- * Returns the neighbours of the specified vertex index.
- * @param v vertex index
- * @param prev previous vertex index
- * @param next next vertex index
- * @return true if this face contains the vertex index v, false otherwise
- */
-bool BOP_Face3::getNeighbours(BOP_Index v, BOP_Index &prev, BOP_Index &next)
-{
- if (m_indexs[0] == v) {
- prev = m_indexs[2];
- next = m_indexs[1];
- }
- else if (m_indexs[1] == v) {
- prev = m_indexs[0];
- next = m_indexs[2];
- }
- else if (m_indexs[2] == v) {
- prev = m_indexs[1];
- next = m_indexs[0];
- }
- else return false;
-
- return true;
-}
-
-/**
- * Returns the previous neighbour of the specified vertex index.
- * @param v vertex index
- * @param w previous vertex index
- * @return true if this face contains the specified vertex index, false otherwise
- */
-bool BOP_Face3::getPreviousVertex(BOP_Index v, BOP_Index &w)
-{
- if (m_indexs[0] == v) w = m_indexs[2];
- else if (m_indexs[1] == v) w = m_indexs[0];
- else if (m_indexs[2] == v) w = m_indexs[1];
- else return false;
-
- return true;
-}
-
-/**
- * Returns the next neighbour of the specified vertex index.
- * @param v vertex index
- * @param w vertex index
- * @return true if this face contains the specified vertex index, false otherwise
- */
-bool BOP_Face3::getNextVertex(BOP_Index v, BOP_Index &w)
-{
- if (m_indexs[0] == v) w = m_indexs[1];
- else if (m_indexs[1] == v) w = m_indexs[2];
- else if (m_indexs[2] == v) w = m_indexs[0];
- else return false;
-
- return true;
-}
-
-/**
- * Replaces a face vertex index.
- * @param oldIndex old vertex index
- * @param newIndex new vertex index
- */
-void BOP_Face3::replaceVertexIndex(BOP_Index oldIndex, BOP_Index newIndex)
-{
- /* if the old index really exists, and new index also exists already,
- * don't create an edge with both vertices == newIndex */
-
- if( (m_indexs[0] == oldIndex || m_indexs[1] == oldIndex || m_indexs[2] == oldIndex) &&
- (m_indexs[0] == newIndex || m_indexs[1] == newIndex || m_indexs[2] == newIndex) ) {
- setTAG(BROKEN);
- }
-
- if (m_indexs[0] == oldIndex) m_indexs[0] = newIndex;
- else if (m_indexs[1] == oldIndex) m_indexs[1] = newIndex;
- else if (m_indexs[2] == oldIndex) m_indexs[2] = newIndex;
-}
-
-/******************************************************************************/
-/*** BOP_Face4 ***/
-/******************************************************************************/
-
-/**
- * Constructs a new quad face.
- * @param v1 vertex index
- * @param v2 vertex index
- * @param v3 vertex index
- * @param v4 vertex index
- * @param plane face plane
- * @param originalFace index of the original face
- */
-BOP_Face4::BOP_Face4(BOP_Index v1, BOP_Index v2, BOP_Index v3, BOP_Index v4, MT_Plane3 plane,
- BOP_Index originalFace):
- BOP_Face(plane,originalFace)
-{
- m_indexs[0] = v1;
- m_indexs[1] = v2;
- m_indexs[2] = v3;
- m_indexs[3] = v4;
-
- m_size = 4;
-}
-
-/**
- * Returns if this face contains the specified vertex index.
- * @param v vertex index
- * @return true if this face contains the specified vertex index, false otherwise
- */
-bool BOP_Face4::containsVertex(BOP_Index v)
-{
- return (m_indexs[0] == v || m_indexs[1] == v || m_indexs[2] == v || m_indexs[3]==v);
-}
-
-/**
- * Returns the neighbours of the specified vertex index.
- * @param v vertex index
- * @param prev previous vertex index
- * @param next next vertex index
- * @param opp opposite vertex index
- * @return true if this face contains the vertex index v, false otherwise
- */
-bool BOP_Face4::getNeighbours(BOP_Index v, BOP_Index &prev, BOP_Index &next, BOP_Index &opp)
-{
- if (m_indexs[0] == v) {
- prev = m_indexs[3];
- next = m_indexs[1];
- opp = m_indexs[2];
- }
- else if (m_indexs[1] == v) {
- prev = m_indexs[0];
- next = m_indexs[2];
- opp = m_indexs[3];
- }
- else if (m_indexs[2] == v) {
- prev = m_indexs[1];
- next = m_indexs[3];
- opp = m_indexs[0];
- }
- else if (m_indexs[3] == v) {
- prev = m_indexs[2];
- next = m_indexs[0];
- opp = m_indexs[1];
- }
- else return false;
-
- return true;
-}
-
-/**
- * Returns the previous neighbour of the specified vertex index.
- * @param v vertex index
- * @param w previous vertex index
- * @return true if this face contains the specified vertex index, false otherwise
- */
-bool BOP_Face4::getPreviousVertex(BOP_Index v, BOP_Index &w)
-{
- if (m_indexs[0] == v) w = m_indexs[3];
- else if (m_indexs[1] == v) w = m_indexs[0];
- else if (m_indexs[2] == v) w = m_indexs[1];
- else if (m_indexs[3] == v) w = m_indexs[2];
- else return false;
-
- return true;
-}
-
-/**
- * Returns the next neighbour of the specified vertex index.
- * @param v vertex index
- * @param w next vertex index
- * @return true if this face contains the specified vertex index, false otherwise
- */
-bool BOP_Face4::getNextVertex(BOP_Index v, BOP_Index &w)
-{
- if (m_indexs[0] == v) w = m_indexs[1];
- else if (m_indexs[1] == v) w = m_indexs[2];
- else if (m_indexs[2] == v) w = m_indexs[3];
- else if (m_indexs[3] == v) w = m_indexs[0];
- else return false;
-
- return true;
-}
-
-/**
- * Returns the opposite neighbour of the specified vertex index.
- * @param v vertex index
- * @param w opposite vertex index
- * @return true if this face contains the specified vertex index, false otherwise
- */
-bool BOP_Face4::getOppositeVertex(BOP_Index v, BOP_Index &w)
-{
- if (m_indexs[0] == v)
- w = m_indexs[2];
- else if (m_indexs[1] == v)
- w = m_indexs[3];
- else if (m_indexs[2] == v)
- w = m_indexs[0];
- else if (m_indexs[3] == v)
- w = m_indexs[1];
- else
- return false;
-
- return true;
-}
-
-/**
- * Replaces a face vertex index.
- * @param oldIndex old vertex index
- * @param newIndex new vertex index
- */
-void BOP_Face4::replaceVertexIndex(BOP_Index oldIndex, BOP_Index newIndex)
-{
- if (m_indexs[0] == oldIndex) m_indexs[0] = newIndex;
- else if (m_indexs[1] == oldIndex) m_indexs[1] = newIndex;
- else if (m_indexs[2] == oldIndex) m_indexs[2] = newIndex;
- else if (m_indexs[3] == oldIndex) m_indexs[3] = newIndex;
-}
-
-/**
- * Returns the relative edge index (1,2,3,4) for the specified vertex indexs.
- * @param v1 vertex index
- * @param v2 vertex index
- * @param e relative edge index (1,2,3,4)
- * @return true if (v1,v2) is an edge of this face, false otherwise
- */
-bool BOP_Face4::getEdgeIndex(BOP_Index v1, BOP_Index v2, unsigned int &e)
-{
- if (m_indexs[0] == v1) {
- if (m_indexs[1] == v2) {
- e = 1;
- }
- else if (m_indexs[3] == v2) {
- e = 4;
- }
- else
- return false;
- }
- else if (m_indexs[1] == v1) {
- if (m_indexs[0] == v2) {
- e = 1;
- }
- else if (m_indexs[2] == v2) {
- e = 2;
- }
- else
- return false;
- }
- else if (m_indexs[2] == v1) {
- if (m_indexs[1] == v2) {
- e = 2;
- }
- else if (m_indexs[3] == v2) {
- e = 3;
- }
- else
- return false;
- }
- else if (m_indexs[3] == v1) {
- if (m_indexs[2] == v2) {
- e = 3;
- }
- else if (m_indexs[0] == v2) {
- e = 4;
- }
- else
- return false;
- }
- else return false;
-
- return true;
-}
-
-#ifdef BOP_DEBUG
-/**
- * Implements operator <<.
- */
-ostream &operator<<(ostream &stream, BOP_Face *f)
-{
- char aux[20];
- BOP_stringTAG(f->m_tag,aux);
- if (f->size()==3) {
- stream << "Face[" << f->getVertex(0) << "," << f->getVertex(1) << ",";
- stream << f->getVertex(2) << "] (" << aux << ") <-- " << f->m_originalFace;
- }
- else {
- stream << "Face[" << f->getVertex(0) << "," << f->getVertex(1) << ",";
- stream << f->getVertex(2) << "," << f->getVertex(3) << "] (" << aux;
- stream << ") <-- " << f->m_originalFace;
- }
-
- return stream;
-}
-#endif