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Diffstat (limited to 'intern/cycles/app/cycles_alembic.cpp')
-rw-r--r--intern/cycles/app/cycles_alembic.cpp426
1 files changed, 426 insertions, 0 deletions
diff --git a/intern/cycles/app/cycles_alembic.cpp b/intern/cycles/app/cycles_alembic.cpp
new file mode 100644
index 00000000000..3a1e6a6bcaa
--- /dev/null
+++ b/intern/cycles/app/cycles_alembic.cpp
@@ -0,0 +1,426 @@
+/*
+ * Copyright 2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdio.h>
+
+#include <sstream>
+#include <algorithm>
+#include <iterator>
+
+#include <Alembic/AbcCoreOgawa/ReadWrite.h>
+#ifdef WITH_HDF5
+#include <Alembic/AbcCoreHDF5/ReadWrite.h>
+#endif
+#include <Alembic/Abc/IArchive.h>
+#include <Alembic/Abc/IObject.h>
+#include <Alembic/Abc/ISampleSelector.h>
+#include <Alembic/Abc/ICompoundProperty.h>
+#include <Alembic/Abc/IScalarProperty.h>
+#include <Alembic/Abc/IArrayProperty.h>
+#include <Alembic/Abc/ArchiveInfo.h>
+#include <Alembic/AbcGeom/IPolyMesh.h>
+
+#include "camera.h"
+#include "film.h"
+#include "graph.h"
+#include "integrator.h"
+#include "light.h"
+#include "mesh.h"
+#include "nodes.h"
+#include "object.h"
+#include "shader.h"
+#include "scene.h"
+
+#include "subd_mesh.h"
+#include "subd_patch.h"
+#include "subd_split.h"
+
+#include "util_debug.h"
+#include "util_foreach.h"
+#include "util_path.h"
+#include "util_transform.h"
+#include "util_xml.h"
+
+#include "cycles_alembic.h"
+
+CCL_NAMESPACE_BEGIN
+
+using namespace Alembic;
+using namespace Abc;
+using namespace AbcGeom;
+
+#define ABC_SAFE_CALL_BEGIN \
+ try {
+
+#define ABC_SAFE_CALL_END \
+ } \
+ catch (Alembic::Util::Exception e) { \
+ printf("%s", e.what()); \
+ }
+
+
+/* File */
+
+static const std::string g_sep(";");
+
+static void visitProperties(std::stringstream &ss, ICompoundProperty, std::string &);
+
+template <class PROP>
+static void visitSimpleArrayProperty(std::stringstream &ss, PROP iProp, const std::string &iIndent)
+{
+ std::string ptype = "ArrayProperty ";
+ size_t asize = 0;
+
+ AbcA::ArraySamplePtr samp;
+ index_t maxSamples = iProp.getNumSamples();
+ for (index_t i = 0 ; i < maxSamples; ++i) {
+ iProp.get(samp, ISampleSelector( i ));
+ asize = samp->size();
+ };
+
+ std::string mdstring = "interpretation=";
+ mdstring += iProp.getMetaData().get("interpretation");
+
+ std::stringstream dtype;
+ dtype << "datatype=";
+ dtype << iProp.getDataType();
+
+ std::stringstream asizestr;
+ asizestr << ";arraysize=";
+ asizestr << asize;
+
+ mdstring += g_sep;
+
+ mdstring += dtype.str();
+
+ mdstring += asizestr.str();
+
+ ss << iIndent << " " << ptype << "name=" << iProp.getName()
+ << g_sep << mdstring << g_sep << "numsamps="
+ << iProp.getNumSamples() << std::endl;
+}
+
+template <class PROP>
+static void visitSimpleScalarProperty(std::stringstream &ss, PROP iProp, const std::string &iIndent)
+{
+ std::string ptype = "ScalarProperty ";
+ size_t asize = 0;
+
+ const AbcA::DataType &dt = iProp.getDataType();
+ const Alembic::Util ::uint8_t extent = dt.getExtent();
+ Alembic::Util::Dimensions dims(extent);
+ AbcA::ArraySamplePtr samp = AbcA::AllocateArraySample( dt, dims );
+ index_t maxSamples = iProp.getNumSamples();
+ for (index_t i = 0 ; i < maxSamples; ++i) {
+ iProp.get(const_cast<void*>(samp->getData()), ISampleSelector( i ));
+ asize = samp->size();
+ };
+
+ std::string mdstring = "interpretation=";
+ mdstring += iProp.getMetaData().get("interpretation");
+
+ std::stringstream dtype;
+ dtype << "datatype=";
+ dtype << dt;
+
+ std::stringstream asizestr;
+ asizestr << ";arraysize=";
+ asizestr << asize;
+
+ mdstring += g_sep;
+
+ mdstring += dtype.str();
+
+ mdstring += asizestr.str();
+
+ ss << iIndent << " " << ptype << "name=" << iProp.getName()
+ << g_sep << mdstring << g_sep << "numsamps="
+ << iProp.getNumSamples() << std::endl;
+}
+
+static void visitCompoundProperty(std::stringstream &ss, ICompoundProperty iProp, std::string &ioIndent)
+{
+ std::string oldIndent = ioIndent;
+ ioIndent += " ";
+
+ std::string interp = "schema=";
+ interp += iProp.getMetaData().get("schema");
+
+ ss << ioIndent << "CompoundProperty " << "name=" << iProp.getName()
+ << g_sep << interp << std::endl;
+
+ visitProperties(ss, iProp, ioIndent);
+
+ ioIndent = oldIndent;
+}
+
+static void visitProperties(std::stringstream &ss, ICompoundProperty iParent, std::string &ioIndent )
+{
+ std::string oldIndent = ioIndent;
+ for (size_t i = 0 ; i < iParent.getNumProperties() ; i++) {
+ PropertyHeader header = iParent.getPropertyHeader(i);
+
+ if (header.isCompound()) {
+ visitCompoundProperty(ss, ICompoundProperty(iParent, header.getName()), ioIndent);
+ }
+ else if (header.isScalar()) {
+ visitSimpleScalarProperty(ss, IScalarProperty(iParent, header.getName()), ioIndent);
+ }
+ else {
+ assert(header.isArray());
+ visitSimpleArrayProperty(ss, IArrayProperty(iParent, header.getName()), ioIndent);
+ }
+ }
+
+ ioIndent = oldIndent;
+}
+
+static void visitObject(std::stringstream &ss, IObject iObj, std::string iIndent, AbcArchiveInfoLevel info_level)
+{
+ // Object has a name, a full name, some meta data,
+ // and then it has a compound property full of properties.
+ std::string path = iObj.getFullName();
+
+ if (iObj.isInstanceRoot()) {
+ if (path != "/") {
+ ss << "Object " << "name=" << path
+ << " [Instance " << iObj.instanceSourcePath() << "]"
+ << std::endl;
+ }
+ }
+ else if (iObj.isInstanceDescendant()) {
+ /* skip non-root instances to avoid repetition */
+ return;
+ }
+ else {
+ if (path != "/") {
+ ss << "Object " << "name=" << path << std::endl;
+ }
+
+ if (info_level >= ABC_INFO_PROPERTIES) {
+ // Get the properties.
+ ICompoundProperty props = iObj.getProperties();
+ visitProperties(ss, props, iIndent);
+ }
+
+ // now the child objects
+ for (size_t i = 0 ; i < iObj.getNumChildren() ; i++) {
+ visitObject(ss, IObject(iObj, iObj.getChildHeader(i).getName()), iIndent, info_level);
+ }
+ }
+}
+
+static std::string abc_archive_info(IArchive &archive, AbcArchiveInfoLevel info_level)
+{
+ std::stringstream ss;
+
+ ss << "Alembic Archive Info for "
+ << Alembic::AbcCoreAbstract::GetLibraryVersion()
+ << std::endl;;
+
+ std::string appName;
+ std::string libraryVersionString;
+ Alembic::Util::uint32_t libraryVersion;
+ std::string whenWritten;
+ std::string userDescription;
+ GetArchiveInfo(archive,
+ appName,
+ libraryVersionString,
+ libraryVersion,
+ whenWritten,
+ userDescription);
+
+ if (appName != "") {
+ ss << " file written by: " << appName << std::endl;
+ ss << " using Alembic : " << libraryVersionString << std::endl;
+ ss << " written on : " << whenWritten << std::endl;
+ ss << " user description : " << userDescription << std::endl;
+ ss << std::endl;
+ }
+ else {
+// ss << argv[1] << std::endl;
+ ss << " (file doesn't have any ArchiveInfo)"
+ << std::endl;
+ ss << std::endl;
+ }
+
+ if (info_level >= ABC_INFO_OBJECTS)
+ visitObject(ss, archive.getTop(), "", info_level);
+
+ return ss.str();
+}
+
+/* ========================================================================= */
+
+struct AbcReadState {
+ Scene *scene; /* scene pointer */
+ float time;
+ Transform tfm; /* current transform state */
+ bool smooth; /* smooth normal state */
+ int shader; /* current shader */
+ string base; /* base path to current file*/
+ float dicing_rate; /* current dicing rate */
+ Mesh::DisplacementMethod displacement_method;
+};
+
+static ISampleSelector get_sample_selector(const AbcReadState &state)
+{
+ return ISampleSelector(state.time, ISampleSelector::kFloorIndex);
+}
+
+static Mesh *add_mesh(Scene *scene, const Transform& tfm)
+{
+ /* create mesh */
+ Mesh *mesh = new Mesh();
+ scene->meshes.push_back(mesh);
+
+ /* create object*/
+ Object *object = new Object();
+ object->mesh = mesh;
+ object->tfm = tfm;
+ scene->objects.push_back(object);
+
+ return mesh;
+}
+
+static void read_mesh(const AbcReadState &state, IPolyMesh object)
+{
+ /* add mesh */
+ Mesh *mesh = add_mesh(state.scene, state.tfm);
+ mesh->used_shaders.push_back(state.shader);
+
+ /* read state */
+ int shader = state.shader;
+ bool smooth = state.smooth;
+
+ mesh->displacement_method = state.displacement_method;
+
+ ISampleSelector ss = get_sample_selector(state);
+ IPolyMeshSchema schema = object.getSchema();
+
+ IPolyMeshSchema::Sample sample;
+ schema.get(sample, ss);
+
+ int totverts = sample.getPositions()->size();
+ int totfaces = sample.getFaceCounts()->size();
+ const V3f *P = sample.getPositions()->get();
+ const int32_t *verts = sample.getFaceIndices()->get();
+ const int32_t *nverts = sample.getFaceCounts()->get();
+
+ /* create vertices */
+ mesh->verts.reserve(totverts);
+ for(int i = 0; i < totverts; i++) {
+ mesh->verts.push_back(make_float3(P[i].x, P[i].y, P[i].z));
+ }
+
+ /* create triangles */
+ int index_offset = 0;
+
+ for(int i = 0; i < totfaces; i++) {
+ int n = nverts[i];
+ /* XXX TODO only supports tris and quads atm,
+ * need a proper tessellation algorithm in cycles.
+ */
+ if (n > 4) {
+ printf("%d-sided face found, only triangles and quads are supported currently", n);
+ n = 4;
+ }
+
+ for(int j = 0; j < n-2; j++) {
+ int v0 = verts[index_offset];
+ int v1 = verts[index_offset + j + 1];
+ int v2 = verts[index_offset + j + 2];
+
+ assert(v0 < (int)totverts);
+ assert(v1 < (int)totverts);
+ assert(v2 < (int)totverts);
+
+ mesh->add_triangle(v0, v1, v2, shader, smooth);
+ }
+
+ index_offset += n;
+ }
+
+ /* temporary for test compatibility */
+ mesh->attributes.remove(ATTR_STD_VERTEX_NORMAL);
+}
+
+static void read_object(const AbcReadState &state, IObject object)
+{
+ for (int i = 0; i < object.getNumChildren(); ++i) {
+ IObject child = object.getChild(i);
+ const MetaData &metadata = child.getMetaData();
+
+ if (IPolyMeshSchema::matches(metadata)) {
+ read_mesh(state, IPolyMesh(child, kWrapExisting));
+ }
+ else {
+ read_object(state, child);
+ }
+ }
+}
+
+static void read_archive(Scene *scene, IArchive archive, const char *filepath)
+{
+ AbcReadState state;
+
+ state.scene = scene;
+ state.time = 0.0f; // TODO
+ state.tfm = transform_identity();
+ state.shader = scene->default_surface;
+ state.smooth = false;
+ state.dicing_rate = 0.1f;
+ state.base = path_dirname(filepath);
+
+ read_object(state, archive.getTop());
+
+ scene->params.bvh_type = SceneParams::BVH_STATIC;
+}
+
+void abc_read_ogawa_file(Scene *scene, const char *filepath, AbcArchiveInfoLevel info_level)
+{
+ IArchive archive;
+ ABC_SAFE_CALL_BEGIN
+ archive = IArchive(AbcCoreOgawa::ReadArchive(), filepath, ErrorHandler::kThrowPolicy);
+ ABC_SAFE_CALL_END
+
+ if (archive) {
+ if (info_level >= ABC_INFO_BASIC)
+ printf("%s", abc_archive_info(archive, info_level).c_str());
+
+ read_archive(scene, archive, filepath);
+ }
+}
+
+void abc_read_hdf5_file(Scene *scene, const char *filepath, AbcArchiveInfoLevel info_level)
+{
+#ifdef WITH_HDF5
+ IArchive archive;
+ ABC_SAFE_CALL_BEGIN
+ archive = IArchive(AbcCoreHDF5::ReadArchive(), filepath, ErrorHandler::kThrowPolicy);
+ ABC_SAFE_CALL_END
+
+ if (archive) {
+ if (info_level >= ABC_INFO_BASIC)
+ printf("%s", abc_archive_info(archive, info_level).c_str());
+
+ read_archive(scene, archive, filepath);
+ }
+#endif
+}
+
+CCL_NAMESPACE_END
+