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Diffstat (limited to 'intern/cycles/blender/addon/__init__.py')
-rw-r--r-- | intern/cycles/blender/addon/__init__.py | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/intern/cycles/blender/addon/__init__.py b/intern/cycles/blender/addon/__init__.py new file mode 100644 index 00000000000..979e3e872d7 --- /dev/null +++ b/intern/cycles/blender/addon/__init__.py @@ -0,0 +1,90 @@ +# +# Copyright 2011, Blender Foundation. +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# + +bl_info = { + "name": "Cycles Render Engine", + "author": "", + "version": (0,0), + "blender": (2, 5, 6), + "api": 34462, + "location": "Info header, render engine menu", + "description": "Cycles Render Engine integration.", + "warning": "", + "wiki_url": "", + "tracker_url": "", + "category": "Render"} + +import bpy + +from cycles import ui +from cycles import properties +from cycles import xml +from cycles import engine +from cycles import presets + +class CyclesRender(bpy.types.RenderEngine): + bl_idname = 'CYCLES' + bl_label = "Cycles" + bl_use_shading_nodes = True + + def __init__(self): + engine.init() + self.session = None + + def __del__(self): + engine.free(self) + + # final render + def update(self, data, scene): + engine.create(self, data, scene) + engine.update(self, data, scene) + + def render(self, scene): + engine.render(self) + + # preview render + # def preview_update(self, context, id): + # pass + # + # def preview_render(self): + # pass + + # viewport render + def view_update(self, context): + if not self.session: + engine.create(self, context.blend_data, context.scene, + context.region, context.space_data, context.region_data) + engine.update(self, context.blend_data, context.scene) + + def view_draw(self, context): + engine.draw(self, context.region, context.space_data, context.region_data) + +def register(): + properties.register() + ui.register() + xml.register() + presets.register() + bpy.utils.register_module(__name__) + +def unregister(): + xml.unregister() + ui.unregister() + properties.unregister() + presets.unregister() + bpy.utils.unregister_module(__name__) + |