diff options
Diffstat (limited to 'intern/cycles/blender/addon/enums.py')
-rw-r--r-- | intern/cycles/blender/addon/enums.py | 39 |
1 files changed, 23 insertions, 16 deletions
diff --git a/intern/cycles/blender/addon/enums.py b/intern/cycles/blender/addon/enums.py index 4aef2553050..463fdc19534 100644 --- a/intern/cycles/blender/addon/enums.py +++ b/intern/cycles/blender/addon/enums.py @@ -16,8 +16,11 @@ # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # +# <pep8 compliant> + from cycles import engine + def get_gpu_device(): available_devices = engine.available_devices() cuda = 'cuda' in available_devices @@ -28,32 +31,36 @@ def get_gpu_device(): gpu_string = "CUDA GPU" else: gpu_string = "OpenCL GPU" - + return gpu_string devices = ( -("CPU", "CPU", "Processor"), -("GPU", get_gpu_device(), "Graphics card")) + ("CPU", "CPU", "Processor"), + ("GPU", get_gpu_device(), "Graphics card"), + ) gpu_type = ( -("CUDA", "CUDA", "NVidia only"), -("OPENCL", "OpenCL (incomplete)", "")) + ("CUDA", "CUDA", "NVidia only"), + ("OPENCL", "OpenCL (incomplete)", ""), + ) shading_systems = ( -("GPU_COMPATIBLE", "GPU Compatible", "Restricted shading system compatible with GPU rendering"), -("OSL", "Open Shading Language", "Open Shading Language shading system that only runs on the CPU")) + ("GPU_COMPATIBLE", "GPU Compatible", "Restricted shading system compatible with GPU rendering"), + ("OSL", "Open Shading Language", "Open Shading Language shading system that only runs on the CPU"), + ) displacement_methods = ( -("BUMP", "Bump", "Bump mapping to simulate the appearance of displacement"), -("TRUE", "True", "Use true displacement only, requires fine subdivision"), -("BOTH", "Both", "Combination of displacement and bump mapping")) + ("BUMP", "Bump", "Bump mapping to simulate the appearance of displacement"), + ("TRUE", "True", "Use true displacement only, requires fine subdivision"), + ("BOTH", "Both", "Combination of displacement and bump mapping"), + ) bvh_types = ( -("DYNAMIC_BVH", "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"), -("STATIC_BVH", "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster")) + ("DYNAMIC_BVH", "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"), + ("STATIC_BVH", "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster"), + ) filter_types = ( -("BOX", "Box", "Box filter"), -("GAUSSIAN", "Gaussian", "Gaussian filter")) - - + ("BOX", "Box", "Box filter"), + ("GAUSSIAN", "Gaussian", "Gaussian filter"), + ) |