diff options
Diffstat (limited to 'intern/cycles/blender/addon/enums.py')
-rw-r--r-- | intern/cycles/blender/addon/enums.py | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/intern/cycles/blender/addon/enums.py b/intern/cycles/blender/addon/enums.py new file mode 100644 index 00000000000..4aef2553050 --- /dev/null +++ b/intern/cycles/blender/addon/enums.py @@ -0,0 +1,59 @@ +# +# Copyright 2011, Blender Foundation. +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# + +from cycles import engine + +def get_gpu_device(): + available_devices = engine.available_devices() + cuda = 'cuda' in available_devices + opencl = 'opencl' in available_devices + if cuda and opencl: + gpu_string = "GPU" + elif cuda and not opencl: + gpu_string = "CUDA GPU" + else: + gpu_string = "OpenCL GPU" + + return gpu_string + +devices = ( +("CPU", "CPU", "Processor"), +("GPU", get_gpu_device(), "Graphics card")) + +gpu_type = ( +("CUDA", "CUDA", "NVidia only"), +("OPENCL", "OpenCL (incomplete)", "")) + +shading_systems = ( +("GPU_COMPATIBLE", "GPU Compatible", "Restricted shading system compatible with GPU rendering"), +("OSL", "Open Shading Language", "Open Shading Language shading system that only runs on the CPU")) + +displacement_methods = ( +("BUMP", "Bump", "Bump mapping to simulate the appearance of displacement"), +("TRUE", "True", "Use true displacement only, requires fine subdivision"), +("BOTH", "Both", "Combination of displacement and bump mapping")) + +bvh_types = ( +("DYNAMIC_BVH", "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"), +("STATIC_BVH", "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster")) + +filter_types = ( +("BOX", "Box", "Box filter"), +("GAUSSIAN", "Gaussian", "Gaussian filter")) + + |