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Diffstat (limited to 'intern/cycles/blender/addon/enums.py')
-rw-r--r--intern/cycles/blender/addon/enums.py63
1 files changed, 0 insertions, 63 deletions
diff --git a/intern/cycles/blender/addon/enums.py b/intern/cycles/blender/addon/enums.py
deleted file mode 100644
index 82b48973ca1..00000000000
--- a/intern/cycles/blender/addon/enums.py
+++ /dev/null
@@ -1,63 +0,0 @@
-#
-# Copyright 2011, Blender Foundation.
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-
-# <pep8 compliant>
-
-from . import engine
-
-devices = (
- ('CPU', "CPU", "Use CPU for rendering"),
- ('GPU', "GPU Compute", "Use GPU compute device for rendering, configured in user preferences"))
-
-feature_set = (
- ('SUPPORTED', "Supported", "Only use finished and supported features"),
- ('EXPERIMENTAL', "Experimental", "Use experimental and incomplete features that might be broken or change in the future"),
- )
-
-shading_systems = (
- ('GPU_COMPATIBLE', "GPU Compatible", "Restricted shading system compatible with GPU rendering"),
- ('OSL', "Open Shading Language", "Open Shading Language shading system that only runs on the CPU"),
- )
-
-displacement_methods = (
- ('BUMP', "Bump", "Bump mapping to simulate the appearance of displacement"),
- ('TRUE', "True", "Use true displacement only, requires fine subdivision"),
- ('BOTH', "Both", "Combination of displacement and bump mapping"),
- )
-
-bvh_types = (
- ('DYNAMIC_BVH', "Dynamic BVH", "Objects can be individually updated, at the cost of slower render time"),
- ('STATIC_BVH', "Static BVH", "Any object modification requires a complete BVH rebuild, but renders faster"),
- )
-
-filter_types = (
- ('BOX', "Box", "Box filter"),
- ('GAUSSIAN', "Gaussian", "Gaussian filter"),
- )
-
-aperture_types = (
- ('RADIUS', "Radius", "Directly change the size of the aperture"),
- ('FSTOP', "F/stop", "Change the size of the aperture by f/stops"),
- )
-
-panorama_types = (
- ('EQUIRECTANGULAR', "Equirectangular", "Render the scene with a spherical camera, also known as Lat Long panorama"),
- ('FISHEYE_EQUIDISTANT', "Fisheye Equidistant", "Ideal for fulldomes, ignore the sensor dimensions"),
- ('FISHEYE_EQUISOLID', "Fisheye Equisolid",
- "Similar to most fisheye modern lens, takes sensor dimensions into consideration"),
- )