diff options
Diffstat (limited to 'intern/cycles/blender/addon/properties.py')
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 5a56240865a..bcd3f7d1eac 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -108,7 +108,7 @@ class CyclesCameraSettings(bpy.types.PropertyGroup): cls.aperture_size = FloatProperty(name="Aperture Size", description="Radius of the aperture for depth of field", default=0.0, min=0.0, max=10.0) - cls.aperture_blades = IntProperty(name="Aperture Blades", description="Number of blades in aperture for polygonal bokeh (need 3 or more)", + cls.aperture_blades = IntProperty(name="Aperture Blades", description="Number of blades in aperture for polygonal bokeh (at least 3)", default=0, min=0, max=100) cls.aperture_rotation = FloatProperty(name="Aperture Rotation", description="Rotation of blades in aperture", default=0, soft_min=-math.pi, soft_max=math.pi, subtype='ANGLE') @@ -121,7 +121,7 @@ class CyclesMaterialSettings(bpy.types.PropertyGroup): @classmethod def register(cls): bpy.types.Material.cycles = PointerProperty(type=cls, name="Cycles Material Settings", description="Cycles material settings") - cls.sample_as_light = BoolProperty(name="Sample as Light", description="Use direct light sampling, to reduce noise for small or strong emitting materials", default=True) + cls.sample_as_light = BoolProperty(name="Sample as Lamp", description="Use direct light sampling for this material, disabling may reduce overall noise for large objects that emit little light compared to other light sources", default=True) cls.homogeneous_volume = BoolProperty(name="Homogeneous Volume", description="When using volume rendering, assume volume has the same density everywhere, for faster rendering", default=False) @classmethod |