diff options
Diffstat (limited to 'intern/cycles/blender/addon/properties.py')
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 21 |
1 files changed, 6 insertions, 15 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 23ff1771995..d66a1f70c48 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -178,10 +178,6 @@ enum_view3d_shading_render_pass= ( ('TRANSMISSION_INDIRECT', "Transmission Indirect", "Show the Transmission Indirect render pass", 45), ('TRANSMISSION_COLOR', "Transmission Color", "Show the Transmission Color render pass", 46), - ('SUBSURFACE_DIRECT', "Subsurface Direct", "Show the Subsurface Direct render pass", 47), - ('SUBSURFACE_INDIRECT', "Subsurface Indirect", "Show the Subsurface Indirect render pass", 48), - ('SUBSURFACE_COLOR', "Subsurface Color", "Show the Subsurface Color render pass", 49), - ('VOLUME_DIRECT', "Volume Direct", "Show the Volume Direct render pass", 50), ('VOLUME_INDIRECT', "Volume Indirect", "Show the Volume Indirect render pass", 51), @@ -573,6 +569,12 @@ class CyclesRenderSettings(bpy.types.PropertyGroup): default=64, subtype='PIXEL' ) + preview_denoising_start_sample: IntProperty( + name="Start Denoising", + description="Sample to start denoising the preview at", + min=0, max=(1 << 24), + default=1, + ) debug_reset_timeout: FloatProperty( name="Reset timeout", @@ -652,7 +654,6 @@ class CyclesRenderSettings(bpy.types.PropertyGroup): ('DIFFUSE', "Diffuse", ""), ('GLOSSY', "Glossy", ""), ('TRANSMISSION', "Transmission", ""), - ('SUBSURFACE', "Subsurface", ""), ), ) @@ -1346,16 +1347,6 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup): description="Denoise the indirect transmission lighting", default=True, ) - denoising_subsurface_direct: BoolProperty( - name="Subsurface Direct", - description="Denoise the direct subsurface lighting", - default=True, - ) - denoising_subsurface_indirect: BoolProperty( - name="Subsurface Indirect", - description="Denoise the indirect subsurface lighting", - default=True, - ) denoising_strength: FloatProperty( name="Denoising Strength", description="Controls neighbor pixel weighting for the denoising filter (lower values preserve more detail, but aren't as smooth)", |