diff options
Diffstat (limited to 'intern/cycles/blender/addon')
-rw-r--r-- | intern/cycles/blender/addon/engine.py | 3 | ||||
-rw-r--r-- | intern/cycles/blender/addon/enums.py | 24 | ||||
-rw-r--r-- | intern/cycles/blender/addon/properties.py | 3 | ||||
-rw-r--r-- | intern/cycles/blender/addon/ui.py | 16 |
4 files changed, 8 insertions, 38 deletions
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py index 3d71c25d7ad..05b1f883594 100644 --- a/intern/cycles/blender/addon/engine.py +++ b/intern/cycles/blender/addon/engine.py @@ -35,6 +35,7 @@ def create(engine, data, scene, region=0, v3d=0, rv3d=0): import _cycles data = data.as_pointer() + userpref = bpy.context.user_preferences.as_pointer() scene = scene.as_pointer() if region: region = region.as_pointer() @@ -43,7 +44,7 @@ def create(engine, data, scene, region=0, v3d=0, rv3d=0): if rv3d: rv3d = rv3d.as_pointer() - engine.session = _cycles.create(engine.as_pointer(), data, scene, region, v3d, rv3d) + engine.session = _cycles.create(engine.as_pointer(), userpref, data, scene, region, v3d, rv3d) def free(engine): diff --git a/intern/cycles/blender/addon/enums.py b/intern/cycles/blender/addon/enums.py index a11f5ca0f87..da4c73a5d3b 100644 --- a/intern/cycles/blender/addon/enums.py +++ b/intern/cycles/blender/addon/enums.py @@ -20,29 +20,9 @@ from . import engine - -def get_gpu_device(): - available_devices = engine.available_devices() - cuda = 'cuda' in available_devices - opencl = 'opencl' in available_devices - if cuda and opencl: - gpu_string = "GPU" - elif cuda and not opencl: - gpu_string = "CUDA GPU" - else: - gpu_string = "OpenCL GPU" - - return gpu_string - devices = ( - ("CPU", "CPU", "Processor"), - ("GPU", get_gpu_device(), "Graphics card"), - ) - -gpu_type = ( - ("CUDA", "CUDA", "NVidia only"), - ("OPENCL", "OpenCL", ""), - ) + ("CPU", "CPU", "Use CPU for rendering"), + ("GPU", "GPU Compute", "Use GPU compute device for rendering, configured in user preferences")) feature_set = ( ("SUPPORTED", "Supported", "Only use finished and supported features"), diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 0ea7396f9c2..0b096c529b8 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -38,9 +38,6 @@ class CyclesRenderSettings(bpy.types.PropertyGroup): cls.device = EnumProperty(name="Device", description="Device to use for rendering", items=enums.devices, default="CPU") - cls.gpu_type = EnumProperty(name="GPU Type", description="Processing system to use on the GPU", - items=enums.gpu_type, default="CUDA") - cls.feature_set = EnumProperty(name="Feature Set", description="Feature set to use for rendering", items=enums.feature_set, default="SUPPORTED") diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py index 6e73795666e..ea23e2b56a5 100644 --- a/intern/cycles/blender/addon/ui.py +++ b/intern/cycles/blender/addon/ui.py @@ -148,7 +148,6 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel): sub.prop(cscene, "debug_bvh_type", text="") sub.prop(cscene, "debug_use_spatial_splits") - class CyclesRender_PT_layers(CyclesButtonsPanel, Panel): bl_label = "Layers" bl_options = {'DEFAULT_CLOSED'} @@ -712,19 +711,12 @@ def draw_device(self, context): cscene = scene.cycles layout.prop(cscene, "feature_set") - experimental = cscene.feature_set == 'EXPERIMENTAL' - - available_devices = engine.available_devices() - available_cuda = 'cuda' in available_devices - available_opencl = experimental and 'opencl' in available_devices - if available_cuda or available_opencl: + device_type = context.user_preferences.system.compute_device_type + if device_type == 'CUDA': + layout.prop(cscene, "device") + elif device_type == 'OPENCL' and cscene.feature_set == 'EXPERIMENTAL': layout.prop(cscene, "device") - if cscene.device == 'GPU' and available_cuda and available_opencl: - layout.prop(cscene, "gpu_type") - if experimental and cscene.device == 'CPU' and engine.with_osl(): - layout.prop(cscene, "shading_system") - def draw_pause(self, context): layout = self.layout |