diff options
Diffstat (limited to 'intern/cycles/blender/blender_curves.cpp')
-rw-r--r-- | intern/cycles/blender/blender_curves.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp index 81d6a21cd13..5fd3455061d 100644 --- a/intern/cycles/blender/blender_curves.cpp +++ b/intern/cycles/blender/blender_curves.cpp @@ -784,17 +784,18 @@ static void ExportCurveTriangleVcol(ParticleCurveData *CData, for(int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) { for(int section = 0; section < resol; section++) { - cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); + /* Encode vertex color using the sRGB curve. */ + cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve])); vertexindex++; - cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); + cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve])); vertexindex++; - cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); + cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve])); vertexindex++; - cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); + cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve])); vertexindex++; - cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); + cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve])); vertexindex++; - cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); + cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve])); vertexindex++; } } @@ -1010,9 +1011,10 @@ void BlenderSync::sync_curves(Mesh *mesh, if(fdata) { size_t i = 0; + /* Encode vertex color using the sRGB curve. */ for(size_t curve = 0; curve < CData.curve_vcol.size(); curve++) if(!(CData.curve_keynum[curve] <= 1 || CData.curve_length[curve] == 0.0f)) - fdata[i++] = color_srgb_to_scene_linear_v3(CData.curve_vcol[curve]); + fdata[i++] = color_srgb_to_linear_v3(CData.curve_vcol[curve]); } } } |