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Diffstat (limited to 'intern/cycles/blender/blender_curves.cpp')
-rw-r--r--intern/cycles/blender/blender_curves.cpp78
1 files changed, 44 insertions, 34 deletions
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index e42ff5d72a6..daccb89f5a2 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -14,18 +14,19 @@
* limitations under the License.
*/
-#include "attribute.h"
-#include "camera.h"
-#include "curves.h"
-#include "mesh.h"
-#include "object.h"
-#include "scene.h"
+#include "render/attribute.h"
+#include "render/camera.h"
+#include "render/curves.h"
+#include "render/mesh.h"
+#include "render/object.h"
+#include "render/scene.h"
-#include "blender_sync.h"
-#include "blender_util.h"
+#include "blender/blender_sync.h"
+#include "blender/blender_util.h"
-#include "util_foreach.h"
-#include "util_logging.h"
+#include "util/util_foreach.h"
+#include "util/util_hash.h"
+#include "util/util_logging.h"
CCL_NAMESPACE_BEGIN
@@ -411,6 +412,7 @@ static void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData,
}
}
+ mesh->resize_mesh(mesh->verts.size(), mesh->num_triangles());
mesh->attributes.remove(ATTR_STD_VERTEX_NORMAL);
mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
mesh->add_face_normals();
@@ -434,8 +436,8 @@ static void ExportCurveTriangleGeometry(Mesh *mesh,
if(CData->curve_keynum[curve] <= 1 || CData->curve_length[curve] == 0.0f)
continue;
- numverts += (CData->curve_keynum[curve] - 2)*2*resolution + resolution;
- numtris += (CData->curve_keynum[curve] - 2)*resolution;
+ numverts += (CData->curve_keynum[curve] - 1)*resolution + resolution;
+ numtris += (CData->curve_keynum[curve] - 1)*2*resolution;
}
}
@@ -545,6 +547,7 @@ static void ExportCurveTriangleGeometry(Mesh *mesh,
}
}
+ mesh->resize_mesh(mesh->verts.size(), mesh->num_triangles());
mesh->attributes.remove(ATTR_STD_VERTEX_NORMAL);
mesh->attributes.remove(ATTR_STD_FACE_NORMAL);
mesh->add_face_normals();
@@ -563,9 +566,12 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
return;
Attribute *attr_intercept = NULL;
+ Attribute *attr_random = NULL;
if(mesh->need_attribute(scene, ATTR_STD_CURVE_INTERCEPT))
attr_intercept = mesh->curve_attributes.add(ATTR_STD_CURVE_INTERCEPT);
+ if(mesh->need_attribute(scene, ATTR_STD_CURVE_RANDOM))
+ attr_random = mesh->curve_attributes.add(ATTR_STD_CURVE_RANDOM);
/* compute and reserve size of arrays */
for(int sys = 0; sys < CData->psys_firstcurve.size(); sys++) {
@@ -610,6 +616,10 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
num_curve_keys++;
}
+ if(attr_random != NULL) {
+ attr_random->add(hash_int_01(num_curves));
+ }
+
mesh->add_curve(num_keys, CData->psys_shader[sys]);
num_keys += num_curve_keys;
num_curves++;
@@ -623,10 +633,10 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
}
}
-static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int time_index)
+static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int motion_step)
{
VLOG(1) << "Exporting curve motion segments for mesh " << mesh->name
- << ", time index " << time_index;
+ << ", motion step " << motion_step;
/* find attribute */
Attribute *attr_mP = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
@@ -641,7 +651,7 @@ static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int
/* export motion vectors for curve keys */
size_t numkeys = mesh->curve_keys.size();
- float4 *mP = attr_mP->data_float4() + time_index*numkeys;
+ float4 *mP = attr_mP->data_float4() + motion_step*numkeys;
bool have_motion = false;
int i = 0;
@@ -692,12 +702,12 @@ static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int
}
mesh->curve_attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
}
- else if(time_index > 0) {
- VLOG(1) << "Filling in new motion vertex position for time_index "
- << time_index;
+ else if(motion_step > 0) {
+ VLOG(1) << "Filling in new motion vertex position for motion_step "
+ << motion_step;
/* motion, fill up previous steps that we might have skipped because
* they had no motion, but we need them anyway now */
- for(int step = 0; step < time_index; step++) {
+ for(int step = 0; step < motion_step; step++) {
float4 *mP = attr_mP->data_float4() + step*numkeys;
for(int key = 0; key < numkeys; key++) {
@@ -774,17 +784,17 @@ static void ExportCurveTriangleVcol(ParticleCurveData *CData,
for(int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
for(int section = 0; section < resol; section++) {
- cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear(CData->curve_vcol[curve]));
+ cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve]));
vertexindex++;
- cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear(CData->curve_vcol[curve]));
+ cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve]));
vertexindex++;
- cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear(CData->curve_vcol[curve]));
+ cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve]));
vertexindex++;
- cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear(CData->curve_vcol[curve]));
+ cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve]));
vertexindex++;
- cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear(CData->curve_vcol[curve]));
+ cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve]));
vertexindex++;
- cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear(CData->curve_vcol[curve]));
+ cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve]));
vertexindex++;
}
}
@@ -878,7 +888,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
BL::Mesh& b_mesh,
BL::Object& b_ob,
bool motion,
- int time_index)
+ int motion_step)
{
if(!motion) {
/* Clear stored curve data */
@@ -890,7 +900,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
}
/* obtain general settings */
- bool use_curves = scene->curve_system_manager->use_curves;
+ const bool use_curves = scene->curve_system_manager->use_curves;
if(!(use_curves && b_ob.mode() != b_ob.mode_PARTICLE_EDIT)) {
if(!motion)
@@ -898,11 +908,11 @@ void BlenderSync::sync_curves(Mesh *mesh,
return;
}
- int primitive = scene->curve_system_manager->primitive;
- int triangle_method = scene->curve_system_manager->triangle_method;
- int resolution = scene->curve_system_manager->resolution;
- size_t vert_num = mesh->verts.size();
- size_t tri_num = mesh->num_triangles();
+ const int primitive = scene->curve_system_manager->primitive;
+ const int triangle_method = scene->curve_system_manager->triangle_method;
+ const int resolution = scene->curve_system_manager->resolution;
+ const size_t vert_num = mesh->verts.size();
+ const size_t tri_num = mesh->num_triangles();
int used_res = 1;
/* extract particle hair data - should be combined with connecting to mesh later*/
@@ -941,7 +951,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
}
else {
if(motion)
- ExportCurveSegmentsMotion(mesh, &CData, time_index);
+ ExportCurveSegmentsMotion(mesh, &CData, motion_step);
else
ExportCurveSegments(scene, mesh, &CData);
}
@@ -1002,7 +1012,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
for(size_t curve = 0; curve < CData.curve_vcol.size(); curve++)
if(!(CData.curve_keynum[curve] <= 1 || CData.curve_length[curve] == 0.0f))
- fdata[i++] = color_srgb_to_scene_linear(CData.curve_vcol[curve]);
+ fdata[i++] = color_srgb_to_scene_linear_v3(CData.curve_vcol[curve]);
}
}
}