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Diffstat (limited to 'intern/cycles/blender/blender_gpu_display.h')
-rw-r--r--intern/cycles/blender/blender_gpu_display.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/blender/blender_gpu_display.h b/intern/cycles/blender/blender_gpu_display.h
index b7eddf0afa7..1014c96cee4 100644
--- a/intern/cycles/blender/blender_gpu_display.h
+++ b/intern/cycles/blender/blender_gpu_display.h
@@ -134,7 +134,7 @@ class BlenderGPUDisplay : public GPUDisplay {
/* Make sure texture is allocated and its initial configuration is performed. */
bool gl_texture_resources_ensure();
- /* Ensure all runtime GPU resources needefd for drawing are allocated.
+ /* Ensure all runtime GPU resources needed for drawing are allocated.
* Returns true if all resources needed for drawing are available. */
bool gl_draw_resources_ensure();
@@ -146,7 +146,7 @@ class BlenderGPUDisplay : public GPUDisplay {
* NOTE: The texture needs to be bound. */
void texture_update_if_needed();
- /* Update vetrex buffer with new coordinates of vertex positions and texture coordinates.
+ /* Update vertex buffer with new coordinates of vertex positions and texture coordinates.
* This buffer is used to render texture in the viewport.
*
* NOTE: The buffer needs to be bound. */
@@ -200,7 +200,7 @@ class BlenderGPUDisplay : public GPUDisplay {
bool gl_draw_resource_creation_attempted_ = false;
bool gl_draw_resources_created_ = false;
- /* Vertex buffer which hold vertrices of a triangle fan which is textures with the texture
+ /* Vertex buffer which hold vertices of a triangle fan which is textures with the texture
* holding the render result. */
uint vertex_buffer_ = 0;