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Diffstat (limited to 'intern/cycles/blender/blender_mesh.cpp')
-rw-r--r--intern/cycles/blender/blender_mesh.cpp52
1 files changed, 13 insertions, 39 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 02ede74224a..afcfe3d434e 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1252,36 +1252,10 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
if(mesh_synced.find(mesh) == mesh_synced.end())
return;
- /* for motion pass always compute, for motion blur it can be disabled */
- int time_index = 0;
-
- if(scene->need_motion() == Scene::MOTION_BLUR) {
- if(!mesh->use_motion_blur)
- return;
-
- /* see if this mesh needs motion data at this time */
- vector<float> object_times = object->motion_times();
- bool found = false;
-
- foreach(float object_time, object_times) {
- if(motion_time == object_time) {
- found = true;
- break;
- }
- else
- time_index++;
- }
-
- if(!found)
- return;
- }
- else {
- if(motion_time == -1.0f)
- time_index = 0;
- else if(motion_time == 1.0f)
- time_index = 1;
- else
- return;
+ /* Find time matching motion step required by mesh. */
+ int motion_step = mesh->motion_step(motion_time);
+ if(motion_step < 0) {
+ return;
}
/* skip empty meshes */
@@ -1324,9 +1298,9 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
float3 *P = &mesh->verts[0];
float3 *N = (attr_N)? attr_N->data_float3(): NULL;
- memcpy(attr_mP->data_float3() + time_index*numverts, P, sizeof(float3)*numverts);
+ memcpy(attr_mP->data_float3() + motion_step*numverts, P, sizeof(float3)*numverts);
if(attr_mN)
- memcpy(attr_mN->data_float3() + time_index*numverts, N, sizeof(float3)*numverts);
+ memcpy(attr_mN->data_float3() + motion_step*numverts, N, sizeof(float3)*numverts);
}
}
@@ -1336,7 +1310,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
if(attr_mP) {
float3 *keys = &mesh->curve_keys[0];
- memcpy(attr_mP->data_float3() + time_index*numkeys, keys, sizeof(float3)*numkeys);
+ memcpy(attr_mP->data_float3() + motion_step*numkeys, keys, sizeof(float3)*numkeys);
}
}
@@ -1359,8 +1333,8 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
new_attribute = true;
}
/* Load vertex data from mesh. */
- float3 *mP = attr_mP->data_float3() + time_index*numverts;
- float3 *mN = (attr_mN)? attr_mN->data_float3() + time_index*numverts: NULL;
+ float3 *mP = attr_mP->data_float3() + motion_step*numverts;
+ float3 *mN = (attr_mN)? attr_mN->data_float3() + motion_step*numverts: NULL;
/* NOTE: We don't copy more that existing amount of vertices to prevent
* possible memory corruption.
*/
@@ -1389,13 +1363,13 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
if(attr_mN)
mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_NORMAL);
}
- else if(time_index > 0) {
+ else if(motion_step > 0) {
VLOG(1) << "Filling deformation motion for object " << b_ob.name();
/* motion, fill up previous steps that we might have skipped because
* they had no motion, but we need them anyway now */
float3 *P = &mesh->verts[0];
float3 *N = (attr_N)? attr_N->data_float3(): NULL;
- for(int step = 0; step < time_index; step++) {
+ for(int step = 0; step < motion_step; step++) {
memcpy(attr_mP->data_float3() + step*numverts, P, sizeof(float3)*numverts);
if(attr_mN)
memcpy(attr_mN->data_float3() + step*numverts, N, sizeof(float3)*numverts);
@@ -1405,7 +1379,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
else {
if(b_mesh.vertices.length() != numverts) {
VLOG(1) << "Topology differs, discarding motion blur for object "
- << b_ob.name() << " at time " << time_index;
+ << b_ob.name() << " at time " << motion_step;
memcpy(mP, &mesh->verts[0], sizeof(float3)*numverts);
if(mN != NULL) {
memcpy(mN, attr_N->data_float3(), sizeof(float3)*numverts);
@@ -1416,7 +1390,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph& b_depsgraph,
/* hair motion */
if(numkeys)
- sync_curves(b_depsgraph, mesh, b_mesh, b_ob, true, time_index);
+ sync_curves(b_depsgraph, mesh, b_mesh, b_ob, true, motion_step);
/* free derived mesh */
b_data.meshes.remove(b_mesh, false, true, false);