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Diffstat (limited to 'intern/cycles/blender/blender_object.cpp')
-rw-r--r--intern/cycles/blender/blender_object.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 8fbb223cbc5..27301026d35 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -194,8 +194,10 @@ void BlenderSync::sync_background_light()
/* Object */
-void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::Object b_ob, Transform& tfm, uint layer_flag, int motion, int particle_id)
+void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::DupliObject b_dupli_ob, Transform& tfm, uint layer_flag, int motion, int particle_id)
{
+ BL::Object b_ob = (b_dupli_ob ? b_dupli_ob.object() : b_parent);
+
/* light is handled separately */
if(object_is_light(b_ob)) {
if(!motion)
@@ -274,6 +276,15 @@ void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::Object b_ob,
object->visibility &= ~PATH_RAY_CAMERA;
}
+ if (b_dupli_ob) {
+ object->dupli_generated = get_float3(b_dupli_ob.orco());
+ object->dupli_uv = get_float2(b_dupli_ob.uv());
+ }
+ else {
+ object->dupli_generated = make_float3(0.0f, 0.0f, 0.0f);
+ object->dupli_uv = make_float2(0.0f, 0.0f);
+ }
+
object->particle_id = particle_id;
object->tag_update(scene);
@@ -328,7 +339,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
bool dup_hide = (b_v3d)? b_dup_ob.hide(): b_dup_ob.hide_render();
if(!(b_dup->hide() || dup_hide)) {
- sync_object(*b_ob, b_index, b_dup_ob, tfm, ob_layer, motion, b_dup->particle_index() + particle_offset);
+ sync_object(*b_ob, b_index, *b_dup, tfm, ob_layer, motion, b_dup->particle_index() + particle_offset);
}
++b_index;
@@ -346,7 +357,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
if(!hide) {
/* object itself */
Transform tfm = get_transform(b_ob->matrix_world());
- sync_object(*b_ob, 0, *b_ob, tfm, ob_layer, motion, 0);
+ sync_object(*b_ob, 0, PointerRNA_NULL, tfm, ob_layer, motion, 0);
}
particle_offset += num_particles;