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Diffstat (limited to 'intern/cycles/blender/blender_object.cpp')
-rw-r--r--intern/cycles/blender/blender_object.cpp60
1 files changed, 28 insertions, 32 deletions
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 637cf7abda8..2810ad15b9a 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -14,24 +14,24 @@
* limitations under the License.
*/
-#include "camera.h"
-#include "integrator.h"
-#include "graph.h"
-#include "light.h"
-#include "mesh.h"
-#include "object.h"
-#include "scene.h"
-#include "nodes.h"
-#include "particles.h"
-#include "shader.h"
-
-#include "blender_object_cull.h"
-#include "blender_sync.h"
-#include "blender_util.h"
-
-#include "util_foreach.h"
-#include "util_hash.h"
-#include "util_logging.h"
+#include "render/camera.h"
+#include "render/integrator.h"
+#include "render/graph.h"
+#include "render/light.h"
+#include "render/mesh.h"
+#include "render/object.h"
+#include "render/scene.h"
+#include "render/nodes.h"
+#include "render/particles.h"
+#include "render/shader.h"
+
+#include "blender/blender_object_cull.h"
+#include "blender/blender_sync.h"
+#include "blender/blender_util.h"
+
+#include "util/util_foreach.h"
+#include "util/util_hash.h"
+#include "util/util_logging.h"
CCL_NAMESPACE_BEGIN
@@ -343,6 +343,13 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
object_updated = true;
}
+ PointerRNA cobject = RNA_pointer_get(&b_ob.ptr, "cycles");
+ bool is_shadow_catcher = get_boolean(cobject, "is_shadow_catcher");
+ if(is_shadow_catcher != object->is_shadow_catcher) {
+ object->is_shadow_catcher = is_shadow_catcher;
+ object_updated = true;
+ }
+
/* object sync
* transform comparison should not be needed, but duplis don't work perfect
* in the depsgraph and may not signal changes, so this is a workaround */
@@ -372,27 +379,16 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
}
}
- /* random number */
- object->random_id = hash_string(object->name.c_str());
-
- if(persistent_id) {
- for(int i = 0; i < OBJECT_PERSISTENT_ID_SIZE; i++)
- object->random_id = hash_int_2d(object->random_id, persistent_id[i]);
- }
- else
- object->random_id = hash_int_2d(object->random_id, 0);
-
- if(b_parent.ptr.data != b_ob.ptr.data)
- object->random_id ^= hash_int(hash_string(b_parent.name().c_str()));
-
- /* dupli texture coordinates */
+ /* dupli texture coordinates and random_id */
if(b_dupli_ob) {
object->dupli_generated = 0.5f*get_float3(b_dupli_ob.orco()) - make_float3(0.5f, 0.5f, 0.5f);
object->dupli_uv = get_float2(b_dupli_ob.uv());
+ object->random_id = b_dupli_ob.random_id();
}
else {
object->dupli_generated = make_float3(0.0f, 0.0f, 0.0f);
object->dupli_uv = make_float2(0.0f, 0.0f);
+ object->random_id = hash_int_2d(hash_string(object->name.c_str()), 0);
}
object->tag_update(scene);