diff options
Diffstat (limited to 'intern/cycles/blender/blender_session.cpp')
-rw-r--r-- | intern/cycles/blender/blender_session.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp index 9726f7b94cf..aeda40ae40e 100644 --- a/intern/cycles/blender/blender_session.cpp +++ b/intern/cycles/blender/blender_session.cpp @@ -304,7 +304,7 @@ void BlenderSession::synchronize() session->set_pause(BlenderSync::get_session_pause(b_scene, background)); /* copy recalc flags, outside of mutex so we can decide to do the real - synchronization at a later time to not block on running updates */ + * synchronization at a later time to not block on running updates */ sync->sync_recalc(); /* try to acquire mutex. if we don't want to or can't, come back later */ @@ -334,7 +334,7 @@ void BlenderSession::synchronize() bool BlenderSession::draw(int w, int h) { /* before drawing, we verify camera and viewport size changes, because - we do not get update callbacks for those, we must detect them here */ + * we do not get update callbacks for those, we must detect them here */ if(session->ready_to_reset()) { bool reset = false; @@ -429,7 +429,7 @@ void BlenderSession::tag_redraw() { if(background) { /* update stats and progress, only for background here because - in 3d view we do it in draw for thread safety reasons */ + * in 3d view we do it in draw for thread safety reasons */ update_status_progress(); /* offline render, redraw if timeout passed */ |