diff options
Diffstat (limited to 'intern/cycles/blender/blender_session.cpp')
-rw-r--r-- | intern/cycles/blender/blender_session.cpp | 154 |
1 files changed, 9 insertions, 145 deletions
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp index 1a42456eda0..3be7ff32bd8 100644 --- a/intern/cycles/blender/blender_session.cpp +++ b/intern/cycles/blender/blender_session.cpp @@ -43,6 +43,7 @@ #include "util/util_time.h" #include "blender/blender_display_driver.h" +#include "blender/blender_output_driver.h" #include "blender/blender_session.h" #include "blender/blender_sync.h" #include "blender/blender_util.h" @@ -157,7 +158,8 @@ void BlenderSession::create_session() b_v3d, b_rv3d, scene->camera, width, height); session->reset(session_params, buffer_params); - /* Create GPU display. */ + /* Create GPU display. + * TODO(sergey): Investigate whether DisplayDriver can be used for the preview as well. */ if (!b_engine.is_preview() && !headless) { unique_ptr<BlenderDisplayDriver> display_driver = make_unique<BlenderDisplayDriver>(b_engine, b_scene); @@ -279,96 +281,6 @@ void BlenderSession::free_session() session = nullptr; } -void BlenderSession::read_render_tile() -{ - const int2 tile_offset = session->get_render_tile_offset(); - const int2 tile_size = session->get_render_tile_size(); - - /* get render result */ - BL::RenderResult b_rr = b_engine.begin_result(tile_offset.x, - tile_offset.y, - tile_size.x, - tile_size.y, - b_rlay_name.c_str(), - b_rview_name.c_str()); - - /* can happen if the intersected rectangle gives 0 width or height */ - if (b_rr.ptr.data == NULL) { - return; - } - - BL::RenderResult::layers_iterator b_single_rlay; - b_rr.layers.begin(b_single_rlay); - - /* layer will be missing if it was disabled in the UI */ - if (b_single_rlay == b_rr.layers.end()) - return; - - BL::RenderLayer b_rlay = *b_single_rlay; - - vector<float> pixels(tile_size.x * tile_size.y * 4); - - /* Copy each pass. - * TODO:copy only the required ones for better performance? */ - for (BL::RenderPass &b_pass : b_rlay.passes) { - session->set_render_tile_pixels(b_pass.name(), b_pass.channels(), (float *)b_pass.rect()); - } - - b_engine.end_result(b_rr, false, false, false); -} - -void BlenderSession::write_render_tile() -{ - const int2 tile_offset = session->get_render_tile_offset(); - const int2 tile_size = session->get_render_tile_size(); - - const string_view render_layer_name = session->get_render_tile_layer(); - const string_view render_view_name = session->get_render_tile_view(); - - b_engine.tile_highlight_clear_all(); - - /* get render result */ - BL::RenderResult b_rr = b_engine.begin_result(tile_offset.x, - tile_offset.y, - tile_size.x, - tile_size.y, - render_layer_name.c_str(), - render_view_name.c_str()); - - /* can happen if the intersected rectangle gives 0 width or height */ - if (b_rr.ptr.data == NULL) { - return; - } - - BL::RenderResult::layers_iterator b_single_rlay; - b_rr.layers.begin(b_single_rlay); - - /* layer will be missing if it was disabled in the UI */ - if (b_single_rlay == b_rr.layers.end()) { - return; - } - - BL::RenderLayer b_rlay = *b_single_rlay; - - write_render_result(b_rlay); - - b_engine.end_result(b_rr, true, false, true); -} - -void BlenderSession::update_render_tile() -{ - if (!session->has_multiple_render_tiles()) { - /* Don't highlight full-frame tile. */ - return; - } - - const int2 tile_offset = session->get_render_tile_offset(); - const int2 tile_size = session->get_render_tile_size(); - - b_engine.tile_highlight_clear_all(); - b_engine.tile_highlight_set(tile_offset.x, tile_offset.y, tile_size.x, tile_size.y, true); -} - void BlenderSession::full_buffer_written(string_view filename) { full_buffer_files_.emplace_back(filename); @@ -442,18 +354,8 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_) return; } - /* set callback to write out render results */ - session->write_render_tile_cb = [&]() { write_render_tile(); }; - - /* Use final write for preview renders, otherwise render result wouldn't be be updated on Blender - * side. */ - /* TODO(sergey): Investigate whether DisplayDriver can be used for the preview as well. */ - if (b_engine.is_preview()) { - session->update_render_tile_cb = [&]() { write_render_tile(); }; - } - else { - session->update_render_tile_cb = [&]() { update_render_tile(); }; - } + /* Create driver to write out render results. */ + session->set_output_driver(make_unique<BlenderOutputDriver>(b_engine)); session->full_buffer_written_cb = [&](string_view filename) { full_buffer_written(filename); }; @@ -599,9 +501,8 @@ void BlenderSession::render_frame_finish() path_remove(filename); } - /* clear callback */ - session->write_render_tile_cb = function_null; - session->update_render_tile_cb = function_null; + /* Clear driver. */ + session->set_output_driver(nullptr); session->full_buffer_written_cb = function_null; } @@ -707,9 +608,8 @@ void BlenderSession::bake(BL::Depsgraph &b_depsgraph_, pass->set_type(bake_type_to_pass(bake_type, bake_filter)); pass->set_include_albedo((bake_filter & BL::BakeSettings::pass_filter_COLOR)); - session->read_render_tile_cb = [&]() { read_render_tile(); }; - session->write_render_tile_cb = [&]() { write_render_tile(); }; session->set_display_driver(nullptr); + session->set_output_driver(make_unique<BlenderOutputDriver>(b_engine)); if (!session->progress.get_cancel()) { /* Sync scene. */ @@ -752,43 +652,7 @@ void BlenderSession::bake(BL::Depsgraph &b_depsgraph_, session->wait(); } - session->read_render_tile_cb = function_null; - session->write_render_tile_cb = function_null; -} - -void BlenderSession::write_render_result(BL::RenderLayer &b_rlay) -{ - if (!session->copy_render_tile_from_device()) { - return; - } - - const int2 tile_size = session->get_render_tile_size(); - vector<float> pixels(tile_size.x * tile_size.y * 4); - - /* Copy each pass. */ - for (BL::RenderPass &b_pass : b_rlay.passes) { - if (!session->get_render_tile_pixels(b_pass.name(), b_pass.channels(), &pixels[0])) { - memset(&pixels[0], 0, pixels.size() * sizeof(float)); - } - - b_pass.rect(&pixels[0]); - } -} - -void BlenderSession::update_render_result(BL::RenderLayer &b_rlay) -{ - if (!session->copy_render_tile_from_device()) { - return; - } - - const int2 tile_size = session->get_render_tile_size(); - vector<float> pixels(tile_size.x * tile_size.y * 4); - - /* Copy combined pass. */ - BL::RenderPass b_combined_pass(b_rlay.passes.find_by_name("Combined", b_rview_name.c_str())); - if (session->get_render_tile_pixels("Combined", b_combined_pass.channels(), &pixels[0])) { - b_combined_pass.rect(&pixels[0]); - } + session->set_output_driver(nullptr); } void BlenderSession::synchronize(BL::Depsgraph &b_depsgraph_) |