diff options
Diffstat (limited to 'intern/cycles/blender/blender_session.cpp')
-rw-r--r-- | intern/cycles/blender/blender_session.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp index 88edc7eafe7..1a42456eda0 100644 --- a/intern/cycles/blender/blender_session.cpp +++ b/intern/cycles/blender/blender_session.cpp @@ -42,7 +42,7 @@ #include "util/util_progress.h" #include "util/util_time.h" -#include "blender/blender_gpu_display.h" +#include "blender/blender_display_driver.h" #include "blender/blender_session.h" #include "blender/blender_sync.h" #include "blender/blender_util.h" @@ -159,9 +159,10 @@ void BlenderSession::create_session() /* Create GPU display. */ if (!b_engine.is_preview() && !headless) { - unique_ptr<BlenderGPUDisplay> gpu_display = make_unique<BlenderGPUDisplay>(b_engine, b_scene); - gpu_display_ = gpu_display.get(); - session->set_gpu_display(move(gpu_display)); + unique_ptr<BlenderDisplayDriver> display_driver = make_unique<BlenderDisplayDriver>(b_engine, + b_scene); + display_driver_ = display_driver.get(); + session->set_display_driver(move(display_driver)); } /* Viewport and preview (as in, material preview) does not do tiled rendering, so can inform @@ -446,7 +447,7 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_) /* Use final write for preview renders, otherwise render result wouldn't be be updated on Blender * side. */ - /* TODO(sergey): Investigate whether GPUDisplay can be used for the preview as well. */ + /* TODO(sergey): Investigate whether DisplayDriver can be used for the preview as well. */ if (b_engine.is_preview()) { session->update_render_tile_cb = [&]() { write_render_tile(); }; } @@ -708,7 +709,7 @@ void BlenderSession::bake(BL::Depsgraph &b_depsgraph_, session->read_render_tile_cb = [&]() { read_render_tile(); }; session->write_render_tile_cb = [&]() { write_render_tile(); }; - session->set_gpu_display(nullptr); + session->set_display_driver(nullptr); if (!session->progress.get_cancel()) { /* Sync scene. */ @@ -895,7 +896,7 @@ void BlenderSession::draw(BL::SpaceImageEditor &space_image) } BL::Array<float, 2> zoom = space_image.zoom(); - gpu_display_->set_zoom(zoom[0], zoom[1]); + display_driver_->set_zoom(zoom[0], zoom[1]); session->draw(); } |