diff options
Diffstat (limited to 'intern/cycles/blender/blender_sync.cpp')
-rw-r--r-- | intern/cycles/blender/blender_sync.cpp | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index 41723599874..42e3721883f 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -234,7 +234,6 @@ void BlenderSync::sync_integrator() Integrator *integrator = scene->integrator; Integrator previntegrator = *integrator; - integrator->min_bounce = get_int(cscene, "min_bounces"); integrator->max_bounce = get_int(cscene, "max_bounces"); integrator->max_diffuse_bounce = get_int(cscene, "diffuse_bounces"); @@ -243,8 +242,6 @@ void BlenderSync::sync_integrator() integrator->max_volume_bounce = get_int(cscene, "volume_bounces"); integrator->transparent_max_bounce = get_int(cscene, "transparent_max_bounces"); - integrator->transparent_min_bounce = get_int(cscene, "transparent_min_bounces"); - integrator->transparent_shadows = get_boolean(cscene, "use_transparent_shadows"); integrator->volume_max_steps = get_int(cscene, "volume_max_steps"); integrator->volume_step_size = get_float(cscene, "volume_step_size"); @@ -553,11 +550,16 @@ int BlenderSync::get_denoising_pass(BL::RenderPass& b_pass) } array<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay, - BL::SceneRenderLayer& b_srlay) + BL::SceneRenderLayer& b_srlay, + const SessionParams &session_params) { array<Pass> passes; Pass::add(PASS_COMBINED, passes); + if(!session_params.device.advanced_shading) { + return passes; + } + /* loop over passes */ BL::RenderLayer::passes_iterator b_pass_iter; @@ -572,7 +574,9 @@ array<Pass> BlenderSync::sync_render_passes(BL::RenderLayer& b_rlay, } PointerRNA crp = RNA_pointer_get(&b_srlay.ptr, "cycles"); - if(get_boolean(crp, "denoising_store_passes")) { + if(get_boolean(crp, "denoising_store_passes") && + get_boolean(crp, "use_denoising") && + !session_params.progressive_refine) { b_engine.add_pass("Denoising Normal", 3, "XYZ", b_srlay.name().c_str()); b_engine.add_pass("Denoising Normal Variance", 3, "XYZ", b_srlay.name().c_str()); b_engine.add_pass("Denoising Albedo", 3, "RGB", b_srlay.name().c_str()); @@ -622,14 +626,10 @@ SceneParams BlenderSync::get_scene_params(BL::Scene& b_scene, else if(shadingsystem == 1) params.shadingsystem = SHADINGSYSTEM_OSL; - if(background) + if(background || DebugFlags().viewport_static_bvh) params.bvh_type = SceneParams::BVH_STATIC; else - params.bvh_type = (SceneParams::BVHType)get_enum( - cscene, - "debug_bvh_type", - SceneParams::BVH_NUM_TYPES, - SceneParams::BVH_STATIC); + params.bvh_type = SceneParams::BVH_DYNAMIC; params.use_bvh_spatial_split = RNA_boolean_get(&cscene, "debug_use_spatial_splits"); params.use_bvh_unaligned_nodes = RNA_boolean_get(&cscene, "debug_use_hair_bvh"); @@ -803,6 +803,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine, } params.start_resolution = get_int(cscene, "preview_start_resolution"); + params.pixel_size = b_engine.get_preview_pixel_size(b_scene); /* other parameters */ if(b_scene.render().threads_mode() == BL::RenderSettings::threads_mode_FIXED) @@ -823,6 +824,7 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine, params.progressive = false; params.start_resolution = INT_MAX; + params.pixel_size = 1; } else params.progressive = true; |