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Diffstat (limited to 'intern/cycles/blender/blender_sync.cpp')
-rw-r--r--intern/cycles/blender/blender_sync.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index ce399579e25..298353203ad 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -538,12 +538,6 @@ PassType BlenderSync::get_pass_type(BL::RenderPass &b_pass)
MAP_PASS("BakePrimitive", PASS_BAKE_PRIMITIVE);
MAP_PASS("BakeDifferential", PASS_BAKE_DIFFERENTIAL);
-#ifdef __KERNEL_DEBUG__
- MAP_PASS("Debug BVH Traversed Nodes", PASS_BVH_TRAVERSED_NODES);
- MAP_PASS("Debug BVH Traversed Instances", PASS_BVH_TRAVERSED_INSTANCES);
- MAP_PASS("Debug BVH Intersections", PASS_BVH_INTERSECTIONS);
- MAP_PASS("Debug Ray Bounces", PASS_RAY_BOUNCES);
-#endif
MAP_PASS("Debug Render Time", PASS_RENDER_TIME);
MAP_PASS("AdaptiveAuxBuffer", PASS_ADAPTIVE_AUX_BUFFER);
MAP_PASS("Debug Sample Count", PASS_SAMPLE_COUNT);
@@ -641,24 +635,6 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene,
}
}
-#ifdef __KERNEL_DEBUG__
- if (get_boolean(crl, "pass_debug_bvh_traversed_nodes")) {
- b_engine.add_pass("Debug BVH Traversed Nodes", 1, "X", b_view_layer.name().c_str());
- Pass::add(PASS_BVH_TRAVERSED_NODES, passes, "Debug BVH Traversed Nodes");
- }
- if (get_boolean(crl, "pass_debug_bvh_traversed_instances")) {
- b_engine.add_pass("Debug BVH Traversed Instances", 1, "X", b_view_layer.name().c_str());
- Pass::add(PASS_BVH_TRAVERSED_INSTANCES, passes, "Debug BVH Traversed Instances");
- }
- if (get_boolean(crl, "pass_debug_bvh_intersections")) {
- b_engine.add_pass("Debug BVH Intersections", 1, "X", b_view_layer.name().c_str());
- Pass::add(PASS_BVH_INTERSECTIONS, passes, "Debug BVH Intersections");
- }
- if (get_boolean(crl, "pass_debug_ray_bounces")) {
- b_engine.add_pass("Debug Ray Bounces", 1, "X", b_view_layer.name().c_str());
- Pass::add(PASS_RAY_BOUNCES, passes, "Debug Ray Bounces");
- }
-#endif
if (get_boolean(crl, "pass_debug_render_time")) {
b_engine.add_pass("Debug Render Time", 1, "X", b_view_layer.name().c_str());
Pass::add(PASS_RENDER_TIME, passes, "Debug Render Time");