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Diffstat (limited to 'intern/cycles/blender/blender_sync.h')
-rw-r--r-- | intern/cycles/blender/blender_sync.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h new file mode 100644 index 00000000000..f1fce37bfaf --- /dev/null +++ b/intern/cycles/blender/blender_sync.h @@ -0,0 +1,105 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef __BLENDER_SYNC_H__ +#define __BLENDER_SYNC_H__ + +#include "MEM_guardedalloc.h" +#include "RNA_types.h" +#include "RNA_access.h" +#include "RNA_blender_cpp.h" + +#include "blender_util.h" + +#include "scene.h" +#include "session.h" + +#include "util_map.h" +#include "util_set.h" +#include "util_transform.h" +#include "util_vector.h" + +CCL_NAMESPACE_BEGIN + +class Background; +class Camera; +class Film; +class Light; +class Mesh; +class Object; +class Scene; +class Shader; +class ShaderGraph; +class ShaderNode; + +class BlenderSync { +public: + BlenderSync(BL::BlendData b_data, BL::Scene b_scene, Scene *scene_, bool preview_); + ~BlenderSync(); + + /* sync */ + bool sync_recalc(); + void sync_data(BL::SpaceView3D b_v3d); + void sync_camera(int width, int height); + void sync_view(BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height); + + /* get parameters */ + static SceneParams get_scene_params(BL::Scene b_scene); + static SessionParams get_session_params(BL::Scene b_scene, bool background); + +private: + /* sync */ + void sync_lamps(); + void sync_materials(); + void sync_objects(BL::SpaceView3D b_v3d); + void sync_film(); + void sync_integrator(); + void sync_view(); + void sync_world(); + void sync_shaders(); + + void sync_nodes(Shader *shader, BL::ShaderNodeTree b_ntree); + Mesh *sync_mesh(BL::Object b_ob, bool object_updated); + void sync_object(BL::Object b_parent, int b_index, BL::Object b_object, Transform& tfm); + void sync_light(BL::Object b_ob, Transform& tfm); + + /* util */ + void find_shader(BL::ID id, vector<uint>& used_shaders); + bool object_is_modified(BL::Object b_ob); + bool object_is_mesh(BL::Object b_ob); + bool object_is_light(BL::Object b_ob); + + /* variables */ + BL::BlendData b_data; + BL::Scene b_scene; + + id_map<void*, Shader> shader_map; + id_map<ObjectKey, Object> object_map; + id_map<void*, Mesh> mesh_map; + id_map<void*, Light> light_map; + void *world_map; + bool world_recalc; + + Scene *scene; + bool preview; +}; + +CCL_NAMESPACE_END + +#endif /* __BLENDER_SYNC_H__ */ + |