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Diffstat (limited to 'intern/cycles/blender/blender_sync.h')
-rw-r--r--intern/cycles/blender/blender_sync.h29
1 files changed, 17 insertions, 12 deletions
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 44322dda6b9..76e8f23864c 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -23,6 +23,7 @@
#include "RNA_types.h"
#include "blender/blender_id_map.h"
+#include "blender/blender_util.h"
#include "blender/blender_viewport.h"
#include "render/scene.h"
@@ -158,18 +159,24 @@ class BlenderSync {
bool sync_object_attributes(BL::DepsgraphObjectInstance &b_instance, Object *object);
/* Volume */
- void sync_volume(BL::Object &b_ob, Volume *volume);
+ void sync_volume(BObjectInfo &b_ob_info, Volume *volume);
/* Mesh */
- void sync_mesh(BL::Depsgraph b_depsgraph, BL::Object b_ob, Mesh *mesh);
- void sync_mesh_motion(BL::Depsgraph b_depsgraph, BL::Object b_ob, Mesh *mesh, int motion_step);
+ void sync_mesh(BL::Depsgraph b_depsgraph, BObjectInfo &b_ob_info, Mesh *mesh);
+ void sync_mesh_motion(BL::Depsgraph b_depsgraph,
+ BObjectInfo &b_ob_info,
+ Mesh *mesh,
+ int motion_step);
/* Hair */
- void sync_hair(BL::Depsgraph b_depsgraph, BL::Object b_ob, Hair *hair);
- void sync_hair_motion(BL::Depsgraph b_depsgraph, BL::Object b_ob, Hair *hair, int motion_step);
- void sync_hair(Hair *hair, BL::Object &b_ob, bool motion, int motion_step = 0);
+ void sync_hair(BL::Depsgraph b_depsgraph, BObjectInfo &b_ob_info, Hair *hair);
+ void sync_hair_motion(BL::Depsgraph b_depsgraph,
+ BObjectInfo &b_ob_info,
+ Hair *hair,
+ int motion_step);
+ void sync_hair(Hair *hair, BObjectInfo &b_ob_info, bool motion, int motion_step = 0);
void sync_particle_hair(
- Hair *hair, BL::Mesh &b_mesh, BL::Object &b_ob, bool motion, int motion_step = 0);
+ Hair *hair, BL::Mesh &b_mesh, BObjectInfo &b_ob_info, bool motion, int motion_step = 0);
bool object_has_particle_hair(BL::Object b_ob);
/* Camera */
@@ -178,14 +185,13 @@ class BlenderSync {
/* Geometry */
Geometry *sync_geometry(BL::Depsgraph &b_depsgrpah,
- BL::Object &b_ob,
- BL::Object &b_ob_instance,
+ BObjectInfo &b_ob_info,
bool object_updated,
bool use_particle_hair,
TaskPool *task_pool);
void sync_geometry_motion(BL::Depsgraph &b_depsgraph,
- BL::Object &b_ob,
+ BObjectInfo &b_ob_info,
Object *object,
float motion_time,
bool use_particle_hair,
@@ -194,8 +200,7 @@ class BlenderSync {
/* Light */
void sync_light(BL::Object &b_parent,
int persistent_id[OBJECT_PERSISTENT_ID_SIZE],
- BL::Object &b_ob,
- BL::Object &b_ob_instance,
+ BObjectInfo &b_ob_info,
int random_id,
Transform &tfm,
bool *use_portal);