diff options
Diffstat (limited to 'intern/cycles/blender/blender_viewport.cpp')
-rw-r--r-- | intern/cycles/blender/blender_viewport.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_viewport.cpp b/intern/cycles/blender/blender_viewport.cpp new file mode 100644 index 00000000000..7af509aab09 --- /dev/null +++ b/intern/cycles/blender/blender_viewport.cpp @@ -0,0 +1,59 @@ +/* + * Copyright 2019 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "blender_viewport.h" + +CCL_NAMESPACE_BEGIN + +BlenderViewportParameters::BlenderViewportParameters() + : use_scene_world(true), + use_scene_lights(true), + studiolight_rotate_z(0.0f), + studiolight_background_alpha(1.0f), + studiolight_path(ustring()) +{ +} + +BlenderViewportParameters::BlenderViewportParameters(BL::SpaceView3D &b_v3d) + : BlenderViewportParameters() +{ + /* We only copy the parameters if we are in look dev mode. otherwise + * defaults are being used. These defaults mimic normal render settings */ + if (b_v3d && b_v3d.shading().type() == BL::View3DShading::type_RENDERED) { + use_scene_world = b_v3d.shading().use_scene_world_render(); + use_scene_lights = b_v3d.shading().use_scene_lights_render(); + if (!use_scene_world) { + studiolight_rotate_z = b_v3d.shading().studiolight_rotate_z(); + studiolight_background_alpha = b_v3d.shading().studiolight_background_alpha(); + studiolight_path = b_v3d.shading().selected_studio_light().path(); + } + } +} + +/* Check if two instances are different. */ +const bool BlenderViewportParameters::modified(const BlenderViewportParameters &other) const +{ + return use_scene_world != other.use_scene_world || use_scene_lights != other.use_scene_lights || + studiolight_rotate_z != other.studiolight_rotate_z || + studiolight_background_alpha != other.studiolight_background_alpha || + studiolight_path != other.studiolight_path; +} + +const bool BlenderViewportParameters::custom_viewport_parameters() const +{ + return !(use_scene_world && use_scene_lights); +} + +CCL_NAMESPACE_END |