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Diffstat (limited to 'intern/cycles/blender/blender_viewport.cpp')
-rw-r--r--intern/cycles/blender/blender_viewport.cpp59
1 files changed, 59 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_viewport.cpp b/intern/cycles/blender/blender_viewport.cpp
new file mode 100644
index 00000000000..7af509aab09
--- /dev/null
+++ b/intern/cycles/blender/blender_viewport.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2019 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "blender_viewport.h"
+
+CCL_NAMESPACE_BEGIN
+
+BlenderViewportParameters::BlenderViewportParameters()
+ : use_scene_world(true),
+ use_scene_lights(true),
+ studiolight_rotate_z(0.0f),
+ studiolight_background_alpha(1.0f),
+ studiolight_path(ustring())
+{
+}
+
+BlenderViewportParameters::BlenderViewportParameters(BL::SpaceView3D &b_v3d)
+ : BlenderViewportParameters()
+{
+ /* We only copy the parameters if we are in look dev mode. otherwise
+ * defaults are being used. These defaults mimic normal render settings */
+ if (b_v3d && b_v3d.shading().type() == BL::View3DShading::type_RENDERED) {
+ use_scene_world = b_v3d.shading().use_scene_world_render();
+ use_scene_lights = b_v3d.shading().use_scene_lights_render();
+ if (!use_scene_world) {
+ studiolight_rotate_z = b_v3d.shading().studiolight_rotate_z();
+ studiolight_background_alpha = b_v3d.shading().studiolight_background_alpha();
+ studiolight_path = b_v3d.shading().selected_studio_light().path();
+ }
+ }
+}
+
+/* Check if two instances are different. */
+const bool BlenderViewportParameters::modified(const BlenderViewportParameters &other) const
+{
+ return use_scene_world != other.use_scene_world || use_scene_lights != other.use_scene_lights ||
+ studiolight_rotate_z != other.studiolight_rotate_z ||
+ studiolight_background_alpha != other.studiolight_background_alpha ||
+ studiolight_path != other.studiolight_path;
+}
+
+const bool BlenderViewportParameters::custom_viewport_parameters() const
+{
+ return !(use_scene_world && use_scene_lights);
+}
+
+CCL_NAMESPACE_END