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Diffstat (limited to 'intern/cycles/blender/blender_viewport.h')
-rw-r--r--intern/cycles/blender/blender_viewport.h13
1 files changed, 9 insertions, 4 deletions
diff --git a/intern/cycles/blender/blender_viewport.h b/intern/cycles/blender/blender_viewport.h
index c588a5b8f87..0dfb3918852 100644
--- a/intern/cycles/blender/blender_viewport.h
+++ b/intern/cycles/blender/blender_viewport.h
@@ -37,19 +37,24 @@ class BlenderViewportParameters {
float studiolight_background_alpha;
ustring studiolight_path;
+ /* Film. */
+ PassType display_pass;
+
BlenderViewportParameters();
explicit BlenderViewportParameters(BL::SpaceView3D &b_v3d);
/* Check whether any of shading related settings are different from the given parameters. */
bool shader_modified(const BlenderViewportParameters &other) const;
+ /* Check whether any of film related settings are different from the given parameters. */
+ bool film_modified(const BlenderViewportParameters &other) const;
+
+ /* Check whether any of settings are different from the given parameters. */
+ bool modified(const BlenderViewportParameters &other) const;
+
/* Returns truth when a custom shader defined by the viewport is to be used instead of the
* regular background shader or scene light. */
bool use_custom_shader() const;
-
- /* Retrieve the render pass type that needs to be displayed on the given `SpaceView3D`
- * When the `b_v3d` parameter is not given `PASS_NONE` will be returned. */
- static PassType get_render_pass(BL::SpaceView3D &b_v3d);
};
PassType update_viewport_display_passes(BL::SpaceView3D &b_v3d, vector<Pass> &passes);