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Diffstat (limited to 'intern/cycles/blender/display_driver.cpp')
-rw-r--r--intern/cycles/blender/display_driver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/blender/display_driver.cpp b/intern/cycles/blender/display_driver.cpp
index 7524a3adf37..3eab2bb8507 100644
--- a/intern/cycles/blender/display_driver.cpp
+++ b/intern/cycles/blender/display_driver.cpp
@@ -941,7 +941,7 @@ void BlenderDisplayDriver::draw(const Params &params)
glActiveTexture(GL_TEXTURE0);
- /* NOTE: THe VAO is to be allocated on the drawing context as it is not shared across contects.
+ /* NOTE: The VAO is to be allocated on the drawing context as it is not shared across contexts.
* Simplest is to allocate it on every redraw so that it is possible to destroy it from a
* correct context. */
GLuint vertex_array_object;