diff options
Diffstat (limited to 'intern/cycles/blender/viewport.cpp')
-rw-r--r-- | intern/cycles/blender/viewport.cpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/intern/cycles/blender/viewport.cpp b/intern/cycles/blender/viewport.cpp new file mode 100644 index 00000000000..2a6f7e3ecee --- /dev/null +++ b/intern/cycles/blender/viewport.cpp @@ -0,0 +1,107 @@ +/* + * Copyright 2019 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "blender/viewport.h" +#include "blender/util.h" + +#include "scene/pass.h" + +#include "util/log.h" + +CCL_NAMESPACE_BEGIN + +BlenderViewportParameters::BlenderViewportParameters() + : use_scene_world(true), + use_scene_lights(true), + studiolight_rotate_z(0.0f), + studiolight_intensity(1.0f), + studiolight_background_alpha(1.0f), + display_pass(PASS_COMBINED), + show_active_pixels(false) +{ +} + +BlenderViewportParameters::BlenderViewportParameters(BL::SpaceView3D &b_v3d, bool use_developer_ui) + : BlenderViewportParameters() +{ + if (!b_v3d) { + return; + } + + BL::View3DShading shading = b_v3d.shading(); + PointerRNA cshading = RNA_pointer_get(&shading.ptr, "cycles"); + + /* We only copy the shading parameters if we are in look-dev mode. + * Otherwise defaults are being used. These defaults mimic normal render settings. */ + if (shading.type() == BL::View3DShading::type_RENDERED) { + use_scene_world = shading.use_scene_world_render(); + use_scene_lights = shading.use_scene_lights_render(); + + if (!use_scene_world) { + studiolight_rotate_z = shading.studiolight_rotate_z(); + studiolight_intensity = shading.studiolight_intensity(); + studiolight_background_alpha = shading.studiolight_background_alpha(); + studiolight_path = shading.selected_studio_light().path(); + } + } + + /* Film. */ + + /* Lookup display pass based on the enum identifier. + * This is because integer values of python enum are not aligned with the passes definition in + * the kernel. */ + + display_pass = PASS_COMBINED; + + const string display_pass_identifier = get_enum_identifier(cshading, "render_pass"); + if (!display_pass_identifier.empty()) { + const ustring pass_type_identifier(string_to_lower(display_pass_identifier)); + const NodeEnum *pass_type_enum = Pass::get_type_enum(); + if (pass_type_enum->exists(pass_type_identifier)) { + display_pass = static_cast<PassType>((*pass_type_enum)[pass_type_identifier]); + } + } + + if (use_developer_ui) { + show_active_pixels = get_boolean(cshading, "show_active_pixels"); + } +} + +bool BlenderViewportParameters::shader_modified(const BlenderViewportParameters &other) const +{ + return use_scene_world != other.use_scene_world || use_scene_lights != other.use_scene_lights || + studiolight_rotate_z != other.studiolight_rotate_z || + studiolight_intensity != other.studiolight_intensity || + studiolight_background_alpha != other.studiolight_background_alpha || + studiolight_path != other.studiolight_path; +} + +bool BlenderViewportParameters::film_modified(const BlenderViewportParameters &other) const +{ + return display_pass != other.display_pass || show_active_pixels != other.show_active_pixels; +} + +bool BlenderViewportParameters::modified(const BlenderViewportParameters &other) const +{ + return shader_modified(other) || film_modified(other); +} + +bool BlenderViewportParameters::use_custom_shader() const +{ + return !(use_scene_world && use_scene_lights); +} + +CCL_NAMESPACE_END |