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Diffstat (limited to 'intern/cycles/blender/viewport.h')
-rw-r--r-- | intern/cycles/blender/viewport.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/intern/cycles/blender/viewport.h b/intern/cycles/blender/viewport.h new file mode 100644 index 00000000000..a445973f4d2 --- /dev/null +++ b/intern/cycles/blender/viewport.h @@ -0,0 +1,63 @@ +/* + * Copyright 2019 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef __BLENDER_VIEWPORT_H__ +#define __BLENDER_VIEWPORT_H__ + +#include "MEM_guardedalloc.h" + +#include "RNA_access.h" +#include "RNA_blender_cpp.h" +#include "RNA_types.h" + +#include "scene/film.h" + +CCL_NAMESPACE_BEGIN + +class BlenderViewportParameters { + public: + /* Shader. */ + bool use_scene_world; + bool use_scene_lights; + float studiolight_rotate_z; + float studiolight_intensity; + float studiolight_background_alpha; + ustring studiolight_path; + + /* Film. */ + PassType display_pass; + bool show_active_pixels; + + BlenderViewportParameters(); + BlenderViewportParameters(BL::SpaceView3D &b_v3d, bool use_developer_ui); + + /* Check whether any of shading related settings are different from the given parameters. */ + bool shader_modified(const BlenderViewportParameters &other) const; + + /* Check whether any of film related settings are different from the given parameters. */ + bool film_modified(const BlenderViewportParameters &other) const; + + /* Check whether any of settings are different from the given parameters. */ + bool modified(const BlenderViewportParameters &other) const; + + /* Returns truth when a custom shader defined by the viewport is to be used instead of the + * regular background shader or scene light. */ + bool use_custom_shader() const; +}; + +CCL_NAMESPACE_END + +#endif |