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Diffstat (limited to 'intern/cycles/blender/volume.cpp')
-rw-r--r--intern/cycles/blender/volume.cpp322
1 files changed, 322 insertions, 0 deletions
diff --git a/intern/cycles/blender/volume.cpp b/intern/cycles/blender/volume.cpp
new file mode 100644
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+++ b/intern/cycles/blender/volume.cpp
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+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "scene/volume.h"
+#include "scene/colorspace.h"
+#include "scene/image.h"
+#include "scene/image_vdb.h"
+#include "scene/object.h"
+
+#include "blender/sync.h"
+#include "blender/util.h"
+
+#ifdef WITH_OPENVDB
+# include <openvdb/openvdb.h>
+openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_read(const struct Volume *volume,
+ const struct VolumeGrid *grid);
+#endif
+
+CCL_NAMESPACE_BEGIN
+
+/* TODO: verify this is not loading unnecessary attributes. */
+class BlenderSmokeLoader : public ImageLoader {
+ public:
+ BlenderSmokeLoader(BL::Object &b_ob, AttributeStandard attribute)
+ : b_domain(object_fluid_gas_domain_find(b_ob)), attribute(attribute)
+ {
+ BL::Mesh b_mesh(b_ob.data());
+ mesh_texture_space(b_mesh, texspace_loc, texspace_size);
+ }
+
+ bool load_metadata(const ImageDeviceFeatures &, ImageMetaData &metadata) override
+ {
+ if (!b_domain) {
+ return false;
+ }
+
+ if (attribute == ATTR_STD_VOLUME_DENSITY || attribute == ATTR_STD_VOLUME_FLAME ||
+ attribute == ATTR_STD_VOLUME_HEAT || attribute == ATTR_STD_VOLUME_TEMPERATURE) {
+ metadata.type = IMAGE_DATA_TYPE_FLOAT;
+ metadata.channels = 1;
+ }
+ else if (attribute == ATTR_STD_VOLUME_COLOR) {
+ metadata.type = IMAGE_DATA_TYPE_FLOAT4;
+ metadata.channels = 4;
+ }
+ else if (attribute == ATTR_STD_VOLUME_VELOCITY) {
+ metadata.type = IMAGE_DATA_TYPE_FLOAT4;
+ metadata.channels = 3;
+ }
+ else {
+ return false;
+ }
+
+ int3 resolution = get_int3(b_domain.domain_resolution());
+ int amplify = (b_domain.use_noise()) ? b_domain.noise_scale() : 1;
+
+ /* Velocity and heat data is always low-resolution. */
+ if (attribute == ATTR_STD_VOLUME_VELOCITY || attribute == ATTR_STD_VOLUME_HEAT) {
+ amplify = 1;
+ }
+
+ metadata.width = resolution.x * amplify;
+ metadata.height = resolution.y * amplify;
+ metadata.depth = resolution.z * amplify;
+
+ /* Create a matrix to transform from object space to mesh texture space.
+ * This does not work with deformations but that can probably only be done
+ * well with a volume grid mapping of coordinates. */
+ metadata.transform_3d = transform_translate(-texspace_loc) * transform_scale(texspace_size);
+ metadata.use_transform_3d = true;
+
+ return true;
+ }
+
+ bool load_pixels(const ImageMetaData &, void *pixels, const size_t, const bool) override
+ {
+ if (!b_domain) {
+ return false;
+ }
+#ifdef WITH_FLUID
+ int3 resolution = get_int3(b_domain.domain_resolution());
+ int length, amplify = (b_domain.use_noise()) ? b_domain.noise_scale() : 1;
+
+ /* Velocity and heat data is always low-resolution. */
+ if (attribute == ATTR_STD_VOLUME_VELOCITY || attribute == ATTR_STD_VOLUME_HEAT) {
+ amplify = 1;
+ }
+
+ const int width = resolution.x * amplify;
+ const int height = resolution.y * amplify;
+ const int depth = resolution.z * amplify;
+ const size_t num_pixels = ((size_t)width) * height * depth;
+
+ float *fpixels = (float *)pixels;
+
+ if (attribute == ATTR_STD_VOLUME_DENSITY) {
+ FluidDomainSettings_density_grid_get_length(&b_domain.ptr, &length);
+ if (length == num_pixels) {
+ FluidDomainSettings_density_grid_get(&b_domain.ptr, fpixels);
+ return true;
+ }
+ }
+ else if (attribute == ATTR_STD_VOLUME_FLAME) {
+ /* this is in range 0..1, and interpreted by the OpenGL smoke viewer
+ * as 1500..3000 K with the first part faded to zero density */
+ FluidDomainSettings_flame_grid_get_length(&b_domain.ptr, &length);
+ if (length == num_pixels) {
+ FluidDomainSettings_flame_grid_get(&b_domain.ptr, fpixels);
+ return true;
+ }
+ }
+ else if (attribute == ATTR_STD_VOLUME_COLOR) {
+ /* the RGB is "premultiplied" by density for better interpolation results */
+ FluidDomainSettings_color_grid_get_length(&b_domain.ptr, &length);
+ if (length == num_pixels * 4) {
+ FluidDomainSettings_color_grid_get(&b_domain.ptr, fpixels);
+ return true;
+ }
+ }
+ else if (attribute == ATTR_STD_VOLUME_VELOCITY) {
+ FluidDomainSettings_velocity_grid_get_length(&b_domain.ptr, &length);
+ if (length == num_pixels * 3) {
+ FluidDomainSettings_velocity_grid_get(&b_domain.ptr, fpixels);
+ return true;
+ }
+ }
+ else if (attribute == ATTR_STD_VOLUME_HEAT) {
+ FluidDomainSettings_heat_grid_get_length(&b_domain.ptr, &length);
+ if (length == num_pixels) {
+ FluidDomainSettings_heat_grid_get(&b_domain.ptr, fpixels);
+ return true;
+ }
+ }
+ else if (attribute == ATTR_STD_VOLUME_TEMPERATURE) {
+ FluidDomainSettings_temperature_grid_get_length(&b_domain.ptr, &length);
+ if (length == num_pixels) {
+ FluidDomainSettings_temperature_grid_get(&b_domain.ptr, fpixels);
+ return true;
+ }
+ }
+ else {
+ fprintf(stderr,
+ "Cycles error: unknown volume attribute %s, skipping\n",
+ Attribute::standard_name(attribute));
+ fpixels[0] = 0.0f;
+ return false;
+ }
+#else
+ (void)pixels;
+#endif
+ fprintf(stderr, "Cycles error: unexpected smoke volume resolution, skipping\n");
+ return false;
+ }
+
+ string name() const override
+ {
+ return Attribute::standard_name(attribute);
+ }
+
+ bool equals(const ImageLoader &other) const override
+ {
+ const BlenderSmokeLoader &other_loader = (const BlenderSmokeLoader &)other;
+ return b_domain == other_loader.b_domain && attribute == other_loader.attribute;
+ }
+
+ BL::FluidDomainSettings b_domain;
+ float3 texspace_loc, texspace_size;
+ AttributeStandard attribute;
+};
+
+static void sync_smoke_volume(Scene *scene, BObjectInfo &b_ob_info, Volume *volume, float frame)
+{
+ if (!b_ob_info.is_real_object_data()) {
+ return;
+ }
+ BL::FluidDomainSettings b_domain = object_fluid_gas_domain_find(b_ob_info.real_object);
+ if (!b_domain) {
+ return;
+ }
+
+ AttributeStandard attributes[] = {ATTR_STD_VOLUME_DENSITY,
+ ATTR_STD_VOLUME_COLOR,
+ ATTR_STD_VOLUME_FLAME,
+ ATTR_STD_VOLUME_HEAT,
+ ATTR_STD_VOLUME_TEMPERATURE,
+ ATTR_STD_VOLUME_VELOCITY,
+ ATTR_STD_NONE};
+
+ for (int i = 0; attributes[i] != ATTR_STD_NONE; i++) {
+ AttributeStandard std = attributes[i];
+ if (!volume->need_attribute(scene, std)) {
+ continue;
+ }
+
+ volume->set_clipping(b_domain.clipping());
+
+ Attribute *attr = volume->attributes.add(std);
+
+ ImageLoader *loader = new BlenderSmokeLoader(b_ob_info.real_object, std);
+ ImageParams params;
+ params.frame = frame;
+
+ attr->data_voxel() = scene->image_manager->add_image(loader, params);
+ }
+}
+
+class BlenderVolumeLoader : public VDBImageLoader {
+ public:
+ BlenderVolumeLoader(BL::BlendData &b_data, BL::Volume &b_volume, const string &grid_name)
+ : VDBImageLoader(grid_name), b_volume(b_volume)
+ {
+ b_volume.grids.load(b_data.ptr.data);
+
+#ifdef WITH_OPENVDB
+ for (BL::VolumeGrid &b_volume_grid : b_volume.grids) {
+ if (b_volume_grid.name() == grid_name) {
+ const bool unload = !b_volume_grid.is_loaded();
+
+ ::Volume *volume = (::Volume *)b_volume.ptr.data;
+ const VolumeGrid *volume_grid = (VolumeGrid *)b_volume_grid.ptr.data;
+ grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid);
+
+ if (unload) {
+ b_volume_grid.unload();
+ }
+
+ break;
+ }
+ }
+#endif
+ }
+
+ BL::Volume b_volume;
+};
+
+static void sync_volume_object(BL::BlendData &b_data,
+ BObjectInfo &b_ob_info,
+ Scene *scene,
+ Volume *volume)
+{
+ BL::Volume b_volume(b_ob_info.object_data);
+ b_volume.grids.load(b_data.ptr.data);
+
+ BL::VolumeRender b_render(b_volume.render());
+
+ volume->set_clipping(b_render.clipping());
+ volume->set_step_size(b_render.step_size());
+ volume->set_object_space((b_render.space() == BL::VolumeRender::space_OBJECT));
+
+ /* Find grid with matching name. */
+ for (BL::VolumeGrid &b_grid : b_volume.grids) {
+ ustring name = ustring(b_grid.name());
+ AttributeStandard std = ATTR_STD_NONE;
+
+ if (name == Attribute::standard_name(ATTR_STD_VOLUME_DENSITY)) {
+ std = ATTR_STD_VOLUME_DENSITY;
+ }
+ else if (name == Attribute::standard_name(ATTR_STD_VOLUME_COLOR)) {
+ std = ATTR_STD_VOLUME_COLOR;
+ }
+ else if (name == Attribute::standard_name(ATTR_STD_VOLUME_FLAME)) {
+ std = ATTR_STD_VOLUME_FLAME;
+ }
+ else if (name == Attribute::standard_name(ATTR_STD_VOLUME_HEAT)) {
+ std = ATTR_STD_VOLUME_HEAT;
+ }
+ else if (name == Attribute::standard_name(ATTR_STD_VOLUME_TEMPERATURE)) {
+ std = ATTR_STD_VOLUME_TEMPERATURE;
+ }
+ else if (name == Attribute::standard_name(ATTR_STD_VOLUME_VELOCITY)) {
+ std = ATTR_STD_VOLUME_VELOCITY;
+ }
+
+ if ((std != ATTR_STD_NONE && volume->need_attribute(scene, std)) ||
+ volume->need_attribute(scene, name)) {
+ Attribute *attr = (std != ATTR_STD_NONE) ?
+ volume->attributes.add(std) :
+ volume->attributes.add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VOXEL);
+
+ ImageLoader *loader = new BlenderVolumeLoader(b_data, b_volume, name.string());
+ ImageParams params;
+ params.frame = b_volume.grids.frame();
+
+ attr->data_voxel() = scene->image_manager->add_image(loader, params, false);
+ }
+ }
+}
+
+void BlenderSync::sync_volume(BObjectInfo &b_ob_info, Volume *volume)
+{
+ volume->clear(true);
+
+ if (view_layer.use_volumes) {
+ if (b_ob_info.object_data.is_a(&RNA_Volume)) {
+ /* Volume object. Create only attributes, bounding mesh will then
+ * be automatically generated later. */
+ sync_volume_object(b_data, b_ob_info, scene, volume);
+ }
+ else {
+ /* Smoke domain. */
+ sync_smoke_volume(scene, b_ob_info, volume, b_scene.frame_current());
+ }
+ }
+
+ /* Tag update. */
+ volume->tag_update(scene, true);
+}
+
+CCL_NAMESPACE_END